_getOwner() | SimComponent | [inline, protected] |
_postRegisterComponents() | SimComponent | [protected] |
_registerComponents(SimComponent *owner) | SimComponent | [protected] |
_registerInterfaces(SimComponent *owner) | SimComponent | [protected] |
_unregisterComponents() | SimComponent | [protected] |
addComponent(SimComponent *component) | ConsoleObject | [virtual] |
addComponentFromField(void *obj, const char *data) | SimObject | [static] |
addDeprecatedField(const char *fieldName) | ConsoleObject | [protected, static] |
addField(const char *in_pFieldname, const U32 in_fieldType, const dsize_t in_fieldOffset, const U32 in_elementCount=1, const EnumTable *in_table=NULL, const char *in_pFieldDocs=NULL) | ConsoleObject | [protected, static] |
addField(const char *in_pFieldname, const U32 in_fieldType, const dsize_t in_fieldOffset, const char *in_pFieldDocs) | ConsoleObject | [protected, static] |
addFieldFilter(const char *fieldName) | SimObject | |
addFieldV(const char *in_pFieldname, const U32 in_fieldType, const dsize_t in_fieldOffset, TypeValidator *v, const char *in_pFieldDocs=NULL) | ConsoleObject | [protected, static] |
addGroup(const char *in_pGroupname, const char *in_pGroupDocs=NULL) | ConsoleObject | [protected, static] |
addOpacitySources() | TerrainBlock | |
addProtectedField(const char *in_pFieldname, const U32 in_fieldType, const dsize_t in_fieldOffset, AbstractClassRep::SetDataNotify in_setDataFn, AbstractClassRep::GetDataNotify in_getDataFn=&defaultProtectedGetFn, const U32 in_elementCount=1, const EnumTable *in_table=NULL, const char *in_pFieldDocs=NULL) | ConsoleObject | [protected, static] |
addProtectedField(const char *in_pFieldname, const U32 in_fieldType, const dsize_t in_fieldOffset, AbstractClassRep::SetDataNotify in_setDataFn, AbstractClassRep::GetDataNotify in_getDataFn=&defaultProtectedGetFn, const char *in_pFieldDocs=NULL) | ConsoleObject | [protected, static] |
addToScene() | SceneObject | |
addToSet(SimObjectId) | SimObject | |
addToSet(const char *) | SimObject | |
allocNotify() | SimObject | [protected, static] |
assignDynamicFieldsFrom(SimObject *obj) | SimObject | |
assignFieldsFrom(SimObject *obj) | SimObject | |
assignName(const char *name) | SimObject | |
baseTextures | TerrainBlock | |
BlockMask enum value | TerrainBlock | |
BlockShift enum value | TerrainBlock | |
BlockSize enum value | TerrainBlock | |
BlockSquareWidth enum value | TerrainBlock | |
buildChunkDeviance(S32 x, S32 y) | TerrainBlock | |
buildCollisionBSP(BSPTree *tree, const Box3F &box, const SphereF &sphere) | SceneObject | [virtual] |
buildConvex(const Box3F &box, Convex *convex) | TerrainBlock | [virtual] |
buildFilterList() | SimObject | [virtual] |
buildGridMap() | TerrainBlock | |
buildMaterialMap() | TerrainBlock | |
buildMipMap() | TerrainBlock | |
buildPolyList(AbstractPolyList *polyList, const Box3F &box, const SphereF &sphere) | TerrainBlock | [virtual] |
calcBounds() | TerrainBlock | |
castRay(const Point3F &start, const Point3F &end, RayInfo *info) | TerrainBlock | [virtual] |
castRayBlock(const Point3F &pStart, const Point3F &pEnd, const Point2I &blockPos, U32 level, F32 invDeltaX, F32 invDeltaY, F32 startT, F32 endT, RayInfo *info, bool) | TerrainBlock | |
castRayI(const Point3F &start, const Point3F &end, RayInfo *info, bool emptyCollide) | TerrainBlock | |
ChunkDownShift enum value | TerrainBlock | |
ChunkShift enum value | TerrainBlock | |
ChunkSize enum value | TerrainBlock | |
ChunkSquareWidth enum value | TerrainBlock | |
clearAllNotifications() | SimObject | |
