TerrainEditor Member List

This is the complete list of members for TerrainEditor, including all inherited members.

_getOwner()SimComponent [inline, protected]
_postRegisterComponents()SimComponent [protected]
_registerComponents(SimComponent *owner)SimComponent [protected]
_registerInterfaces(SimComponent *owner)SimComponent [protected]
_unregisterComponents()SimComponent [protected]
acceleratorKeyPress(U32 index)GuiControl [virtual]
acceleratorKeyRelease(U32 index)GuiControl [virtual]
addAcceleratorKey()GuiControl
addComponent(SimComponent *component)ConsoleObject [virtual]
addComponentFromField(void *obj, const char *data)SimObject [static]
addDeprecatedField(const char *fieldName)ConsoleObject [protected, static]
addField(const char *in_pFieldname, const U32 in_fieldType, const dsize_t in_fieldOffset, const U32 in_elementCount=1, const EnumTable *in_table=NULL, const char *in_pFieldDocs=NULL)ConsoleObject [protected, static]
addField(const char *in_pFieldname, const U32 in_fieldType, const dsize_t in_fieldOffset, const char *in_pFieldDocs)ConsoleObject [protected, static]
addFieldFilter(const char *fieldName)SimObject
addFieldV(const char *in_pFieldname, const U32 in_fieldType, const dsize_t in_fieldOffset, TypeValidator *v, const char *in_pFieldDocs=NULL)ConsoleObject [protected, static]
addGroup(const char *in_pGroupname, const char *in_pGroupDocs=NULL)ConsoleObject [protected, static]
addObject(SimObject *obj)GuiContainer [virtual]
SimGroup::addObject(SimObject *, SimObjectId)SimGroup [inline]
SimGroup::addObject(SimObject *, const char *name)SimGroup [inline]
addProtectedField(const char *in_pFieldname, const U32 in_fieldType, const dsize_t in_fieldOffset, AbstractClassRep::SetDataNotify in_setDataFn, AbstractClassRep::GetDataNotify in_getDataFn=&defaultProtectedGetFn, const U32 in_elementCount=1, const EnumTable *in_table=NULL, const char *in_pFieldDocs=NULL)ConsoleObject [protected, static]
addProtectedField(const char *in_pFieldname, const U32 in_fieldType, const dsize_t in_fieldOffset, AbstractClassRep::SetDataNotify in_setDataFn, AbstractClassRep::GetDataNotify in_getDataFn=&defaultProtectedGetFn, const char *in_pFieldDocs=NULL)ConsoleObject [protected, static]
addToSet(SimObjectId)SimObject
addToSet(const char *)SimObject
addUndo(Vector< Selection * > &list, Selection *sel)TerrainEditor [private]
allocNotify()SimObject [protected, static]
anchorControl(GuiControl *control, const Point2I &deltaParentExtent)GuiContainer [virtual]
assignDynamicFieldsFrom(SimObject *obj)SimObject
assignFieldsFrom(SimObject *obj)SimObject
assignName(const char *name)SimObject
at(S32 index) const SimSet [inline]
attachTerrain(TerrainBlock *terrBlock)TerrainEditor
awaken()GuiControl
begin()SimSet [inline]
bringObjectToFront(SimObject *obj)SimSet [inline]
buildAcceleratorMap()GuiControl [virtual]
buildFilterList()SimObject [virtual]
buildMaterialMap()TerrainEditor
calcOrthoCamOffset(F32 mousex, F32 mousey, U8 modifier=0)EditTSCtrl [virtual]
childResized(GuiControl *child)GuiContainer [virtual]
clear()SimSet
clearAllNotifications()SimObject
clearComponents()SimComponent [inline, virtual]
clearFieldFilters()SimObject
clearFirstResponder()GuiControl
clearModifiedFlags()TerrainEditor
clearNotify(SimObject *obj)SimObject
clearSelection()TerrainEditor
clearUndo(Vector< Selection * > &list)TerrainEditor [private]
collide(const Gui3DMouseEvent &event, Point3F &pos)TerrainEditor
consoleInit()EditTSCtrl [static]
ConsoleObject()ConsoleObject [inline, protected]
ConsoleObject(const ConsoleObject &)ConsoleObject [protected]
