| addObjectToScene(SceneObject *) | SceneGraph | |
| addRefPoolBlock() | SceneGraph | [protected] |
| addToWaterList(SceneObject *obj) | SceneGraph | [protected] |
| allocateObjectRef() | SceneGraph | [inline, protected] |
| alreadyManagingZones(SceneObject *) const | SceneGraph | [protected] |
| buildFogTexture(SceneState *pState) | SceneGraph | |
| buildSceneTree(SceneState *, SceneObject *, const U32, const U32, const U32) | SceneGraph | [protected] |
| compactZonesCheck() | SceneGraph | [protected] |
| csmMaxTraversalDepth | SceneGraph | [protected, static] |
| csmRefPoolBlockSize | SceneGraph | [protected, static] |
| findZone(const Point3F &, SceneObject *&, U32 &) | SceneGraph | |
| freeObjectRef(SceneObjectRef *) | SceneGraph | [inline, protected] |
| getBaseCameraPosition() const | SceneGraph | [inline] |
| getBlackFogTexture() | SceneGraph | [inline] |
| getCurrCameraPosition() const | SceneGraph | [inline] |
| getCurrentDecalManager() | SceneGraph | [inline] |
| getCurrentSky() | SceneGraph | [inline] |
| getCurrentTerrain() | SceneGraph | [inline] |
| getDisplayTargetResolution() const | SceneGraph | |
| getFogColor() | SceneGraph | [inline] |
| getFogCoord(F32 dist, F32 z) | SceneGraph | |
| getFogCoordPair(F32 dist, F32 z, F32 &x, F32 &y) | SceneGraph | [inline] |
| getFogDistance() | SceneGraph | [inline] |
| getFogDistanceMod() | SceneGraph | [inline] |
| getFogHeightOffset() | SceneGraph | [inline] |
| getFogInvHeightRange() | SceneGraph | [inline] |
| getFogTexture() | SceneGraph | [inline] |
| getFogTextureIntensity() | SceneGraph | [inline] |
| getFogVolumes(U32 &numFogVolumes, FogVolume *&fogVolumes) | SceneGraph | [inline] |
| getGlowBuff() | SceneGraph | [inline] |
| getLightManager() | SceneGraph | |
| getNonClipProjection() | SceneGraph | [inline] |
| getSfxBBCopy() | SceneGraph | [inline] |
| getStateKey() | SceneGraph | [inline] |
| getVisibleDistance() | SceneGraph | [inline] |
| getVisibleDistanceMod() | SceneGraph | [inline] |
| getWaterObjectList(SimpleQueryList &) | SceneGraph | |
| getZoneOwner(const U32 zone) | SceneGraph | [inline] |
| initRender() | SceneGraph | |
| isReflectPass() | SceneGraph | [inline] |
| mBaseCameraPosition | SceneGraph | [protected] |
| mBlackFogTexture | SceneGraph | [protected] |
| mCurrCameraPosition | SceneGraph | [protected] |
| mCurrDecalManager | SceneGraph | [protected] |
| mCurrSky | SceneGraph | [protected] |
| mCurrTerrain | SceneGraph | [protected] |
| mCurrZoneEnd | SceneGraph | [protected] |
| mDisplayTargetResolution | SceneGraph | [protected] |
| mDistArray | SceneGraph | [protected, static] |
| mFogColor | SceneGraph | [protected] |
| mFogColorDirty | SceneGraph | [protected] |
| mFogDistance | SceneGraph | [protected] |
| mFogTexture | SceneGraph | [protected] |
| mFogTextureIntensity | SceneGraph | [protected] |
| mFogVolumes | SceneGraph | [protected] |
| mFreeRefPool | SceneGraph | [protected] |
| mGlowBuffer | SceneGraph | [protected] |
| mHazeArray | SceneGraph | [protected, static] |
| mHazeArrayDirty | SceneGraph | [protected] |
| mHazeArrayi | SceneGraph | [protected, static] |
| mHeightOffset | SceneGraph | [protected] |
| mHeightRangeBase | SceneGraph | [protected] |
| mInvHeightRange | SceneGraph | [protected] |
| mInvVisibleDistance | SceneGraph | [protected] |
| mIsClient | SceneGraph | [protected] |
| mLightManager | SceneGraph | [protected] |
| mNonClipProj | SceneGraph | [protected] |
| mNormCamPos | SceneGraph | |
| mNumActiveZones | SceneGraph | [protected] |
| mNumFogVolumes | SceneGraph | [protected] |
| mReflectPass | SceneGraph | [protected] |
| mRefPoolBlocks | SceneGraph | [protected] |
| mSfxBBCopy | SceneGraph | [protected] |
| mVisibleDistance | SceneGraph | [protected] |
| mWaterList | SceneGraph | [protected] |
| mZoneLists | SceneGraph | [protected] |
| mZoneManagers | SceneGraph | [protected] |
| registerZones(SceneObject *, U32 numZones) | SceneGraph | |
| removeFromWaterList(SceneObject *obj) | SceneGraph | [protected] |
| removeObjectFromScene(SceneObject *) | SceneGraph | |
| renderFog | SceneGraph | [static] |
| renderScene(const U32 objectMask=0xffffffff) | SceneGraph | |
| rezoneObject(SceneObject *) | SceneGraph | [protected] |
| SceneGraph(bool isClient) | SceneGraph | |
| scopeScene(const Point3F &scopePosition, const F32 scopeDistance, NetConnection *netConnection) | SceneGraph | |
| setBaseCameraPosition(const Point3F &) | SceneGraph | [inline, private] |
| setCurrCameraPosition(const Point3F &) | SceneGraph | [inline, private] |
| setDisplayTargetResolution(const Point2I &size) | SceneGraph | |
| setFogColor(ColorF fogColor) | SceneGraph | |
| setFogDistance(F32 dist) | SceneGraph | |
| setFogVolumes(U32 numFogVolumes, FogVolume *fogVolumes) | SceneGraph | |
| setLightingSystem(LightManager *lm) | SceneGraph | [static] |
| setLightManager(LightManager *lm) | SceneGraph | |
| setNonClipProjection(MatrixF &proj) | SceneGraph | [inline] |
| setReflectPass(bool isReflecting) | SceneGraph | [inline] |
| setVisibleDistance(F32 dist) | SceneGraph | |
| smStateKey | SceneGraph | [protected, static] |
| smVisibleDistanceMod | SceneGraph | [static] |
| traverseSceneTree(SceneState *pState) | SceneGraph | [protected] |
| treeTraverseVisit(SceneObject *, SceneState *, const U32) | SceneGraph | [protected] |
| unregisterZones(SceneObject *) | SceneGraph | |
| useSpecial | SceneGraph | [static] |
| zoneInsert(SceneObject *) | SceneGraph | |
| zoneRemove(SceneObject *) | SceneGraph | |
| ~SceneGraph() | SceneGraph | |