clearComponents() | SimComponent | [inline, virtual] |
clearFieldFilters() | SimObject | |
clearMaskBits(U32 orMask) | NetObject | |
clearNotify(SimObject *obj) | SimObject | |
clearScopeAlways() | NetObject | |
closePortal(const U32 portalIndex, SceneState *pCurrState, SceneState *pParentState) | SceneObject | [protected, virtual] |
collapseDirtyList() | NetObject | [static] |
collideBox(const Point3F &start, const Point3F &end, RayInfo *info) | TerrainBlock | [inline, virtual] |
computeNewFrustum(const U32 portalIndex, const F64 *oldFrustum, const F64 nearPlane, const F64 farPlane, const RectI &oldViewport, F64 *newFrustum, RectI &newViewport, const bool flippedMatrix) | SceneObject | [protected, virtual] |
consoleInit() | ConsoleObject | [static] |
ConsoleObject() | ConsoleObject | [inline, protected] |
ConsoleObject(const ConsoleObject &) | ConsoleObject | [protected] |
create(const char *in_pClassName) | ConsoleObject | [inline, static] |
create(const U32 groupId, const U32 typeId, const U32 in_classId) | ConsoleObject | [inline, static] |
createNewTerrainFile(StringTableEntry filename, U16 *hmap=NULL, Vector< StringTableEntry > *materials=NULL) | TerrainBlock | |
customAmbientForSelfIllumination | SceneObject | |
customAmbientLighting | SceneObject | |
DECLARE_CONOBJECT(TerrainBlock) | TerrainBlock | |
SceneObject::DECLARE_CONOBJECT(SceneObject) | SceneObject | |
NetObject::DECLARE_CONOBJECT(NetObject) | NetObject | |
SimObject::DECLARE_CONOBJECT(SimObject) | SimObject | |
deleteNotify(SimObject *obj) | SimObject | |
deleteObject() | SimObject | |
disableCollision() | SceneObject | [virtual] |
displaceObject(const Point3F &displaceVector) | SceneObject | [virtual] |
Done enum value | SceneObject | |
dumpClassHierarchy() | SimObject | [virtual] |
dumpToConsole(bool includeFunctions=true) | SimObject | |
EmptyMask enum value | TerrainBlock | |
EmptyUpdate enum value | TerrainBlock | |
enableCollision() | SceneObject | [virtual] |
endGroup(const char *in_pGroupname) | ConsoleObject | [protected, static] |
filterMaskBits(U32 mask, NetConnection *connection) | NetObject | [inline, virtual] |
findChunk(const Point2I &pos) | TerrainBlock | [inline] |
findField(StringTableEntry fieldName) const | ConsoleObject | [inline] |
findObject(const char *name) | SimObject | [virtual] |
findSquare(U32 level, const Point2I &pos) | TerrainBlock | [inline] |
findSquare(U32 level, S32 x, S32 y) | TerrainBlock | [inline] |
flagMap | TerrainBlock | |
FlagMapMask enum value | TerrainBlock | |
FlagMapWidth enum value | TerrainBlock | |
flushCache() | TerrainBlock | [static] |
freeNotify(SimObject::Notify *) | SimObject | [protected, static] |
getBaseMaterial(U32 x, U32 y) | TerrainBlock | [inline] |
getBaseMaterialAddress(U32 x, U32 y) | TerrainBlock | [inline] |
getBoxCenter() const | SceneObject | [inline] |
getCanSaveDynamicFields(bool bCanSave) | SimObject | [inline] |
getClassId(U32 netClassGroup) const | ConsoleObject | [inline] |
getClassName() const | ConsoleObject | [inline] |
getClassNamespace() const | SimObject | [inline] |
getClassRep() const | ConsoleObject | [virtual] |
getComponent(S32 idx) | SimComponent | [inline] |
getComponent() | SimComponent | |
getComponentCount() | SimComponent | [inline] |
getComponentList() | SimComponent | [inline, protected] |
getComponentName() | SimObject | [inline, virtual] |
getConsoleMethodData(const char *fname, S32 routingId, S32 *type, S32 *minArgs, S32 *maxArgs, void **callback, const char **usage) | SimObject | [inline, virtual] |