ControlIsChild(GuiControl *child)GuiControl [virtual]
create(const char *in_pClassName)ConsoleObject [inline, static]
create(const U32 groupId, const U32 typeId, const U32 in_classId)ConsoleObject [inline, static]
cursorInControl()GuiControl
DECLARE_CONOBJECT(TerrainEditor)TerrainEditor
EditTSCtrl::DECLARE_CONOBJECT(EditTSCtrl)EditTSCtrl
GuiTSCtrl::DECLARE_CONOBJECT(GuiTSCtrl)GuiTSCtrl
GuiContainer::DECLARE_CONOBJECT(GuiContainer)GuiContainer
GuiControl::DECLARE_CONOBJECT(GuiControl)GuiControl
SimGroup::DECLARE_CONOBJECT(SimGroup)SimGroup
SimSet::DECLARE_CONOBJECT(SimSet)SimSet
SimObject::DECLARE_CONOBJECT(SimObject)SimObject
deleteNotify(SimObject *obj)SimObject
deleteObject()SimObject
detachTerrain(TerrainBlock *terrBlock)TerrainEditor
DisplayType enum nameEditTSCtrl [protected]
DisplayTypeBack enum valueEditTSCtrl [protected]
DisplayTypeBottom enum valueEditTSCtrl [protected]
DisplayTypeFront enum valueEditTSCtrl [protected]
DisplayTypeIsometric enum valueEditTSCtrl [protected]
DisplayTypeLeft enum valueEditTSCtrl [protected]
DisplayTypePerspective enum valueEditTSCtrl [protected]
DisplayTypeRight enum valueEditTSCtrl [protected]
DisplayTypeTop enum valueEditTSCtrl [protected]
dockControl(GuiContainer *control, S32 dockingMode, RectI &clientRect)GuiContainer [virtual]
dumpClassHierarchy()SimObject [virtual]
dumpToConsole(bool includeFunctions=true)SimObject
EditTSCtrl()EditTSCtrl
empty()SimSet [inline]
end()SimSet [inline]
endGroup(const char *in_pGroupname)ConsoleObject [protected, static]
execAltConsoleCallback()GuiControl [protected]
execConsoleCallback()GuiControl [protected]
find(iterator first, iterator last, SimObject *obj)SimSet [inline]
findField(StringTableEntry fieldName) const ConsoleObject [inline]
findFirstTabable()GuiControl [virtual]
findHitControl(const Point2I &pt, S32 initialLayer=-1)GuiControl [virtual]
findLastTabable(bool firstCall=true)GuiControl [virtual]
findNextTabable(GuiControl *curResponder, bool firstCall=true)GuiControl [virtual]
findObject(const char *name)SimGroup [virtual]
findObjectByInternalName(const char *internalName, bool searchChildren=false)SimSet
findPrevTabable(GuiControl *curResponder, bool firstCall=true)GuiControl [virtual]
first()SimSet [inline]
freeNotify(SimObject::Notify *)SimObject [protected, static]
front()SimSet [inline]
get3DCursor(GuiCursor *&cursor, bool &visible, const Gui3DMouseEvent &)EditTSCtrl [virtual]
getActionName(U32 index)TerrainEditor
getActiveTerrain()TerrainEditor [inline, virtual]
getAnchorBottom() const GuiContainer [inline]
getAnchorLeft() const GuiContainer [inline]
getAnchorRight() const GuiContainer [inline]
getAnchorTop() const GuiContainer [inline]
getBounds() const GuiControl [inline]
getBrushPos()TerrainEditor
getBrushSize()TerrainEditor [inline]
getCanSave()GuiControl
getCanSaveDynamicFields(bool bCanSave)SimObject [inline]
getCanSaveParent()GuiControl
getClassId(U32 netClassGroup) const ConsoleObject [inline]
getClassName() const ConsoleObject [inline]
getClassNamespace() const SimObject [inline]
getClassRep() const ConsoleObject [virtual]
getClientRect()GuiContainer [virtual]
getClientTerrain(TerrainBlock *serverTerrain)TerrainEditor
getComponent(S32 idx)SimComponent [inline]
getComponent()SimComponent
getComponentCount()SimComponent [inline]
getComponentList()SimComponent [inline, protected]
getComponentName()SimObject [inline, virtual]
getConsoleCommand()GuiControl
getConsoleMethodData(const char *fname, S32 routingId, S32 *type, S32 *minArgs, S32 *maxArgs, void **callback, const char **usage)SimObject [inline, virtual]
