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teleport.cpp File Reference
#include "pathfind/teleport.hpp"
#include "display_context.hpp"
#include "filter_context.hpp"
#include "game_board.hpp"
#include "log.hpp"
#include "resources.hpp"
#include "serialization/string_utils.hpp"
#include "team.hpp"
#include "terrain/filter.hpp"
#include "units/unit.hpp"
#include "units/filter.hpp"
#include "units/map.hpp"
Include dependency graph for teleport.cpp:

Go to the source code of this file.

Classes

class  pathfind::ignore_units_display_context
 
class  pathfind::ignore_units_filter_context
 

Namespaces

 pathfind
 

Macros

#define ERR_PF   LOG_STREAM(err, log_engine)
 

Functions

const teleport_map pathfind::get_teleport_locations (const unit &u, const team &viewing_team, bool see_all, bool ignore_units)
 

Variables

static lg::log_domain log_engine ("engine")
 

Macro Definition Documentation

#define ERR_PF   LOG_STREAM(err, log_engine)

Definition at line 29 of file teleport.cpp.

Variable Documentation

lg::log_domain log_engine("engine")
static