getContainer() | SceneObject | [inline] |
getContainerSeqKey() const | SceneObject | [inline, protected] |
getCRC() const | TerrainBlock | [inline] |
getCurrZone(const U32 index) const | SceneObject | [inline] |
getDataField(StringTableEntry slotName, const char *array) | SimObject | |
getDataFieldType(StringTableEntry slotName, const char *array) | SimObject | |
getDetailTexture() const | TerrainBlock | [inline] |
getDynamicGroupExpand() | ConsoleObject | [inline] |
getFieldDictionary() | SimObject | [inline] |
getFieldList() const | ConsoleObject | [inline] |
getFile() const | TerrainBlock | [inline] |
getFlagMapPtr(S32 x, S32 y) | TerrainBlock | [inline] |
getGridPos(const Point3F &worldPos) | TerrainBlock | |
getGroup() const | SimObject | [inline] |
getHeight(U32 x, U32 y) const | TerrainBlock | |
getHeight(const Point2F &pos, F32 *height) | TerrainBlock | |
getHeightAddress(U32 x, U32 y) | TerrainBlock | [inline] |
getId() const | SimObject | [inline] |
getIdString() const | SimObject | |
getInterface(const char *type=NULL, const char *name=NULL, const SimComponent *owner=NULL, bool notOwner=false) | SimComponent | |
getInterface(const char *type=NULL, const char *name=NULL, const SimComponent *owner=NULL, bool notOwner=false) | SimComponent | |
getInterfaces(ComponentInterfaceList *list, const char *type=NULL, const char *name=NULL, const SimComponent *owner=NULL, bool notOwner=false) | SimComponent | [virtual] |
getInterfaces(ComponentInterfaceList *list, const char *type=NULL, const char *name=NULL, const SimComponent *owner=NULL, bool notOwner=false) | SimComponent | |
getInternalName() | SimObject | |
getLightingPlugin() | SceneObject | [inline] |
getMass() const | SceneObject | [virtual] |
getMaterial(U32 x, U32 y) | TerrainBlock | [inline] |
getMaterial(S32 idx) | TerrainBlock | [inline] |
getMaterialAlpha(const Point2I &pos, U8 alphas[MaterialGroups]) const | TerrainBlock | |
getMaterialAlphaIndex(const String &materialName) | TerrainBlock | |
getMaterialAlphaMap(U32 matIndex) | TerrainBlock | [inline] |
getMaterialCount() const | TerrainBlock | [inline] |
getMaterialInst(U32 x, U32 y) | TerrainBlock | |
getMinMaxHeight(F32 *minHeight, F32 *maxHeight) const | TerrainBlock | |
getModifiableFieldList() | ConsoleObject | [inline] |
getMomentum() const | SceneObject | [virtual] |
getName() const | SimObject | [inline] |
getNamespace() | SimObject | [inline] |
getNetIndex() | NetObject | [inline] |
getNormal(const Point2F &pos, Point3F *normal, bool normalize=true) | TerrainBlock | |
getNormalAndHeight(const Point2F &pos, Point3F *normal, F32 *height, bool normalize=true) | TerrainBlock | |
getNumCurrZones() const | SceneObject | [inline] |
getObjBox() const | SceneObject | [inline] |
getOverlappingZones(SceneObject *obj, U32 *zones, U32 *numZones) | SceneObject | [virtual] |
getOwner() const | SimComponent | [inline] |
getParentStaticClassRep() | ConsoleObject | [inline, static] |
getPointZone(const Point3F &p) | SceneObject | [virtual] |
getPosition() const | SceneObject | [virtual] |
getRenderPosition() const | SceneObject | |
getRenderTransform() const | SceneObject | [inline] |
getRenderWorldBox() const | SceneObject | [inline] |
getRenderWorldTransform() const | SceneObject | [inline] |
getScale() const | SceneObject | [inline] |
getSquareSize() const | TerrainBlock | [inline] |
getStaticClassRep() | ConsoleObject | [inline, static] |
getSuperClassNamespace() const | SimObject | [inline] |
getTerrainFile() const | TerrainBlock | [inline] |
getTransform() const | SceneObject | [inline, virtual] |