getControlProfile()GuiControl
getCurrentAction()TerrainEditor
getCurrentSel()TerrainEditor [inline]
getCursor(GuiCursor *&cursor, bool &showCursor, const GuiEvent &lastGuiEvent)TerrainEditor [virtual]
getDataField(StringTableEntry slotName, const char *array)SimObject
getDataFieldType(StringTableEntry slotName, const char *array)SimObject
getDisplayType()EditTSCtrl [inline, virtual]
getDocking()GuiContainer [inline]
getDynamicGroupExpand()ConsoleObject [inline]
getExtent() const GuiControl [inline]
getFieldDictionary()SimObject [inline]
getFieldList() const ConsoleObject [inline]
getFirstResponder()GuiControl [inline]
getFloatVariable()GuiControl [protected]
getGlobalBounds()GuiControl [inline]
getGridHeight(const GridPoint &gPoint)TerrainEditor [private]
getGridInfo(const GridPoint &gPoint, GridInfo &info)TerrainEditor
getGridInfo(const Point2I &gPos, GridInfo &info, TerrainBlock *terrain)TerrainEditor
getGridInfos(const GridPoint &gPoint, Vector< GridInfo > &infos)TerrainEditor
getGridMaterial(const GridPoint &gPoint)TerrainEditor [private]
getGridMaterialGroup(const GridPoint &gPoint)TerrainEditor [private]
getGroup() const SimObject [inline]
getGUILangTable(void)GuiControl
getGUIString(S32 id)GuiControl
getHeight() const GuiControl [inline]
getId() const SimObject [inline]
getIdString() const SimObject
getInterface(const char *type=NULL, const char *name=NULL, const SimComponent *owner=NULL, bool notOwner=false)SimComponent
getInterface(const char *type=NULL, const char *name=NULL, const SimComponent *owner=NULL, bool notOwner=false)SimComponent
getInterfaces(ComponentInterfaceList *list, const char *type=NULL, const char *name=NULL, const SimComponent *owner=NULL, bool notOwner=false)SimComponent [virtual]
getInterfaces(ComponentInterfaceList *list, const char *type=NULL, const char *name=NULL, const SimComponent *owner=NULL, bool notOwner=false)SimComponent
getInternalName()SimObject
getIntVariable()GuiControl [protected]
getLeft() const GuiControl [inline]
getMinExtent() const GuiControl [inline, virtual]
getModifiableFieldList()ConsoleObject [inline]
getMousePos()TerrainEditor [inline, private]
getName() const SimObject [inline]
getNamespace()SimObject [inline]
getNumActions()TerrainEditor
getNumTextures()TerrainEditor
getOwner() const SimComponent [inline]
getPaintMaterial()TerrainEditor
getParent()GuiControl
getParentStaticClassRep()ConsoleObject [inline, static]
getPosition() const GuiControl [inline]
getRoot()GuiControl
getScriptFile()GuiControl
getScriptValue()GuiControl [virtual]
getScrollLineSizes(U32 *rowHeight, U32 *columnWidth)GuiControl [virtual]
getSizingOptions() const GuiContainer [inline]
getStaticClassRep()ConsoleObject [inline, static]
getSuperClassNamespace() const SimObject [inline]
getTerrainUnderWorldPoint(const Point3F &wPos)TerrainEditor
getTextureName(S32 index)TerrainEditor
getTooltipProfile()GuiControl
getTop() const GuiControl [inline]
getType() const SimObject [inline]
getTypeMask() const SimObject [inline]
getUndoSel()TerrainEditor [inline]
getValidDockingMask()GuiContainer [inline]
getVariable()GuiControl [protected]
getWidth() const GuiControl [inline]
globalToLocalCoord(const Point2I &src)GuiControl
gridToCenter(const Point2I &gPos, Point2I &cPos)TerrainEditor
gridToWorld(const GridPoint &gPoint, Point3F &wPos)TerrainEditor
gridToWorld(const Point2I &gPos, Point3F &wPos, TerrainBlock *terrain)TerrainEditor
gridUpdateComplete()TerrainEditor
GuiContainer()GuiContainer
GuiControl()GuiControl
GuiTSCtrl()GuiTSCtrl
