MatrixF Member List

This is the complete list of members for MatrixF, including all inherited members.

affineInverse()MatrixF [inline]
dumpMatrix(const char *caption=NULL) const MatrixF
fullInverse()MatrixF
getColumn(S32 col, Point4F *cptr) const MatrixF [inline]
getColumn(S32 col, Point3F *cptr) const MatrixF [inline]
getColumn3F(S32 col) const MatrixF [inline]
getColumn4F(S32 col) const MatrixF [inline]
getPosition() const MatrixF [inline]
getRow(S32 row, Point4F *cptr) const MatrixF [inline]
getRow(S32 row, Point3F *cptr) const MatrixF [inline]
getRow3F(S32 row) const MatrixF [inline]
getRow4F(S32 row) const MatrixF [inline]
getScale() const MatrixF [inline]
identity()MatrixF [inline]
IdentityMatrixF [static]
idx(U32 i, U32 j)MatrixF [inline, static]
inverse()MatrixF [inline]
isAffine() const MatrixF
isIdentity() const MatrixF [inline]
mMatrixF [private]
MatrixF(bool identity=false)MatrixF [inline, explicit]
MatrixF(const EulerF &e)MatrixF [inline, explicit]
MatrixF(const EulerF &e, const Point3F &p)MatrixF [inline]
mul(const MatrixF &a)MatrixF [inline]
mul(const MatrixF &a, const MatrixF &b)MatrixF [inline]
mul(const F32 a)MatrixF [inline]
mul(const MatrixF &a, const F32 b)MatrixF [inline]
mul(Point4F &p) const MatrixF [inline]
mul(Box3F &b) const MatrixF [inline]
mulP(Point3F &p) const MatrixF [inline]
mulP(const Point3F &p, Point3F *d) const MatrixF [inline]
mulV(VectorF &p) const MatrixF [inline]
mulV(const VectorF &p, Point3F *d) const MatrixF [inline]
normalize()MatrixF [inline]
operator *(const MatrixF &m1, const MatrixF &m2)MatrixF [friend]
operator *=(const MatrixF &m)MatrixF [inline]
operator F32 *()MatrixF [inline]
operator F32 *() const MatrixF [inline]
operator()(S32 row, S32 col)MatrixF [inline]
operator()(S32 row, S32 col) const MatrixF [inline]
scale(const Point3F &p)MatrixF [inline]
set(const EulerF &e)MatrixF [inline]
set(const EulerF &e, const Point3F &p)MatrixF [inline]
setColumn(S32 col, const Point4F &cptr)MatrixF [inline]
setColumn(S32 col, const Point3F &cptr)MatrixF [inline]
setCrossProduct(const Point3F &p)MatrixF [inline]
setPosition(const Point3F &pos)MatrixF [inline]
setRow(S32 row, const Point4F &cptr)MatrixF [inline]
setRow(S32 row, const Point3F &cptr)MatrixF [inline]
setTensorProduct(const Point3F &p, const Point3F &q)MatrixF [inline]
toEuler() const MatrixF
transpose()MatrixF [inline]
transposeTo(F32 *matrix) const MatrixF