getTraversalState() const | SceneObject | [inline, protected] |
getType() const | SimObject | [inline] |
getTypeMask() const | SimObject | [inline] |
getUpdatePriority(CameraScopeQuery *focusObject, U32 updateMask, S32 updateSkips) | NetObject | [virtual] |
getVelocity() const | SceneObject | [virtual] |
getWorldBox() const | SceneObject | [inline] |
getWorldSphere() const | SceneObject | [inline] |
getWorldTransform() const | SceneObject | [inline] |
getWSPortalPlane(const U32 portalIndex, PlaneF *plane) | SceneObject | [virtual] |
getZoneRangeStart() const | SceneObject | [inline] |
Ghostable enum value | NetObject | [protected] |
gridMap | TerrainBlock | [private] |
GridMapSize enum value | TerrainBlock | |
handlesConsoleMethod(const char *fname, S32 *routingId) | SimObject | [inline, virtual] |
hasComponents() const | SimComponent | [inline] |
heightMap | TerrainBlock | |
HeightmapUpdate enum value | TerrainBlock | |
InitMask enum value | TerrainBlock | |
initMMXBlender() | TerrainBlock | |
initPersistFields() | TerrainBlock | [static] |
inspectPostApply() | TerrainBlock | [virtual] |
inspectPreApply() | SimObject | [virtual] |
isChildOfGroup(SimGroup *pGroup) | SimObject | |
isClientObject() const | NetObject | [inline] |
isCollisionEnabled() const | SceneObject | [inline] |
isDeleted() const | SimObject | [inline] |
isDisplacable() const | SceneObject | [virtual] |
isEnabled() const | SimComponent | [inline] |
isExpanded() const | SimObject | [inline] |
isFiltered(const char *fieldName) | SimObject | |
IsGhost enum value | NetObject | [protected] |
isGhost() const | NetObject | [inline] |
isGhostable() const | NetObject | [inline] |
isGhostAlways() const | NetObject | [inline] |
isGlobalBounds() const | SceneObject | [inline] |
isHidden() | SimObject | |
isLastState(SceneState *state, U32 key) const | SceneObject | [inline, protected] |
isLocked() | SimObject | |
isManagingZones() const | SceneObject | [inline] |
isMethod(const char *methodName) | SimObject | [virtual] |
isProperlyAdded() const | SimObject | [inline] |
isRemoved() const | SimObject | [inline] |
isScopeable() const | NetObject | [inline] |
isScopeLocal() const | NetObject | [inline] |
isSelected() const | SimObject | [inline] |
isServerObject() const | NetObject | [inline] |
isTiling() const | TerrainBlock | |
lightGroupName | SceneObject | |
lightMap | TerrainBlock | |
LightmapShift enum value | TerrainBlock | |
LightmapSize enum value | TerrainBlock | |
LightmapUpdate enum value | TerrainBlock | |
Link() | Container::Link | |
linkAfter(Link *ptr) | Container::Link | |
LinkClassName enum value | SimObject | |
linkNamespaces() | SimObject | |
LinkSuperClassName enum value | SimObject | |
loadBaseMaterials() | TerrainBlock | |
lookupClassName(const U32 in_classTag) | ConsoleObject | [static] |
mAlphaMaterials | TerrainBlock | |
MaterialGroups enum value | TerrainBlock | |
materialMap | TerrainBlock | |
MaxEmptyRunPairs enum value | TerrainBlock | |
MaxMipLevel enum value | TerrainBlock | |
MaxNetFlagBit enum value | NetObject | [protected] |
MaxObjectZones enum value | SceneObject | |
mBaseMaterialMap | TerrainBlock | |
mBaseMaterials | TerrainBlock | |
mBinMaxX | SceneObject | [protected] |
mBinMaxY | SceneObject | [protected] |
mBinMinX | SceneObject | [protected] |
mBinMinY | SceneObject | [protected] |
mBinRefHead | SceneObject | [protected] |
mBounds | TerrainBlock | |
mCanSaveFieldDictionary | SimObject | [protected] |
mChunkMap | TerrainBlock | [private] |
mClassName | SimObject | [protected] |