handlesConsoleMethod(const char *fname, S32 *routingId)SimObject [inline, virtual]
hasComponents() const SimComponent [inline]
horizResizeCenter enum valueGuiControl
horizResizeLeft enum valueGuiControl
horizResizeRelative enum valueGuiControl
horizResizeRight enum valueGuiControl
horizResizeWidth enum valueGuiControl
horizSizingOptions enum nameGuiControl
initPersistFields()TerrainEditor [static]
inspectPostApply()GuiControl [virtual]
inspectPreApply()GuiControl [virtual]
isActive()GuiControl [inline]
isAwake()GuiControl [inline]
isChildOfGroup(SimGroup *pGroup)SimObject
isDeleted() const SimObject [inline]
isEnabled() const SimComponent [inline]
isExpanded() const SimObject [inline]
isFiltered(const char *fieldName)SimObject
isFirstResponder()GuiControl
isHidden()SimObject
isLocked()SimObject
isMainTile(const Point2I &gPos)TerrainEditor
isMethod(const char *methodName)SimObject [virtual]
isMouseLocked()GuiControl
isProperlyAdded() const SimObject [inline]
isRemoved() const SimObject [inline]
isSelected() const SimObject [inline]
isVisible()GuiControl [inline]
iterator typedefSimSet
last()SimSet [inline]
layoutControls(RectI &clientRect)GuiContainer [virtual]
LinkClassName enum valueSimObject
linkNamespaces()SimObject
LinkSuperClassName enum valueSimObject
localToGlobalCoord(const Point2I &src)GuiControl
lock()SimSet [inline]
lockSelection(bool lock)TerrainEditor [inline]
lookupAction(const char *name)TerrainEditor
lookupClassName(const U32 in_classTag)ConsoleObject [static]
mAcceleratorKeyGuiControl [protected]
mActionsTerrainEditor [private]
mActiveGuiControl
mActiveTerrainTerrainEditor [private]
mAdjustHeightMouseScaleTerrainEditor
mAdjustHeightValTerrainEditor
makeFirstResponder(bool value)GuiControl [virtual]
mAllowBorderMoveEditTSCtrl [protected]
mAltConsoleCommandGuiControl [protected]
markEmptySquares()TerrainEditor
materialUpdateComplete()TerrainEditor
mAwakeGuiControl
mBaseMaterialInfosTerrainEditor [private]
mBlendSBEditTSCtrl
mBorderFillColorTerrainEditor
mBorderFrameColorTerrainEditor
mBorderHeightTerrainEditor
mBorderLineModeTerrainEditor
mBrushSizeTerrainEditor [private]
mCanSaveGuiControl
mCanSaveFieldDictionarySimObject [protected]
mClassNameSimObject [protected]
mConsoleCircleSegmentsEditTSCtrl
mConsoleCommandGuiControl [protected]
mConsoleFillColorEditTSCtrl
mConsoleFrameColorEditTSCtrl
mConsoleLineWidthEditTSCtrl
mConsoleRenderingEditTSCtrl
mConsoleSphereLevelEditTSCtrl
mConsoleVariableGuiControl [protected]
mCurrentActionTerrainEditor [private]
mCurrentCursorTerrainEditor [private]
mCurrentSelTerrainEditor [private]
mCursorVisibleTerrainEditor [private]
mDefaultCursorTerrainEditor [private]
mDefaultGuiSBGuiControl [protected]
mDefaultSelTerrainEditor [private]
mDisplayTypeEditTSCtrl [protected]
mEnabledSimComponent
mEnableSoftBrushesTerrainEditor
messageSiblings(S32 message)GuiControl
mFirstResponderGuiControl
mGridPlaneColorEditTSCtrl
mGridPlaneMinorTickColorEditTSCtrl
mGridPlaneMinorTicksEditTSCtrl
mGridPlaneOriginColorEditTSCtrl
mGridPlaneSizeEditTSCtrl
mGridPlaneSizePixelBiasEditTSCtrl
mGridUpdateMaxTerrainEditor [private]
mGridUpdateMinTerrainEditor [private]
mHorizSizingGuiControl [protected]
mIdSimObject [protected]
mInActionTerrainEditor [private]
mInterfaceCacheSimComponent [protected]
mInternalNameSimObject [protected]
mirrorTerrain(S32 mirrorIndex)TerrainEditor
mIsContainerGuiControl
mIsDirtyTerrainEditor [private]
mIsMissionDirtyTerrainEditor [private]
mIsoCamAngleEditTSCtrl [protected]
mIsoCamRotEditTSCtrl [protected]
mIsoCamRotCenterEditTSCtrl [protected]
mLangTableGuiControl
