BlobShadow Member ListThis is the complete list of members for BlobShadow, including all inherited members.
| BlobShadow(SceneObject *parentobject, LightInfo *light, TSShapeInstance *shapeinstance) | BlobShadow | |
| buildPartition(const Point3F &p, const Point3F &lightDir, F32 radius, F32 shadowLen) | BlobShadow | [private] |
| collisionCallback(SceneObject *, void *) | BlobShadow | [private, static] |
| deleteGenericShadowBitmap() | BlobShadow | [static] |
| generateGenericShadowBitmap(S32 dim) | BlobShadow | [static] |
| getLastRenderTime() const | BlobShadow | [inline, virtual] |
| mDepthBias | BlobShadow | [private] |
| mInvShadowDistance | BlobShadow | [private] |
| mLastRenderTime | BlobShadow | [private] |
| mLightToWorld | BlobShadow | [private] |
| mParentLight | BlobShadow | [private] |
| mParentObject | BlobShadow | [private] |
| mPartition | BlobShadow | [private] |
| mPartitionVerts | BlobShadow | [private] |
| mRadius | BlobShadow | [private] |
| mShadowBuffer | BlobShadow | [private] |
| mShadowSB | BlobShadow | [private] |
| mShapeBase | BlobShadow | [private] |
| mShapeInstance | BlobShadow | [private] |
| mWorldToLight | BlobShadow | [private] |
| prepare(const Point3F &pos, Point3F lightDir, F32 shadowLen) | BlobShadow | |
| render(F32 camDist) | BlobShadow | [virtual] |
| setLightMatrices(const Point3F &lightDir, const Point3F &pos) | BlobShadow | [private] |
| setRadius(F32 radius) | BlobShadow | |
| setRadius(TSShapeInstance *, const Point3F &scale) | BlobShadow | |
| setupStateBlocks() | BlobShadow | [private] |
| shouldRender(F32 camDist) | BlobShadow | [virtual] |
| smDepthSortList | BlobShadow | [private, static] |
| smGenericRadiusSkew | BlobShadow | [private, static] |
| smGenericShadowDim | BlobShadow | [private, static] |
| smGenericShadowTexture | BlobShadow | [private, static] |
| smShadowMask | BlobShadow | [private, static] |
| ~BlobShadow() | BlobShadow | |
| ~ShadowBase() | ShadowBase | [inline, virtual] |
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