GFXDrawUtil Member ListThis is the complete list of members for GFXDrawUtil, including all inherited members.
| clearBitmapModulation() | GFXDrawUtil | |
| draw2DSquare(const Point2F &screenPoint, F32 width, F32 spinAngle) | GFXDrawUtil | |
| drawBitmap(GFXTextureObject *texture, const Point2F &in_rAt, const GFXBitmapFlip in_flip=GFXBitmapFlip_None, const GFXTextureFilterType filter=GFXTextureFilterPoint, bool in_wrap=true) | GFXDrawUtil | |
| drawBitmap(GFXTextureObject *texture, const Point2I &in_rAt, const GFXBitmapFlip in_flip=GFXBitmapFlip_None, const GFXTextureFilterType filter=GFXTextureFilterPoint, bool in_wrap=true) | GFXDrawUtil | |
| drawBitmapSR(GFXTextureObject *texture, const Point2F &in_rAt, const RectF &srcRect, const GFXBitmapFlip in_flip=GFXBitmapFlip_None, const GFXTextureFilterType filter=GFXTextureFilterPoint, bool in_wrap=true) | GFXDrawUtil | |
| drawBitmapSR(GFXTextureObject *texture, const Point2I &in_rAt, const RectI &srcRect, const GFXBitmapFlip in_flip=GFXBitmapFlip_None, const GFXTextureFilterType filter=GFXTextureFilterPoint, bool in_wrap=true) | GFXDrawUtil | |
| drawBitmapStretch(GFXTextureObject *texture, const RectF &dstRect, const GFXBitmapFlip in_flip=GFXBitmapFlip_None, const GFXTextureFilterType filter=GFXTextureFilterPoint, bool in_wrap=true) | GFXDrawUtil | |
| drawBitmapStretch(GFXTextureObject *texture, const RectI &dstRect, const GFXBitmapFlip in_flip=GFXBitmapFlip_None, const GFXTextureFilterType filter=GFXTextureFilterPoint, bool in_wrap=true) | GFXDrawUtil | |
| drawBitmapStretchSR(GFXTextureObject *texture, const RectF &dstRect, const RectF &srcRect, const GFXBitmapFlip in_flip=GFXBitmapFlip_None, const GFXTextureFilterType filter=GFXTextureFilterPoint, bool in_wrap=true) | GFXDrawUtil | |
| drawBitmapStretchSR(GFXTextureObject *texture, const RectI &dstRect, const RectI &srcRect, const GFXBitmapFlip in_flip=GFXBitmapFlip_None, const GFXTextureFilterType filter=GFXTextureFilterPoint, bool in_wrap=true) | GFXDrawUtil | |
| drawFrustum(const Frustum &f, const ColorI &color) | GFXDrawUtil | |
| drawLine(const Point3F &startPt, const Point3F &endPt, const ColorI &color) | GFXDrawUtil | |
| drawLine(const Point2F &startPt, const Point2F &endPt, const ColorI &color) | GFXDrawUtil | |
| drawLine(const Point2I &startPt, const Point2I &endPt, const ColorI &color) | GFXDrawUtil | |
| drawLine(F32 x1, F32 y1, F32 x2, F32 y2, const ColorI &color) | GFXDrawUtil | |
| drawLine(F32 x1, F32 y1, F32 z1, F32 x2, F32 y2, F32 z2, const ColorI &color) | GFXDrawUtil | |
| drawPlaneGrid(const Point3F &pos, const Point2F &size, const Point2F &step, const ColorI &color) | GFXDrawUtil | |
| drawRect(const Point2F &upperLeft, const Point2F &lowerRight, const ColorI &color) | GFXDrawUtil | |
| drawRect(const RectF &rect, const ColorI &color) | GFXDrawUtil | |
| drawRect(const Point2I &upperLeft, const Point2I &lowerRight, const ColorI &color) | GFXDrawUtil | |
| drawRect(const RectI &rect, const ColorI &color) | GFXDrawUtil | |
| drawRectFill(const Point2F &upperL, const Point2F &lowerR, const ColorI &color) | GFXDrawUtil | |
| drawRectFill(const RectF &rect, const ColorI &color) | GFXDrawUtil | |
| drawRectFill(const Point2I &upperLeft, const Point2I &lowerRight, const ColorI &color) | GFXDrawUtil | |
| drawRectFill(const RectI &rect, const ColorI &color) | GFXDrawUtil | |
