Rigid Member List

This is the complete list of members for Rigid, including all inherited members.

angMomentumRigid
angPositionRigid
angVelocityRigid
applyImpulse(const Point3F &v, const Point3F &impulse)Rigid
atRestRigid
centerOfMassRigid
checkRestCondition()Rigid
clearForces()Rigid
forceRigid
frictionRigid
getKineticEnergy()Rigid
getOriginVector(const Point3F &r, Point3F *v)Rigid
getTransform(MatrixF *mat)Rigid
getVelocity(const Point3F &p, Point3F *r)Rigid
getZeroImpulse(const Point3F &r, const Point3F &normal)Rigid
integrate(F32 delta)Rigid
invertObjectInertia()Rigid
invObjectInertiaRigid
invWorldInertiaRigid
linMomentumRigid
linPositionRigid
linVelocityRigid
massRigid
objectInertiaRigid
oneOverMassRigid
resolveCollision(const Point3F &p, const Point3F &normal, Rigid *)Rigid
resolveCollision(const Point3F &p, const Point3F &normal)Rigid
restitutionRigid
Rigid()Rigid
setAtRest()Rigid
setCenterOfMass(const Point3F &v)Rigid
setObjectInertia(const Point3F &r)Rigid
setObjectInertia()Rigid
setTransform(const MatrixF &mat)Rigid
torqueRigid
translateCenterOfMass(const Point3F &oldPos, const Point3F &newPos)Rigid [private]
updateCenterOfMass()Rigid
updateInertialTensor()Rigid
updateVelocity()Rigid
worldCenterOfMassRigid