mLangTableNameGuiControl
mLastBorderMoveTimeEditTSCtrl [protected]
mLastCameraQueryGuiTSCtrl
mLastEventEditTSCtrl [protected]
mLastMouseClampingEditTSCtrl [protected]
mLastMousePosEditTSCtrl [protected]
mLayerGuiControl
mLeftMouseDownEditTSCtrl [protected]
mMaterialGroupTerrainEditor
mMaxBrushSizeTerrainEditor
mMinExtentGuiControl
mMissionAreaFillColorEditTSCtrl
mMissionAreaFrameColorEditTSCtrl
mMouseBrushTerrainEditor [private]
mMouseDownSeqTerrainEditor [private]
mMouseLeftEditTSCtrl [protected]
mMouseMoveBorderEditTSCtrl [protected]
mMouseMoveSpeedEditTSCtrl [protected]
mMousePosTerrainEditor [private]
mMutexSimSet [protected]
mNameSpaceSimObject [protected]
mNotifyFreeListSimObject [protected, static]
mNSLinkMaskSimObject
mOrthoCamTransEditTSCtrl [protected]
mOrthoFOVEditTSCtrl [protected]
mOrthoHeightGuiTSCtrl [protected]
mOrthoWidthGuiTSCtrl [protected]
mouseLock(GuiControl *lockingControl)GuiControl
mouseLock()GuiControl
mouseUnlock()GuiControl
mPaintMaterialTerrainEditor [private]
mProcessUsesBrushTerrainEditor
mProfileGuiControl [protected]
mProfileNameGuiControl
mRawCamPosEditTSCtrl [protected]
mRebuildEmptyTerrainEditor [private]
mRebuildTexturesTerrainEditor [private]
mRedoListTerrainEditor [private]
mRenderBorderTerrainEditor
mRenderBrushTerrainEditor [private]
mRenderGridPlaneEditTSCtrl
mRenderMissionAreaEditTSCtrl
mRenderVertexSelectionTerrainEditor
mRightMouseDownEditTSCtrl [protected]
mRightMousePassThruEditTSCtrl
mScaleValTerrainEditor
mSelectionHiddenTerrainEditor
mSelectionLockedTerrainEditor [private]
mSetFirstResponderGuiControl
mSetHeightValTerrainEditor
mSizingOptionsGuiContainer [protected]
mSmoothFactorTerrainEditor
mSoftSelectDefaultFilterTerrainEditor
mSoftSelectFilterTerrainEditor
mSoftSelectRadiusTerrainEditor
mStateBlockTerrainEditor [private]
mSuperClassNameSimObject [protected]
mTerrainBlocksTerrainEditor [private]
mTipHoverTimeGuiControl
mTooltipGuiControl [protected]
mTooltipProfileGuiControl [protected]
mTooltipProfileNameGuiControl
mTypeMaskSimObject [protected]
mUndoLimitTerrainEditor [private]
mUndoListTerrainEditor [private]
mUndoSelTerrainEditor [private]
mValidDockingMaskGuiContainer [protected]
mVertSizingGuiControl [protected]
mVisibleGuiControl
objectListSimSet [protected]
on3DMouseDown(const Gui3DMouseEvent &event)TerrainEditor [virtual]
on3DMouseDragged(const Gui3DMouseEvent &event)TerrainEditor [virtual]
on3DMouseEnter(const Gui3DMouseEvent &)EditTSCtrl [inline, virtual]
on3DMouseLeave(const Gui3DMouseEvent &)EditTSCtrl [inline, virtual]
on3DMouseMove(const Gui3DMouseEvent &event)TerrainEditor [virtual]
on3DMouseUp(const Gui3DMouseEvent &event)TerrainEditor [virtual]
on3DMouseWheelDown(const Gui3DMouseEvent &event)TerrainEditor [virtual]
on3DMouseWheelUp(const Gui3DMouseEvent &event)TerrainEditor [virtual]
on3DRightMouseDown(const Gui3DMouseEvent &)EditTSCtrl [inline, virtual]
on3DRightMouseDragged(const Gui3DMouseEvent &)EditTSCtrl [inline, virtual]
on3DRightMouseUp(const Gui3DMouseEvent &)EditTSCtrl [inline, virtual]
onAction()GuiControl [virtual]
onAdd()TerrainEditor [virtual]
onChildAdded(GuiControl *control)GuiContainer [virtual]
onChildRemoved(GuiControl *control)GuiContainer [virtual]
onComponentAdd(SimComponent *target)SimObject [virtual]
onComponentPostRegister()SimComponent [inline, protected, virtual]
onComponentRegister(SimComponent *owner)SimComponent [inline, protected, virtual]
onComponentRemove(SimComponent *target)SimObject [virtual]
onComponentUnRegister()SimComponent [inline, protected, virtual]
