Brush Member List

This is the complete list of members for Brush, including all inherited members.

add(const GridInfo &info)Selection
address() const Vector< GridInfo >
back()Vector< GridInfo >
back() const Vector< GridInfo >
begin()Vector< GridInfo >
begin() const Vector< GridInfo >
Brush(TerrainEditor *editor)Brush
capacity() const Vector< GridInfo >
clear()Vector< GridInfo >
compact()Vector< GridInfo >
compare_func typedefVector< GridInfo >
const_iterator typedefVector< GridInfo >
const_reference typedefVector< GridInfo >
construct(U32 start, U32 end)Vector< GridInfo > [protected]
construct(U32 start, U32 end, const GridInfo *array)Vector< GridInfo > [protected]
decrement()Vector< GridInfo >
decrement(U32)Vector< GridInfo >
destroy(U32 start, U32 end)Vector< GridInfo > [protected]
difference_type typedefVector< GridInfo >
empty() const Vector< GridInfo >
end()Vector< GridInfo >
end() const Vector< GridInfo >
erase(iterator)Vector< GridInfo >
erase(U32)Vector< GridInfo >
erase_fast(U32)Vector< GridInfo >
erase_fast(iterator)Vector< GridInfo >
find_next(const GridInfo &, U32 start=0)Vector< GridInfo >
first()Vector< GridInfo >
first() const Vector< GridInfo >
front()Vector< GridInfo >
front() const Vector< GridInfo >
getAvgHeight()Selection
getGridPoint()Brush
getInfo(Point2I pos, GridInfo &info)Selection
getName()Selection [inline]
getPosition()Brush
getSize()Brush [inline]
increment()Vector< GridInfo >
increment(U32)Vector< GridInfo >
Vector< GridInfo >::insert(iterator, const GridInfo &)Vector< GridInfo >
Vector< GridInfo >::insert(U32)Vector< GridInfo >
iterator typedefVector< GridInfo >
last()Vector< GridInfo >
last() const Vector< GridInfo >
mArrayVector< GridInfo > [protected]
mArraySizeVector< GridInfo > [protected]
MaxBrushDim enum valueBrush
mElementCountVector< GridInfo > [protected]
memSize() const Vector< GridInfo >
merge(const Vector &p)Vector< GridInfo >
mGridPointBrush [protected]
mSizeBrush [protected]
mTerrainEditorBrush [protected]
operator=(const Vector< GridInfo > &p)Vector< GridInfo >
operator[](U32)Vector< GridInfo >
operator[](U32) const Vector< GridInfo >
operator[](S32 i)Vector< GridInfo > [inline]
operator[](S32 i) const Vector< GridInfo > [inline]
pop_back()Vector< GridInfo >
pop_front()Vector< GridInfo >
push_back(const GridInfo &)Vector< GridInfo >
push_back_unique(const GridInfo &)Vector< GridInfo >
push_front(const GridInfo &)Vector< GridInfo >
push_front_unique(const GridInfo &)Vector< GridInfo >
rebuild()=0Brush [pure virtual]
reference typedefVector< GridInfo >
remove(const GridInfo &info)Selection
reserve(U32)Vector< GridInfo >
reset()Selection
resize(U32)Vector< GridInfo > [protected]
Selection()Selection
set(void *addr, U32 sz)Vector< GridInfo >
setInfo(GridInfo &info)Selection
setName(StringTableEntry name)Selection
setPosition(const Point3F &pos)Brush
setPosition(const Point2I &pos)Brush
setSize(const Point2I &size)Brush [inline, virtual]
Selection::setSize(U32)Vector< GridInfo >
setTerrain(TerrainBlock *terrain)Brush [inline]
size() const Vector< GridInfo >
size_type typedefVector< GridInfo >
sort(compare_func f)Vector< GridInfo >
update()Brush
validate()Brush [inline]
value_type typedefVector< GridInfo >
Vector(const U32 initialSize=0)Vector< GridInfo >
Vector(const U32 initialSize, const char *fileName, const U32 lineNum)Vector< GridInfo >
Vector(const char *fileName, const U32 lineNum)Vector< GridInfo >
Vector(const Vector &)Vector< GridInfo >
~Brush()Brush [inline, virtual]
~Selection()Selection [virtual]
~Vector()Vector< GridInfo >