#include "pathfind/teleport.hpp"#include "display_context.hpp"#include "filter_context.hpp"#include "game_board.hpp"#include "log.hpp"#include "resources.hpp"#include "serialization/string_utils.hpp"#include "team.hpp"#include "terrain/filter.hpp"#include "units/unit.hpp"#include "units/filter.hpp"#include "units/map.hpp"
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Classes | |
| class | pathfind::ignore_units_display_context |
| class | pathfind::ignore_units_filter_context |
Namespaces | |
| pathfind | |
Macros | |
| #define | ERR_PF LOG_STREAM(err, log_engine) |
Functions | |
| const teleport_map | pathfind::get_teleport_locations (const unit &u, const team &viewing_team, bool see_all, bool ignore_units) |
Variables | |
| static lg::log_domain | log_engine ("engine") |
| #define ERR_PF LOG_STREAM(err, log_engine) |
Definition at line 29 of file teleport.cpp.
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static |
1.8.8