onDeleteNotify(SimObject *object)TerrainEditor [virtual]
onDialogPop()GuiControl [virtual]
onDialogPush()GuiControl [virtual]
onEditorDisable()SimObject [inline, virtual]
onEditorEnable()SimObject [inline, virtual]
onGamepadAxisDown(const GuiEvent &event)GuiControl [virtual]
onGamepadAxisLeft(const GuiEvent &event)GuiControl [virtual]
onGamepadAxisRight(const GuiEvent &event)GuiControl [virtual]
onGamepadAxisUp(const GuiEvent &event)GuiControl [virtual]
onGamepadButtonDown(const GuiEvent &event)GuiControl [virtual]
onGamepadButtonUp(const GuiEvent &event)GuiControl [virtual]
onGamepadTrigger(const GuiEvent &event)GuiControl [virtual]
onGroupAdd()SimObject [virtual]
onGroupRemove()SimObject [virtual]
onKeyDown(const GuiEvent &event)GuiControl [virtual]
onKeyRepeat(const GuiEvent &event)GuiControl [virtual]
onKeyUp(const GuiEvent &event)GuiControl [virtual]
onLoseFirstResponder()GuiControl [virtual]
onMessage(GuiControl *sender, S32 msg)GuiControl [virtual]
onMiddleMouseDown(const GuiEvent &event)GuiControl [virtual]
onMiddleMouseDragged(const GuiEvent &event)GuiControl [virtual]
onMiddleMouseUp(const GuiEvent &event)GuiControl [virtual]
onMouseDownEditor(const GuiEvent &event, Point2I offset)GuiControl [inline, virtual]
onMouseDraggedEditor(const GuiEvent &event, Point2I offset)GuiControl [inline, virtual]
onMouseUpEditor(const GuiEvent &event, Point2I offset)GuiControl [inline, virtual]
onNameChange(const char *name)SimObject [virtual]
onPreRender()GuiTSCtrl [virtual]
onRemove()GuiTSCtrl [virtual]
onRender(Point2I offset, const RectI &updateRect)EditTSCtrl [virtual]
onRightMouseDownEditor(const GuiEvent &event, Point2I offset)GuiControl [inline, virtual]
onSleep()GuiControl [virtual]
onStaticModified(const char *slotName, const char *newValue=NULL)SimObject [virtual]
onWake()GuiControl [virtual]
operator[](S32 index)SimSet [inline]
Parent typedefTerrainEditor [private]
parentResized(const RectI &oldParentRect, const RectI &newParentRect)GuiContainer [virtual]
pointInControl(const Point2I &parentCoordPoint)GuiControl [virtual]
popBaseMaterialInfo()TerrainEditor
popObject()SimSet [virtual]
preRender()GuiControl
processAction(const char *sAction)TerrainEditor
processActionTick(U32 sequence)TerrainEditor
processArguments(S32 argc, const char **argv)GuiControl [virtual]
processCameraQuery(CameraQuery *query)EditTSCtrl [virtual]
processDeleteNotifies()SimObject
processUndo(Vector< Selection * > &src, Vector< Selection * > &dest)TerrainEditor [private]
project(const Point3F &pt, Point3F *dest)GuiTSCtrl
pushBaseMaterialInfo()TerrainEditor
pushObject(SimObject *)SimSet [virtual]
pushObjectToBack(SimObject *obj)SimSet [inline]
readObject(Stream *stream)SimSet [virtual]
rebuild()TerrainEditor [private]
redo()TerrainEditor
registerCachedInterface(const char *type, const char *name, SimComponent *interfaceOwner, ComponentInterface *cinterface)SimComponent
registerInterfaces(SimComponent *owner)SimComponent [inline, protected, virtual]
registerLights(LightManager *lm, bool lightingScene)SimObject [inline, virtual]
registerObject()SimObject
registerObject(U32 id)SimObject
registerObject(const char *name)SimObject
registerObject(const char *name, U32 id)SimObject
registerReference(SimObject **obj)SimObject
registerUnCachedInterface(const char *type, const char *name, SimComponent *interfaceOwner, ComponentInterface *cinterface)SimComponent
removeComponent(SimComponent *component)SimComponent [virtual]
removeField(const char *in_pFieldname)ConsoleObject [protected, static]
removeFieldFilter(const char *fieldName)SimObject
