GFXTextureObject Member List
This is the complete list of members for
GFXTextureObject
, including all inherited members.
cacheId
GFXTextureObject
cacheTime
GFXTextureObject
clearFlag
()
GFXResource
[inline]
clearWeakReferences
()
WeakRefBase
[inline, protected]
copyToBmp
(GBitmap *bmp)=0
GFXTextureObject
[pure virtual]
describeSelf
() const
GFXTextureObject
[virtual]
destroySelf
()
StrongRefBase
[inline, virtual]
dumpActiveTOs
()
GFXTextureObject
[static]
getBitmap
()
GFXTextureObject
[inline]
getBitmapDepth
() const
GFXTextureObject
[inline]
getBitmapHeight
() const
GFXTextureObject
[inline]
getBitmapWidth
() const
GFXTextureObject
[inline]
getDDS
()
GFXTextureObject
[inline]
getDepth
() const
GFXTextureObject
[inline]
getFormat
() const
GFXTextureObject
[inline]
getHeight
() const
GFXTextureObject
[inline]
getMaxUCoord
() const
GFXTextureObject
[virtual]
getMaxVCoord
() const
GFXTextureObject
[virtual]
getNextResource
() const
GFXResource
[inline]
getOwningDevice
() const
GFXResource
[inline]
getPrevResource
() const
GFXResource
[inline]
getRefCount
() const
StrongRefBase
[inline]
getWeakReference
()
WeakRefBase
[inline]
getWidth
() const
GFXTextureObject
[inline]
GFXResource
()
GFXResource
GFXTextureObject
(GFXDevice *aDevice, GFXTextureProfile *profile)
GFXTextureObject
isFlagged
()
GFXResource
[inline]
kill
()
GFXTextureObject
[virtual]
lock
(U32 mipLevel=0, RectI *inRect=NULL)=0
GFXTextureObject
[pure virtual]
mAntialiasLevel
GFXTextureObject
mBitmap
GFXTextureObject
mBitmapSize
GFXTextureObject
mDDS
GFXTextureObject
mDead
GFXTextureObject
mDebugCreationPath
GFXTextureObject
mDebugDescription
GFXTextureObject
mDebugNext
GFXTextureObject
mDebugPrev
GFXTextureObject
mDevice
GFXTextureObject
mFormat
GFXTextureObject
mHashNext
GFXTextureObject
mHasTransparency
GFXTextureObject
mMipLevels
GFXTextureObject
mNext
GFXTextureObject
mPrev
GFXTextureObject
mProfile
GFXTextureObject
mTextureLookupName
GFXTextureObject
mTextureSize
GFXTextureObject
pureVirtualCrash
()=0
GFXTextureObject
[pure virtual]
readBackBuffer
(Point2I &upperLeft)=0
GFXTextureObject
[pure virtual]
registerResourceWithDevice
(GFXDevice *device)
GFXResource
resurrect
()=0
GFXResource
[pure virtual]
setFlag
()
GFXResource
[inline]
smActiveTOCount
GFXTextureObject
[static]
smHead
GFXTextureObject
[static]
StrongRefBase
()
StrongRefBase
[inline]
unlock
(U32 mipLevel=0)=0
GFXTextureObject
[pure virtual]
WeakRefBase
()
WeakRefBase
[inline]
zombify
()=0
GFXResource
[pure virtual]
~GFXResource
()
GFXResource
[virtual]
~GFXTextureObject
()
GFXTextureObject
[virtual]
~WeakRefBase
()
WeakRefBase
[inline, virtual]