Gather statistics important for AI testing and output them. More...
#include "ai/manager.hpp"
#include "ai/testing.hpp"
#include "log.hpp"
#include "game_board.hpp"
#include "replay.hpp"
#include "util.hpp"
#include "resources.hpp"
#include "team.hpp"
#include "units/unit.hpp"
#include "tod_manager.hpp"
Go to the source code of this file.
Macros | |
#define | DBG_AI_TESTING LOG_STREAM(debug, log_ai_testing) |
#define | LOG_AI_TESTING LOG_STREAM(info, log_ai_testing) |
#define | ERR_AI_TESTING LOG_STREAM(err, log_ai_testing) |
Variables | |
static lg::log_domain | log_ai_testing ("ai/testing") |
Gather statistics important for AI testing and output them.
Definition in file testing.cpp.
#define DBG_AI_TESTING LOG_STREAM(debug, log_ai_testing) |
Definition at line 31 of file testing.cpp.
Referenced by ai_testing::log_turn().
#define ERR_AI_TESTING LOG_STREAM(err, log_ai_testing) |
Definition at line 33 of file testing.cpp.
#define LOG_AI_TESTING LOG_STREAM(info, log_ai_testing) |
Definition at line 32 of file testing.cpp.
Referenced by ai_testing::log_draw(), ai_testing::log_game_end(), ai_testing::log_game_start(), and ai_testing::log_victory().
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