removeFromSet(SimObjectId)SimObject
removeFromSet(const char *)SimObject
removeNotify(void *ptr, Notify::Type)SimObject
removeObject(SimObject *obj)GuiContainer [virtual]
renderBorder()TerrainEditor [private]
renderChildControls(Point2I offset, const RectI &updateRect)GuiControl
renderJustifiedText(Point2I offset, Point2I extent, const char *text)GuiControl
renderScene(const RectI &updateRect)TerrainEditor [virtual]
renderSelection(const Selection &sel, const ColorF &inColorFull, const ColorF &inColorNone, const ColorF &outColorFull, const ColorF &outColorNone, bool renderFill, bool renderFrame)TerrainEditor [private]
renderTooltip(Point2I cursorPos, const char *tipText=NULL)GuiControl [virtual]
reOrder(SimObject *obj, SimObject *target)GuiContainer [virtual]
resetCurrentSel()TerrainEditor [inline]
resetSelWeights(bool clear)TerrainEditor
resize(const Point2I &newPosition, const Point2I &newExtent)GuiContainer [virtual]
save(const char *pcFilePath, bool bOnlySelected=false)SimObject [virtual]
SelectedOnly enum valueSimObject
setAction(const char *action)TerrainEditor
setActive(bool value)GuiControl
setAnchorBottom(bool val)GuiContainer [inline]
setAnchorLeft(bool val)GuiContainer [inline]
setAnchorRight(bool val)GuiContainer [inline]
setAnchorTop(bool val)GuiContainer [inline]
setAutoDelete(bool val)SimObject [inline]
setBounds(const RectI &newBounds)GuiControl [virtual]
setBounds(const S32 left, const S32 top, const S32 width, const S32 height)GuiControl [inline]
setBrushPos(Point2I pos)TerrainEditor
setBrushSize(S32 w, S32 h)TerrainEditor
setBrushType(const char *type)TerrainEditor
setCanSave(bool bCanSave)GuiControl
setCanSaveDynamicFields(bool bCanSave)SimObject [inline]
setClass(void *obj, const char *data)SimObject [inline, protected, static]
setClassNamespace(const char *classNamespace)SimObject
setConsoleCommand(const char *newCmd)GuiControl
setConsoleVariable(const char *variable)GuiControl
setControlProfile(GuiControlProfile *prof)GuiControl
setCurrentSel(Selection *sel)TerrainEditor [inline]
setCursor(GuiCursor *cursor)TerrainEditor
setDataField(StringTableEntry slotName, const char *array, const char *value)SimObject
setDataFieldType(const U32 fieldTypeId, StringTableEntry slotName, const char *array)SimObject
setDataFieldType(const char *typeName, StringTableEntry slotName, const char *array)SimObject
setDirty()TerrainEditor [inline]
setDisplayType(S32 type)EditTSCtrl [inline, virtual]
setDocking(S32 docking)GuiContainer [virtual]
setDockingField(void *obj, const char *data)GuiContainer [inline, static]
setEnabled(void *obj, const char *data)SimComponent [inline, static]
setEnabled(const bool enabled)SimComponent [inline, virtual]
setExpanded(bool exp)SimObject [inline]
setExtent(const Point2I &newExtent)GuiControl [virtual]
setExtent(const S32 width, const S32 height)GuiControl [inline]
setField(const char *fieldName, const char *value)ConsoleObject [inline]
setFirstResponder(GuiControl *firstResponder)GuiControl [virtual]
setFirstResponder()GuiControl [virtual]
setFloatVariable(F32 value)GuiControl [protected]
setGridHeight(const GridPoint &gPoint, const F32 height)TerrainEditor [private]
setGridInfo(const GridInfo &info, bool checkActive=false)TerrainEditor
setGridInfoHeight(const GridInfo &info)TerrainEditor [inline]
setGridMaterial(const GridPoint &gPoint, const TerrainBlock::Material &material)TerrainEditor [private]
setGridMaterialGroup(const GridPoint &gPoint, U8 group)TerrainEditor [private]
setHeight(S32 newHeight)GuiControl [virtual]
setHidden(bool b)SimObject
