#include "teambuilder.hpp"#include "actions/create.hpp"#include "config.hpp"#include "game_board.hpp"#include "log.hpp"#include "map/map.hpp"#include "team.hpp"#include "units/unit.hpp"#include "units/map.hpp"#include "resources.hpp"#include "gettext.hpp"#include "game_errors.hpp"#include "formula/string_utils.hpp"#include <deque>#include <vector>
Go to the source code of this file.
Classes | |
| class | team_builder |
Macros | |
| #define | ERR_NG_TC LOG_STREAM(err, log_engine_tc) |
| #define | WRN_NG_TC LOG_STREAM(warn, log_engine_tc) |
| #define | LOG_NG_TC LOG_STREAM(info, log_engine_tc) |
| #define | DBG_NG_TC LOG_STREAM(debug, log_engine_tc) |
Functions | |
| team_builder_ptr | create_team_builder (const config &side_cfg, std::vector< team > &teams, const config &level, game_board &board) |
| void | build_team_stage_one (team_builder_ptr tb_ptr) |
| void | build_team_stage_two (team_builder_ptr tb_ptr) |
Variables | |
| static lg::log_domain | log_engine_tc ("engine/team_construction") |
| #define DBG_NG_TC LOG_STREAM(debug, log_engine_tc) |
Definition at line 36 of file teambuilder.cpp.
Referenced by team_builder::gold(), team_builder::handle_unit(), team_builder::init(), and team_builder::previous_recruits().
| #define ERR_NG_TC LOG_STREAM(err, log_engine_tc) |
Definition at line 33 of file teambuilder.cpp.
| #define LOG_NG_TC LOG_STREAM(info, log_engine_tc) |
Definition at line 35 of file teambuilder.cpp.
Referenced by team_builder::log_step().
| #define WRN_NG_TC LOG_STREAM(warn, log_engine_tc) |
Definition at line 34 of file teambuilder.cpp.
Referenced by team_builder::handle_unit().
| void build_team_stage_one | ( | team_builder_ptr | tb_ptr | ) |
Definition at line 310 of file teambuilder.cpp.
Referenced by game_state::init().
| void build_team_stage_two | ( | team_builder_ptr | tb_ptr | ) |
Definition at line 315 of file teambuilder.cpp.
Referenced by game_state::init().
| team_builder_ptr create_team_builder | ( | const config & | side_cfg, |
| std::vector< team > & | teams, | ||
| const config & | level, | ||
| game_board & | board | ||
| ) |
Definition at line 303 of file teambuilder.cpp.
Referenced by game_state::init().
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static |
1.8.8