sgLightManager Member ListThis is the complete list of members for sgLightManager, including all inherited members.
activate() | sgLightManager | [virtual] |
canActivate() | LightManager | [virtual] |
cleanup() | sgLightManager | [inline, static] |
createLightInfo() | sgLightManager | [virtual] |
createSGLightInfo() | sgLightManager | |
deactivate() | sgLightManager | [virtual] |
drlSystem | sgLightManager | |
get() | sgLightManager | [inline, static] |
getAllUnsortedLights(LightInfoList &list) | sgLightManager | [virtual] |
getBestLights(LightInfoList &list) | sgLightManager | [inline, virtual] |
getDefaultLight() | sgLightManager | [virtual] |
getDynamicLightingMaterial(BaseMatInstance *root, sgLightInfo *light, bool tryfordual) | sgLightManager | [virtual] |
getId() const | sgLightManager | [virtual] |
getLightingAmbientColor(SceneObject *obj, ColorF *col, sgLightInfo **light) | sgLightManager | [private] |
getLightingInterfaces() | sgLightManager | |
getSceneLightingInterface() | sgLightManager | [virtual] |
getSceneManager() | LightManager | [virtual] |
getSpecialLight(SpecialLightTypesEnum type) | sgLightManager | |
LightManager::getSpecialLight(SpecialLightTypesEnum type)=0 | LightManager | [pure virtual] |
hdrPrepare(const Point2I &offset, const Point2I &extent) | sgLightManager | [inline, virtual] |
hdrRender() | sgLightManager | [inline, virtual] |
initTextureStateBlock(const U32 currTexFlag, const U32 textureSlot, GFXStateBlockDesc *stateblock) | sgLightManager | [virtual] |
isActive() | LightManager | [inline] |
lightingProfileQualityType enum name | sgLightManager | |
LightManager() | LightManager | |
lightScene(const char *callback, const char *param) | sgLightManager | [virtual] |
lpqtDesign enum value | sgLightManager | |
lpqtDraft enum value | sgLightManager | |
lpqtProduction enum value | sgLightManager | |
mLightingInterfaces | sgLightManager | [private] |
mSceneLighting | sgLightManager | [private] |
mSgActivate | sgLightManager | |
Parent typedef | sgLightManager | [private] |
registerGlobalLight(LightInfo *light, SimObject *obj, bool zonealreadyset) | sgLightManager | [virtual] |
registerGlobalLights(bool staticlighting) | sgLightManager | [virtual] |
registerLocalLight(LightInfo *light) | sgLightManager | [inline, virtual] |
resetLights() | sgLightManager | [virtual] |
setLightInfo(ProcessedMaterial *pmat, const Material *mat, const SceneGraphData &sgData, U32 pass, GFXShaderConstBuffer *shaderConsts) | sgLightManager | [virtual] |
setSceneManager(SceneGraph *sceneManager) | LightManager | [virtual] |
setSpecialLight(SpecialLightTypesEnum type, LightInfo *light) | sgLightManager | |
LightManager::setSpecialLight(SpecialLightTypesEnum type, LightInfo *light)=0 | LightManager | [pure virtual] |
setTextureStage(const SceneGraphData &sgData, const U32 currTexFlag, const U32 textureSlot, GFXShaderConstBuffer *shaderConsts, ShaderConstHandles *handles) | sgLightManager | [virtual] |
setupLights(SceneObject *obj) | sgLightManager | [virtual] |
setupLights(SceneObject *obj, const Point3F &camerapos, const Point3F &cameradir, F32 viewdist, S32 maxlights) | sgLightManager | [virtual] |
setupLights(SceneObject *obj, const Box3F &box, S32 maxlights) | sgLightManager | [virtual] |
sgAdaptiveSelfIlluminationProp enum value | sgLightManager | |
sgAllowAdaptiveSelfIllumination() | sgLightManager | [inline, static] |
sgAllowBloom() | sgLightManager | [inline, static] |
sgAllowCollectSelfIlluminationColor() | sgLightManager | [inline, static] |
sgAllowDiffuseCustomAmbient() | sgLightManager | [inline, static] |
sgAllowDRLBloom | sgLightManager | [private, static] |
sgAllowDRLHighDynamicRange | sgLightManager | [private, static] |
sgAllowDRLSystem() | sgLightManager | [inline, static] |
sgAllowDRLToneMapping | sgLightManager | [private, static] |
sgAllowDynamicLightingDualOptimization() | sgLightManager | [inline, static] |
sgAllowDynamicRangeLighting | sgLightManager | [private, static] |
sgAllowDynamicShadows() | sgLightManager | [inline, static] |
sgAllowFullDynamicRangeLighting() | sgLightManager | [inline, static] |
sgAllowFullHighDynamicRangeLighting() | sgLightManager | [inline, static] |
sgAllowFullLightMaps() | sgLightManager | [inline, static] |
sgAllowReceiveSunLight() | sgLightManager | [inline, static] |
