SceneState(SceneState *parent, SceneGraph *mgr, const U32 numZones, F64 left, F64 right, F64 bottom, F64 top, F64 nearPlane, F64 farPlane, RectI viewport, const Point3F &camPos, const MatrixF &modelview, F32 fogDistance, F32 visibleDistance, ColorF fogColor, U32 numFogVolumes, FogVolume *fogVolumes, F32 visFactor) | SceneState | |