| drawSolidBox(const Box3F &box, const ColorI &color) | GFXDrawUtil | |
| drawSolidCapsule(const Point3F &size, const Point3F &pos, const ColorI &color) | GFXDrawUtil | |
| drawSolidCone(const Point3F &size, const Point3F &pos, const ColorI &color) | GFXDrawUtil | |
| drawSolidCube(const Point3F &size, const Point3F &pos, const ColorI &color) | GFXDrawUtil | |
| drawSolidCylinder(const Point3F &size, const Point3F &pos, const ColorI &color) | GFXDrawUtil | |
| drawSolidPlane(const Point3F &pos, const Point2F &size, const ColorI &color) | GFXDrawUtil | |
| drawSolidSphere(F32 radius, const Point3F &pos, const ColorI &color, bool drawTop=true, bool drawBottom=true) | GFXDrawUtil | |
| drawText(GFont *font, const Point2I &ptDraw, const UTF8 *in_string, const ColorI *colorTable=NULL, const U32 maxColorIndex=9, F32 rot=0.f) | GFXDrawUtil | |
| drawText(GFont *font, const Point2I &ptDraw, const UTF16 *in_string, const ColorI *colorTable=NULL, const U32 maxColorIndex=9, F32 rot=0.f) | GFXDrawUtil | |
| drawText(GFont *font, const Point2F &ptDraw, const UTF8 *in_string, const ColorI *colorTable=NULL, const U32 maxColorIndex=9, F32 rot=0.f) | GFXDrawUtil | |
| drawText(GFont *font, const Point2F &ptDraw, const UTF16 *in_string, const ColorI *colorTable=NULL, const U32 maxColorIndex=9, F32 rot=0.f) | GFXDrawUtil | |
| drawTextN(GFont *font, const Point2I &ptDraw, const UTF8 *in_string, U32 n, const ColorI *colorTable=NULL, const U32 maxColorIndex=9, F32 rot=0.f) | GFXDrawUtil | |
| drawTextN(GFont *font, const Point2I &ptDraw, const UTF16 *in_string, U32 n, const ColorI *colorTable=NULL, const U32 maxColorIndex=9, F32 rot=0.f) | GFXDrawUtil | |
| drawTextN(GFont *font, const Point2F &ptDraw, const UTF8 *in_string, U32 n, const ColorI *colorTable=NULL, const U32 maxColorIndex=9, F32 rot=0.f) | GFXDrawUtil | |
| drawTextN(GFont *font, const Point2F &ptDraw, const UTF16 *in_string, U32 n, const ColorI *colorTable=NULL, const U32 maxColorIndex=9, F32 rot=0.f) | GFXDrawUtil | |
| drawWireBox(const Box3F &box, const ColorI &color) | GFXDrawUtil | |
| drawWireCapsule(const Point3F &size, const Point3F &pos, const ColorI &color) | GFXDrawUtil | |
| drawWireCone(const Point3F &size, const Point3F &pos, const ColorI &color) | GFXDrawUtil | |
| drawWireCube(const Point3F &size, const Point3F &pos, const ColorI &color) | GFXDrawUtil | |
| drawWireCylinder(const Point3F &size, const Point3F &pos, const ColorI &color) | GFXDrawUtil | |
| drawWireSphere(F32 radius, const Point3F &pos, const ColorI &color, bool drawTop=true, bool drawBottom=true) | GFXDrawUtil | |
| getBitmapModulation(ColorI *color) | GFXDrawUtil | |
| GFXDrawUtil(GFXDevice *) | GFXDrawUtil | |
| mBitmapModulation | GFXDrawUtil | [private] |
| mBitmapStretchLinearSB | GFXDrawUtil | [private] |
| mBitmapStretchSB | GFXDrawUtil | [private] |
| mBitmapStretchWrapLinearSB | GFXDrawUtil | [private] |
| mBitmapStretchWrapSB | GFXDrawUtil | [private] |
| mDevice | GFXDrawUtil | [private] |
| mFontRenderBatcher | GFXDrawUtil | [private] |
| mRectFillSB | GFXDrawUtil | [private] |
| mSolidSB | GFXDrawUtil | [private] |
| mTextAnchorColor | GFXDrawUtil | [private] |
| mTrasparentSB | GFXDrawUtil | [private] |
| setBitmapModulation(const ColorI &modColor) | GFXDrawUtil | |
| setTextAnchorColor(const ColorI &ancColor) | GFXDrawUtil | |
| setupStateBlocks() | GFXDrawUtil | [private] |
| ~GFXDrawUtil() | GFXDrawUtil | |
|