| copyToBmp(GBitmap *bmp) | GFXTexHandle | [inline] |
| decRef() | StrongObjectRef | [inline, protected] |
| free() | GFXTexHandle | |
| getBitmap() | GFXTexHandle | |
| getBitmap() const | GFXTexHandle | |
| getDepth() | GFXTexHandle | [inline] |
| getHeight() | GFXTexHandle | [inline] |
| getPointer() const | StrongRefPtr< GFXTextureObject > | [inline] |
| getWidth() | GFXTexHandle | [inline] |
| GFXTexHandle() | GFXTexHandle | [inline] |
| GFXTexHandle(GFXTextureObject *obj) | GFXTexHandle | |
| GFXTexHandle(const GFXTexHandle &handle, String desc) | GFXTexHandle | |
| GFXTexHandle(const String &texName, GFXTextureProfile *profile, String desc) | GFXTexHandle | |
| GFXTexHandle(GBitmap *bmp, GFXTextureProfile *profile, bool deleteBmp, String desc) | GFXTexHandle | |
| GFXTexHandle(DDSFile *bmp, GFXTextureProfile *profile, bool deleteDDS, String desc) | GFXTexHandle | |
| GFXTexHandle(U32 width, U32 height, GFXFormat format, GFXTextureProfile *profile, String desc, U32 numMipLevels=1, S32 antialiasLevel=0) | GFXTexHandle | |
| incRef() | StrongObjectRef | [inline, protected] |
| isNull() const | StrongRefPtr< GFXTextureObject > | [inline] |
| isValid() const | StrongRefPtr< GFXTextureObject > | [inline] |
| lock(U32 mipLevel=0, RectI *inRect=NULL) | GFXTexHandle | [inline] |
| mObject | StrongObjectRef | [protected] |
| operator *() const | StrongRefPtr< GFXTextureObject > | [inline] |
| operator GFXTextureObject *() const | StrongRefPtr< GFXTextureObject > | [inline] |
| operator GFXTextureObject *() | GFXTexHandle | [inline] |
| operator!=(const GFXTexHandle &t) const | GFXTexHandle | [inline] |
| operator->() const | StrongRefPtr< GFXTextureObject > | [inline] |
| operator=(const GFXTexHandle &t) | GFXTexHandle | [inline] |
| operator=(GFXTextureObject *to) | GFXTexHandle | [inline] |
| StrongRefPtr< GFXTextureObject >::operator=(const StrongRefPtr< GFXTextureObject > &ref) | StrongRefPtr< GFXTextureObject > | [inline] |
| operator==(const GFXTexHandle &t) const | GFXTexHandle | [inline] |
| readBackBuffer(Point2I &upperLeft) | GFXTexHandle | [inline] |
| refresh() | GFXTexHandle | |
| set(const String &texName, GFXTextureProfile *profile, String desc) | GFXTexHandle | |
| set(GBitmap *bmp, GFXTextureProfile *profile, bool deleteBmp, String desc) | GFXTexHandle | |
| set(DDSFile *bmp, GFXTextureProfile *profile, bool deleteDDS, String desc) | GFXTexHandle | |
| set(U32 width, U32 height, GFXFormat format, GFXTextureProfile *profile, String desc, U32 numMipLevels=1, S32 antialiasLevel=0) | GFXTexHandle | |
| set(U32 width, U32 height, U32 depth, void *pixels, GFXFormat format, GFXTextureProfile *profile, String desc, U32 numMipLevels=1) | GFXTexHandle | |
| StrongRefPtr< GFXTextureObject >::set(StrongRefBase *object) | StrongObjectRef | [inline] |
| StrongObjectRef(StrongRefBase *object=NULL) | StrongObjectRef | [inline, protected] |
| StrongRefPtr() | StrongRefPtr< GFXTextureObject > | [inline] |
| StrongRefPtr(GFXTextureObject *ptr) | StrongRefPtr< GFXTextureObject > | [inline] |
| StrongRefPtr(const StrongRefPtr< GFXTextureObject > &ref) | StrongRefPtr< GFXTextureObject > | [inline] |
| unlock(U32 mipLevel=0) | GFXTexHandle | [inline] |
| ~StrongObjectRef() | StrongObjectRef | [inline, protected] |
| ~StrongRefPtr() | StrongRefPtr< GFXTextureObject > | [inline] |