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wxErlang
Reference Manual
Version 1.3.3


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Table of Contents

wxAuiManager

MODULE

wxAuiManager

MODULE SUMMARY

See external documentation: wxAuiManager.

DESCRIPTION

See external documentation: wxAuiManager.

This class is derived (and can use functions) from:
wxEvtHandler

DATA TYPES

wxAuiManager()

An object reference, The representation is internal and can be changed without notice. It can't be used for comparsion stored on disc or distributed for use on other nodes.

EXPORTS

new() -> wxAuiManager()

Equivalent to new([]).

new(Option::[Option]) -> wxAuiManager()

Types:

Option = {managed_wnd, wxWindow() (see module wxWindow)} | {flags, integer()}

addPane(This, Window) -> boolean()

Types:

This = wxAuiManager()
Window = wxWindow() (see module wxWindow)

Equivalent to addPane(This, Window, []).

addPane(This, Window, Option::[Option]) -> boolean()

Types:

This = wxAuiManager()
Window = wxWindow() (see module wxWindow)
Option = {direction, integer()} | {caption, chardata() (see module unicode)}

See external documentation.
Also:
addPane(This, Window, Pane_info) -> boolean() when
This::wxAuiManager(), Window::wxWindow:wxWindow(), Pane_info::wxAuiPaneInfo:wxAuiPaneInfo().

addPane(This, Window, Pane_info, Drop_pos) -> boolean()

Types:

This = wxAuiManager()
Window = wxWindow() (see module wxWindow)
Pane_info = wxAuiPaneInfo() (see module wxAuiPaneInfo)
Drop_pos = {X::integer(), Y::integer()}

detachPane(This, Window) -> boolean()

Types:

This = wxAuiManager()
Window = wxWindow() (see module wxWindow)

getAllPanes(This) -> wx_object() (see module wx)

Types:

This = wxAuiManager()

getArtProvider(This) -> wxAuiDockArt() (see module wxAuiDockArt)

Types:

This = wxAuiManager()

getDockSizeConstraint(This) -> {Width_pct::number(), Height_pct::number()}

Types:

This = wxAuiManager()

getFlags(This) -> integer()

Types:

This = wxAuiManager()

getManagedWindow(This) -> wxWindow() (see module wxWindow)

Types:

This = wxAuiManager()

getManager(Window) -> wxAuiManager()

Types:

Window = wxWindow() (see module wxWindow)

getPane(This, Name) -> wxAuiPaneInfo() (see module wxAuiPaneInfo)

Types:

This = wxAuiManager()
Name = chardata() (see module unicode)

See external documentation.
Also:
getPane(This, Window) -> wxAuiPaneInfo:wxAuiPaneInfo() when
This::wxAuiManager(), Window::wxWindow:wxWindow().

hideHint(This) -> ok

Types:

This = wxAuiManager()

insertPane(This, Window, Insert_location) -> boolean()

Types:

This = wxAuiManager()
Window = wxWindow() (see module wxWindow)
Insert_location = wxAuiPaneInfo() (see module wxAuiPaneInfo)

insertPane(This, Window, Insert_location, Option::[Option]) -> boolean()

Types:

This = wxAuiManager()
Window = wxWindow() (see module wxWindow)
Insert_location = wxAuiPaneInfo() (see module wxAuiPaneInfo)
Option = {insert_level, integer()}

loadPaneInfo(This, Pane_part, Pane) -> ok

Types:

This = wxAuiManager()
Pane_part = chardata() (see module unicode)
Pane = wxAuiPaneInfo() (see module wxAuiPaneInfo)

loadPerspective(This, Perspective) -> boolean()

Types:

This = wxAuiManager()
Perspective = chardata() (see module unicode)

loadPerspective(This, Perspective, Option::[Option]) -> boolean()

Types:

This = wxAuiManager()
Perspective = chardata() (see module unicode)
Option = {update, boolean()}

savePaneInfo(This, Pane) -> charlist() (see module unicode)

Types:

This = wxAuiManager()
Pane = wxAuiPaneInfo() (see module wxAuiPaneInfo)

savePerspective(This) -> charlist() (see module unicode)

Types:

This = wxAuiManager()

setArtProvider(This, Art_provider) -> ok

Types:

This = wxAuiManager()
Art_provider = wxAuiDockArt() (see module wxAuiDockArt)

setDockSizeConstraint(This, Width_pct, Height_pct) -> ok

Types:

This = wxAuiManager()
Width_pct = number()
Height_pct = number()

setFlags(This, Flags) -> ok

Types:

This = wxAuiManager()
Flags = integer()

setManagedWindow(This, Managed_wnd) -> ok

Types:

This = wxAuiManager()
Managed_wnd = wxWindow() (see module wxWindow)

showHint(This, Rect) -> ok

Types:

This = wxAuiManager()
Rect = {X::integer(), Y::integer(), W::integer(), H::integer()}

unInit(This) -> ok

Types:

This = wxAuiManager()

update(This) -> ok

Types:

This = wxAuiManager()

destroy(This::wxAuiManager()) -> ok

Destroys this object, do not use object again