#include "manager.hpp"
#include "action.hpp"
#include "highlighter.hpp"
#include "mapbuilder.hpp"
#include "move.hpp"
#include "attack.hpp"
#include "recall.hpp"
#include "recruit.hpp"
#include "side_actions.hpp"
#include "utility.hpp"
#include "actions/create.hpp"
#include "actions/undo.hpp"
#include "arrow.hpp"
#include "chat_events.hpp"
#include "fake_unit_manager.hpp"
#include "fake_unit_ptr.hpp"
#include "formula/string_utils.hpp"
#include "game_board.hpp"
#include "game_preferences.hpp"
#include "game_state.hpp"
#include "gettext.hpp"
#include "gui/dialogs/simple_item_selector.hpp"
#include "key.hpp"
#include "pathfind/pathfind.hpp"
#include "play_controller.hpp"
#include "resources.hpp"
#include "team.hpp"
#include "units/unit.hpp"
#include "units/animation_component.hpp"
#include "units/udisplay.hpp"
#include <boost/lexical_cast.hpp>
#include "utils/functional.hpp"
#include <sstream>
Go to the source code of this file.
Namespaces | |
wb | |
Functions | |
static void | wb::hide_all_plans () |
static void | wb::draw_numbers (map_location const &hex, side_actions::numbers_t numbers) |