sgAllowShadows() | sgLightManager | [inline, static] |
sgAllowToneMapping() | sgLightManager | [inline, static] |
sgAtlasMaxDynamicLights | sgLightManager | [static] |
sgBestLights | sgLightManager | [private] |
sgBloomAmount | sgLightManager | [static] |
sgBloomCutOff | sgLightManager | [static] |
sgBloomSeedAmount | sgLightManager | [static] |
sgBuildDualLightLists(const LightInfoList &list, LightInfoDualList &listdual) | sgLightManager | |
sgCustomAmbientForSelfIlluminationProp enum value | sgLightManager | |
sgCustomAmbientLightingProp enum value | sgLightManager | |
sgDefaultLight | sgLightManager | [private, static] |
sgDRLMax | sgLightManager | [static] |
sgDRLMin | sgLightManager | [static] |
sgDRLMultiplier | sgLightManager | [static] |
sgDRLTarget | sgLightManager | [static] |
sgDynamicShadowDetailSize | sgLightManager | [static] |
sgDynamicShadowQuality | sgLightManager | [private, static] |
sgFilterZones | sgLightManager | [private, static] |
sgFindBestLights(const Box3F &box, S32 maxlights, const Point3F &viewdir, bool camerabased) | sgLightManager | [private] |
sgGetDefaultLight() | sgLightManager | [inline] |
sgGetDynamicShadowQuality() | sgLightManager | [inline, static] |
sgGetFilteredLightColor(ColorF &color, ColorF &ambient, S32 objectzone) | sgLightManager | [static] |
sgGetLightMapScale() | sgLightManager | [inline, static] |
sgGetProperty(U32 prop) | sgLightManager | [inline, static] |
sgGetSelfIlluminationColor(ColorF defaultcol) | sgLightManager | [inline, static] |
sgInGUIEditor | sgLightManager | [private, static] |
sgInit() | sgLightManager | [static] |
sgLightingProfileAllowShadows | sgLightManager | [private, static] |
sgLightingProfileQuality | sgLightManager | [private, static] |
sgLightingProperties | sgLightManager | [private, static] |
sgLightingPropertiesEnum enum name | sgLightManager | |
sgLightManager() | sgLightManager | |
sgMaxBestLights | sgLightManager | [private, static] |
sgMultipleDynamicShadows | sgLightManager | [static] |
sgPropertyCount enum value | sgLightManager | |
sgReceiveSunLightProp enum value | sgLightManager | |
sgRegisteredGlobalLights | sgLightManager | [private] |
sgRegisteredLocalLights | sgLightManager | [private] |
sgSafeSet(GFXShaderConstBuffer *shaderConsts, const String &name, T value) | sgLightManager | [static] |
sgScoreLight(sgLightInfo *light, const Box3F &box, const SphereF &sphere, bool camerabased) | sgLightManager | [private] |
sgSelfIlluminationColor | sgLightManager | [private, static] |
sgSetAllowDRLBloom(bool enable) | sgLightManager | [inline, static] |
sgSetAllowDRLToneMapping(bool enable) | sgLightManager | [inline, static] |
sgSetAllowDynamicRangeLighting(bool enable) | sgLightManager | [inline, static] |
sgSetAllowHighDynamicRangeLighting(bool enable) | sgLightManager | [inline, static] |
sgSetProperty(U32 prop, bool val) | sgLightManager | [inline, static] |
sgSetupZoneLighting(bool enable, SimObject *sobj) | sgLightManager | |
sgShowCacheStats | sgLightManager | [static] |
sgSortLightsByAddress(const void *, const void *) | sgLightManager | [private, static] |
sgSortLightsByScore(const void *, const void *) | sgLightManager | [private, static] |
sgSpecialLights | sgLightManager | [private] |
sgTranslatedSun | sgLightManager | [private] |
sgUseDRLHighDynamicRange | sgLightManager | [private, static] |
sgUseDynamicLightingDualOptimization | sgLightManager | [private, static] |
sgUseDynamicRangeLighting | sgLightManager | [private, static] |
sgUseDynamicShadows | sgLightManager | [private, static] |
sgUseSelfIlluminationColor | sgLightManager | [private, static] |
sgZones | sgLightManager | [private, static] |
slSpecialLightTypesCount enum value | LightManager | |
slSunLightType enum value | LightManager | |
slTranslatedSunlightType enum value | LightManager | |
smsgLightManagerSingleton | sgLightManager | [private, static] |
SpecialLightTypesEnum enum name | LightManager | |
unregisterAllLights() | sgLightManager | [virtual] |
unregisterGlobalLight(LightInfo *light) | sgLightManager | [inline, virtual] |
unregisterLocalLight(LightInfo *light) | sgLightManager | [inline, virtual] |
~LightManager() | LightManager | [inline, virtual] |
~sgLightManager() | sgLightManager | [virtual] |
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