addStateBlockDesc(const GFXStateBlockDesc &desc) | MatInstance | [virtual] |
allocMaterialParameters() | MatInstance | [virtual] |
dumpShaderInfo() const | MatInstance | [virtual] |
DynamicLightingDualMaterial enum value | sgMatInstance | |
DynamicLightingMaskMaterial enum value | sgMatInstance | |
DynamicLightingSingleMaterial enum value | sgMatInstance | |
filterGlowPasses(const SceneGraphData &sgData) | MatInstance | [protected] |
getCurPass() | MatInstance | [inline, virtual] |
getCurStageNum() | MatInstance | [virtual] |
getFeatureData() const | MatInstance | [inline, virtual] |
getMaterial() | MatInstance | [inline, virtual] |
getMaterialParameterHandle(const String &name) | MatInstance | [virtual] |
getMaterialParameters() | MatInstance | [virtual] |
getPass(U32 pass) | MatInstance | [virtual] |
getProcessedMaterial() const | MatInstance | [inline] |
getShaderMaterial() | MatInstance | [protected, virtual] |
getVertFlags() const | MatInstance | [inline, virtual] |
hasGlow() | MatInstance | [virtual] |
init() | sgMatInstance | [inline] |
MatInstance::init(const GFXMaterialFeatureData::FeatureListHandle instanceData, const GFXMaterialFeatureData::FeatureListHandle globalData, GFXVertexFlags vertFlags) | MatInstance | [virtual] |
isDynamicLightingMaterial_Dual() | sgMatInstance | [inline] |
mActiveParameters | MatInstance | [protected] |
Material class | MatInstance | [friend] |
MatInstance(Material &mat) | MatInstance | [protected] |
MatInstanceType enum name | sgMatInstance | |
mCurPass | MatInstance | [protected] |
mCurrentHandles | MatInstance | [protected] |
mCurrentParameters | MatInstance | [protected] |
mDefaultParameters | MatInstance | [protected] |
mDynamicLightingFeatures | sgMatInstance | |
mFeatureList | MatInstance | [protected] |
mHasGlow | MatInstance | [protected] |
mLightingHook | BaseMatInstance | |
mMaterial | MatInstance | [protected] |
mMaterialType | sgMatInstance | |
mMatNameStr | BaseMatInstance | |
mMaxStages | MatInstance | [protected] |
mProcessedMaterial | MatInstance | [protected] |
mUserDefinedState | MatInstance | [protected] |
mVertFlags | MatInstance | [protected] |
Parent typedef | sgMatInstance | [private] |
processMaterial(const GFXMaterialFeatureData::FeatureListHandle globalData) | sgMatInstance | [protected, virtual] |
reInit(const GFXMaterialFeatureData::FeatureListHandle globalData) | MatInstance | [virtual] |
setBuffers(GFXVertexBufferHandleBase *vertBuffer, GFXPrimitiveBufferHandle *primBuffer) | MatInstance | [virtual] |
setEyePosition(MatrixF objTrans, Point3F position) | MatInstance | [virtual] |
setLightInfo(SceneState *, const SceneGraphData &sgData) | MatInstance | [virtual] |
setMaterialParameters(MaterialParameters *param) | MatInstance | [virtual] |
setTextureStages(SceneState *state, const SceneGraphData &sgData) | MatInstance | [virtual] |
setTransforms(const MatrixF &world, const MatrixF &view, const MatrixF &projection) | MatInstance | [virtual] |
setupPass(SceneState *, const SceneGraphData &sgData) | MatInstance | [virtual] |
sgMatInstance(Material &mat, const MatInstance *root) | sgMatInstance | |
UnknownMaterial enum value | sgMatInstance | |
~BaseMatInstance() | BaseMatInstance | [inline, virtual] |
~MatInstance() | MatInstance | [virtual] |