Constants enum name | GFXPrimitiveBufferHandle | |
decRef() | StrongObjectRef | [inline, protected] |
getPointer() const | StrongRefPtr< GFXPrimitiveBuffer > | [inline] |
GFXPrimitiveBufferHandle() | GFXPrimitiveBufferHandle | [inline] |
GFXPrimitiveBufferHandle(GFXDevice *theDevice, U32 indexCount, U32 primitiveCount, GFXBufferType bufferType) | GFXPrimitiveBufferHandle | [inline] |
incRef() | StrongObjectRef | [inline, protected] |
isNull() const | StrongRefPtr< GFXPrimitiveBuffer > | [inline] |
isValid() const | StrongRefPtr< GFXPrimitiveBuffer > | [inline] |
lock(U16 **indexBuffer, GFXPrimitive **primitiveBuffer=NULL, U32 indexStart=0, U32 indexEnd=0) | GFXPrimitiveBufferHandle | [inline] |
MaxIndexCount enum value | GFXPrimitiveBufferHandle | |
mObject | StrongObjectRef | [protected] |
operator *() const | StrongRefPtr< GFXPrimitiveBuffer > | [inline] |
operator GFXPrimitiveBuffer *() const | StrongRefPtr< GFXPrimitiveBuffer > | [inline] |
operator->() const | StrongRefPtr< GFXPrimitiveBuffer > | [inline] |
operator=(GFXPrimitiveBuffer *ptr) | GFXPrimitiveBufferHandle | [inline] |
StrongRefPtr< GFXPrimitiveBuffer >::operator=(const StrongRefPtr< GFXPrimitiveBuffer > &ref) | StrongRefPtr< GFXPrimitiveBuffer > | [inline] |
operator==(const GFXPrimitiveBufferHandle &buffer) const | GFXPrimitiveBufferHandle | [inline] |
Parent typedef | GFXPrimitiveBufferHandle | [private] |
prepare() | GFXPrimitiveBufferHandle | [inline] |
set(GFXDevice *theDevice, U32 indexCount, U32 primitiveCount, GFXBufferType bufferType) | GFXPrimitiveBufferHandle | |
StrongRefPtr< GFXPrimitiveBuffer >::set(StrongRefBase *object) | StrongObjectRef | [inline] |
StrongObjectRef(StrongRefBase *object=NULL) | StrongObjectRef | [inline, protected] |
StrongRefPtr() | StrongRefPtr< GFXPrimitiveBuffer > | [inline] |
StrongRefPtr(GFXPrimitiveBuffer *ptr) | StrongRefPtr< GFXPrimitiveBuffer > | [inline] |
StrongRefPtr(const StrongRefPtr< GFXPrimitiveBuffer > &ref) | StrongRefPtr< GFXPrimitiveBuffer > | [inline] |
unlock() | GFXPrimitiveBufferHandle | [inline] |
~StrongObjectRef() | StrongObjectRef | [inline, protected] |
~StrongRefPtr() | StrongRefPtr< GFXPrimitiveBuffer > | [inline] |