GFXVertexBufferHandleBase Member List

This is the complete list of members for GFXVertexBufferHandleBase, including all inherited members.

decRef()StrongObjectRef [inline, protected]
getPointer() const StrongRefPtr< GFXVertexBuffer > [inline]
GFXDevice classGFXVertexBufferHandleBase [friend]
incRef()StrongObjectRef [inline, protected]
isNull() const StrongRefPtr< GFXVertexBuffer > [inline]
isValid() const StrongRefPtr< GFXVertexBuffer > [inline]
lock(U32 vertexStart, U32 vertexEnd)GFXVertexBufferHandleBase [inline, protected]
mObjectStrongObjectRef [protected]
operator *() const StrongRefPtr< GFXVertexBuffer > [inline]
operator GFXVertexBuffer *() const StrongRefPtr< GFXVertexBuffer > [inline]
operator->() const StrongRefPtr< GFXVertexBuffer > [inline]
operator=(const StrongRefPtr< GFXVertexBuffer > &ref)StrongRefPtr< GFXVertexBuffer > [inline]
operator=(GFXVertexBuffer *ptr)StrongRefPtr< GFXVertexBuffer > [inline]
set(GFXDevice *theDevice, U32 numVerts, U32 flags, U32 vertexSize, GFXBufferType type)GFXVertexBufferHandleBase [protected]
StrongRefPtr< GFXVertexBuffer >::set(StrongRefBase *object)StrongObjectRef [inline]
StrongObjectRef(StrongRefBase *object=NULL)StrongObjectRef [inline, protected]
StrongRefPtr()StrongRefPtr< GFXVertexBuffer > [inline]
StrongRefPtr(GFXVertexBuffer *ptr)StrongRefPtr< GFXVertexBuffer > [inline]
StrongRefPtr(const StrongRefPtr< GFXVertexBuffer > &ref)StrongRefPtr< GFXVertexBuffer > [inline]
unlock()GFXVertexBufferHandleBase [inline, protected]
~StrongObjectRef()StrongObjectRef [inline, protected]
~StrongRefPtr()StrongRefPtr< GFXVertexBuffer > [inline]