copyToBmp(GBitmap *bmp) | GFXTexHandle | [inline] |
decRef() | StrongObjectRef | [inline, protected] |
free() | GFXTexHandle | |
getBitmap() | GFXTexHandle | |
getBitmap() const | GFXTexHandle | |
getDepth() | GFXTexHandle | [inline] |
getHeight() | GFXTexHandle | [inline] |
getPointer() const | StrongRefPtr< GFXTextureObject > | [inline] |
getWidth() | GFXTexHandle | [inline] |
GFXTexHandle() | GFXTexHandle | [inline] |
GFXTexHandle(GFXTextureObject *obj) | GFXTexHandle | |
GFXTexHandle(const GFXTexHandle &handle, String desc) | GFXTexHandle | |
GFXTexHandle(const String &texName, GFXTextureProfile *profile, String desc) | GFXTexHandle | |
GFXTexHandle(GBitmap *bmp, GFXTextureProfile *profile, bool deleteBmp, String desc) | GFXTexHandle | |
GFXTexHandle(DDSFile *bmp, GFXTextureProfile *profile, bool deleteDDS, String desc) | GFXTexHandle | |
GFXTexHandle(U32 width, U32 height, GFXFormat format, GFXTextureProfile *profile, String desc, U32 numMipLevels=1, S32 antialiasLevel=0) | GFXTexHandle | |
incRef() | StrongObjectRef | [inline, protected] |
isNull() const | StrongRefPtr< GFXTextureObject > | [inline] |
isValid() const | StrongRefPtr< GFXTextureObject > | [inline] |
lock(U32 mipLevel=0, RectI *inRect=NULL) | GFXTexHandle | [inline] |
mObject | StrongObjectRef | [protected] |
operator *() const | StrongRefPtr< GFXTextureObject > | [inline] |
operator GFXTextureObject *() const | StrongRefPtr< GFXTextureObject > | [inline] |
operator GFXTextureObject *() | GFXTexHandle | [inline] |
operator!=(const GFXTexHandle &t) const | GFXTexHandle | [inline] |
operator->() const | StrongRefPtr< GFXTextureObject > | [inline] |
operator=(const GFXTexHandle &t) | GFXTexHandle | [inline] |
operator=(GFXTextureObject *to) | GFXTexHandle | [inline] |
StrongRefPtr< GFXTextureObject >::operator=(const StrongRefPtr< GFXTextureObject > &ref) | StrongRefPtr< GFXTextureObject > | [inline] |
operator==(const GFXTexHandle &t) const | GFXTexHandle | [inline] |
readBackBuffer(Point2I &upperLeft) | GFXTexHandle | [inline] |
refresh() | GFXTexHandle | |
set(const String &texName, GFXTextureProfile *profile, String desc) | GFXTexHandle | |
set(GBitmap *bmp, GFXTextureProfile *profile, bool deleteBmp, String desc) | GFXTexHandle | |
set(DDSFile *bmp, GFXTextureProfile *profile, bool deleteDDS, String desc) | GFXTexHandle | |
set(U32 width, U32 height, GFXFormat format, GFXTextureProfile *profile, String desc, U32 numMipLevels=1, S32 antialiasLevel=0) | GFXTexHandle | |
set(U32 width, U32 height, U32 depth, void *pixels, GFXFormat format, GFXTextureProfile *profile, String desc, U32 numMipLevels=1) | GFXTexHandle | |
StrongRefPtr< GFXTextureObject >::set(StrongRefBase *object) | StrongObjectRef | [inline] |
StrongObjectRef(StrongRefBase *object=NULL) | StrongObjectRef | [inline, protected] |
StrongRefPtr() | StrongRefPtr< GFXTextureObject > | [inline] |
StrongRefPtr(GFXTextureObject *ptr) | StrongRefPtr< GFXTextureObject > | [inline] |
StrongRefPtr(const StrongRefPtr< GFXTextureObject > &ref) | StrongRefPtr< GFXTextureObject > | [inline] |
unlock(U32 mipLevel=0) | GFXTexHandle | [inline] |
~StrongObjectRef() | StrongObjectRef | [inline, protected] |
~StrongRefPtr() | StrongRefPtr< GFXTextureObject > | [inline] |