ExtrudedPolyList Member List

This is the complete list of members for ExtrudedPolyList, including all inherited members.

AbstractPolyList()AbstractPolyList [inline]
addBox(const Box3F &box)AbstractPolyList
addPlane(const PlaneF &plane)ExtrudedPolyList [virtual]
addPoint(const Point3F &p)ExtrudedPolyList [virtual]
adjustCollisionTime()ExtrudedPolyList
begin(BaseMatInstance *material, U32 surfaceKey)ExtrudedPolyList [virtual]
clearInterestNormal()AbstractPolyList [inline]
doConstruct()AbstractPolyList [inline]
end()ExtrudedPolyList [virtual]
EqualEpsilonExtrudedPolyList [static]
extrude(const Polyhedron &, const VectorF &vec)ExtrudedPolyList
ExtrudedList typedefExtrudedPolyList
ExtrudedPolyList()ExtrudedPolyList
FaceEpsilonExtrudedPolyList [static]
getIndexedPlane(const U32 index)ExtrudedPolyList [protected, virtual]
getMapping(MatrixF *, Box3F *)AbstractPolyList [virtual]
getTransform(MatrixF *mat, Point3F *scale)AbstractPolyList [inline]
IndexList typedefExtrudedPolyList
isEmpty() const ExtrudedPolyList [virtual]
isInterestedInPlane(const PlaneF &plane)AbstractPolyList [virtual]
isInterestedInPlane(const U32 index)AbstractPolyList [virtual]
mBaseMatrixAbstractPolyList [protected]
mCollisionListExtrudedPolyList
mCurrObjectAbstractPolyList [protected]
mExtrudedListExtrudedPolyList
mFaceShiftExtrudedPolyList
mIndexListExtrudedPolyList
mInterestNormalAbstractPolyList [protected]
mInterestNormalRegisteredAbstractPolyList [protected]
mMatrixAbstractPolyList [protected]
mNormalVelocityExtrudedPolyList
mPlaneListExtrudedPolyList
mPlaneTransformerAbstractPolyList [protected]
mPolyExtrudedPolyList
mPolyPlaneListExtrudedPolyList
mScaleAbstractPolyList [protected]
mTransformMatrixAbstractPolyList [protected]
mVelocityExtrudedPolyList
mVertexListExtrudedPolyList
plane(U32 v1, U32 v2, U32 v3)ExtrudedPolyList [virtual]
plane(const PlaneF &p)ExtrudedPolyList [virtual]
plane(const U32 index)ExtrudedPolyList [virtual]
PlaneList typedefExtrudedPolyList
setBaseTransform(const MatrixF &mat)AbstractPolyList [inline]
setCollisionList(CollisionList *)ExtrudedPolyList
setInterestNormal(const Point3F &normal)AbstractPolyList
setObject(SceneObject *)AbstractPolyList [inline]
setTransform(const MatrixF *mat, const Point3F &scale)AbstractPolyList [inline]
setVelocity(const VectorF &velocity)ExtrudedPolyList
testPoly(ExtrudedFace &)ExtrudedPolyList [private]
vertex(U32 vi)ExtrudedPolyList [virtual]
VertexList typedefExtrudedPolyList
~AbstractPolyList()AbstractPolyList [virtual]
~ExtrudedPolyList()ExtrudedPolyList