Manage WML-variables. More...
#include "variable_info.hpp"
#include "game_config.hpp"
#include "config_assign.hpp"
#include <stdexcept>
Go to the source code of this file.
Macros | |
#define | DEFAULTHANDLER(name) result_type name(param_type) const { throw invalid_variablename_exception(); } |
#define | DEFAULTHANDLER(name) result_type name(param_type) const { throw invalid_variablename_exception(); } |
Manage WML-variables.
Definition in file variable_info.cpp.
#define DEFAULTHANDLER | ( | name | ) | result_type name(param_type) const { throw invalid_variablename_exception(); } |
Definition at line 157 of file variable_info.cpp.
#define DEFAULTHANDLER | ( | name | ) | result_type name(param_type) const { throw invalid_variablename_exception(); } |
Definition at line 157 of file variable_info.cpp.