setId(SimObjectId id)SimObject
setInternalName(const char *newname)SimObject
setIntVariable(S32 value)GuiControl [protected]
setLeft(S32 newLeft)GuiControl [virtual]
setLocked(bool b)SimObject
setLoneBaseMaterial(const char *materialListBaseName)TerrainEditor
setMinExtent(const Point2I &newMinExtent)GuiControl [inline, virtual]
setMissionDirty()TerrainEditor [inline]
setModDynamicFields(bool dyn)SimObject [inline]
setModStaticFields(bool sta)SimObject [inline]
setPosition(const Point2I &newPosition)GuiControl [virtual]
setProfileProt(void *obj, const char *data)GuiControl [static]
setProtectedParent(void *obj, const char *data)SimObject [protected, static]
setScriptValue(const char *value)GuiControl [virtual]
setSelected(bool sel)SimObject [inline]
setSizing(S32 horz, S32 vert)GuiControl
setSizingOptions(ControlSizing val)GuiContainer [inline]
setSuperClass(void *obj, const char *data)SimObject [inline, protected, static]
setSuperClassNamespace(const char *superClassNamespace)SimObject
setTooltipProfile(GuiControlProfile *prof)GuiControl
setTop(S32 newTop)GuiControl [virtual]
setUpdate()GuiControl [virtual]
setUpdateLayout(S32 updateType=updateSelf)GuiContainer [inline]
setUpdateRegion(Point2I pos, Point2I ext)GuiControl
setVariable(const char *value)GuiControl [protected]
setVisible(void *obj, const char *data)GuiControl [inline, static]
setVisible(bool value)GuiControl [virtual]
setWidth(S32 newWidth)GuiControl [virtual]
SimComponent()SimComponent
SimComponentIterator typedefSimComponent [protected]
SimSet::SimObject(const U8 namespaceLinkMask=0)SimObject
SimObjectNSLinkType enum nameSimObject
SimSet()SimSet [inline]
size() const SimSet [inline]
sleep()GuiControl
smCamMatrixEditTSCtrl [static]
smCamNearPlaneEditTSCtrl [static]
smCamOrthoEditTSCtrl [static]
smCamPosEditTSCtrl [static]
smCurResponderGuiControl [static]
smDesignTimeGuiControl [static]
smEditorHandleGuiControl [static]
smMinSceneBoundsEditTSCtrl [static]
smPrevResponderGuiControl [static]
smSceneBoundsMaskEditTSCtrl [static]
smVisibleDistanceEditTSCtrl [static]
tabComplete(const char *prevText, S32 baseLen, bool)SimObject
terrainBlockValid()TerrainEditor [inline]
TerrainEditor()TerrainEditor
undo()TerrainEditor
unlinkNamespaces()SimObject
unlock()SimSet [inline]
unproject(const Point3F &pt, Point3F *dest)GuiTSCtrl
unregisterObject()SimObject
unregisterReference(SimObject **obj)SimObject
updateBrush(Brush &brush, const Point2I &gPos)TerrainEditor [private]
updateGuiInfo()TerrainEditor [virtual]
updateNone enum valueGuiContainer
updateParent enum valueGuiContainer
updateSelf enum valueGuiContainer
value typedefSimSet
vertResizeBottom enum valueGuiControl
vertResizeCenter enum valueGuiControl
vertResizeHeight enum valueGuiControl
vertResizeRelative enum valueGuiControl
vertResizeTop enum valueGuiControl
vertSizingOptions enum nameGuiControl
worldToGrid(const Point3F &wPos, GridPoint &gPoint)TerrainEditor
worldToGrid(const Point3F &wPos, Point2I &gPos, TerrainBlock *terrain=NULL)TerrainEditor
write(Stream &stream, U32 tabStop, U32 flags)GuiControl [virtual]
writeField(StringTableEntry fieldname, const char *value)SimObject [virtual]
writeFields(Stream &stream, U32 tabStop)SimObject [virtual]
WriteFlags enum nameSimObject
writeObject(Stream *stream)SimSet [virtual]
~ConsoleObject()ConsoleObject [virtual]
~EditTSCtrl()EditTSCtrl
~GuiContainer()GuiContainer [virtual]
~GuiControl()GuiControl [virtual]
~SimComponent()SimComponent [virtual]
~SimGroup()SimGroup
~SimObject()SimObject [virtual]
~SimSet()SimSet [inline]
~TerrainEditor()TerrainEditor