mClipBlender | TerrainBlock | |
mClipMap | TerrainBlock | |
mClipMapSizeLog2 | TerrainBlock | [private] |
mCollideEmpty | TerrainBlock | [private] |
mCollisionCount | SceneObject | [protected] |
mContainer | SceneObject | [protected] |
mContainerSeqKey | SceneObject | [protected] |
mCRC | TerrainBlock | [private] |
mDetailBrightness | TerrainBlock | |
mDetailDistance | TerrainBlock | |
mDetailScale | TerrainBlock | |
mDetailTextureHandle | TerrainBlock | |
mDetailTextureName | TerrainBlock | |
mEmptySquareRuns | TerrainBlock | |
mEnabled | SimComponent | |
mFile | TerrainBlock | [private] |
mFirstObjectRef | NetObject | [protected] |
mGlobalBounds | SceneObject | [protected] |
mHasRendered | TerrainBlock | |
mHeightMax | TerrainBlock | [private] |
mHeightMin | TerrainBlock | [private] |
mId | SimObject | [protected] |
mInterfaceCache | SimComponent | [protected] |
mInternalName | SimObject | [protected] |
mLightmapSource | TerrainBlock | |
mLightPlugin | SceneObject | [protected] |
mMaterialFileName | TerrainBlock | |
mNameSpace | SimObject | [protected] |
mNetFlags | NetObject | [protected] |
mNetIndex | NetObject | [protected] |
mNotifyFreeList | SimObject | [protected, static] |
mNSLinkMask | SimObject | |
mNumCurrZones | SceneObject | [protected] |
mObjBox | SceneObject | [protected] |
mObjScale | SceneObject | [protected] |
mObjToWorld | SceneObject | [protected] |
mOpacityMaps | TerrainBlock | |
mOpacitySources | TerrainBlock | |
MoveMask enum value | TerrainBlock | |
mRenderDelegate | TerrainBlock | [protected] |
mRenderObjToWorld | SceneObject | [protected] |
mRenderWorldBox | SceneObject | [protected] |
mRenderWorldSphere | SceneObject | [protected] |
mRenderWorldToObj | SceneObject | [protected] |
mSceneManager | SceneObject | [protected] |
mServerObject | NetObject | [protected] |
mSquareSize | TerrainBlock | [private] |
mSuperClassName | SimObject | [protected] |
mSwizzledLightMap | TerrainBlock | |
mTerrainMaterial | TerrainBlock | [private] |
mTerrFileName | TerrainBlock | |
mTexCallback | TerrainBlock | |
mTexelsPerMeter | TerrainBlock | [private] |
mTile | TerrainBlock | [private] |
mTypeMask | SimObject | [protected] |
mVertexBuffer | TerrainBlock | |
mWorldBox | SceneObject | [protected] |
mWorldSphere | SceneObject | [protected] |
mWorldToObj | SceneObject | [protected] |
mZoneRangeStart | SceneObject | [protected] |
mZoneRefHead | SceneObject | [protected] |
NetFlags enum name | NetObject | [protected] |
NetObject() | NetObject | |
next | Container::Link | |
NextFreeMask enum value | SceneObject | |
NumBaseTextures enum value | TerrainBlock | |
onAdd() | TerrainBlock | [virtual] |
onCameraScopeQuery(NetConnection *cr, CameraScopeQuery *camInfo) | NetObject | [virtual] |
onComponentAdd(SimComponent *target) | SimObject | [virtual] |
onComponentPostRegister() | SimComponent | [inline, protected, virtual] |
onComponentRegister(SimComponent *owner) | SimComponent | [inline, protected, virtual] |
onComponentRemove(SimComponent *target) | SimObject | [virtual] |
onComponentUnRegister() | SimComponent | [inline, protected, virtual] |
onDeleteNotify(SimObject *object) | SimObject | [virtual] |
onEditorDisable() | TerrainBlock | [virtual] |
onEditorEnable() | TerrainBlock | [virtual] |
onGroupAdd() | SimObject | [virtual] |
onGroupRemove() | SimObject | [virtual] |
onNameChange(const char *name) | SimObject | [virtual] |
onRemove() | TerrainBlock | [virtual] |
onScaleChanged() | SceneObject | [protected, virtual] |
onSceneAdd(SceneGraph *graph) | SceneObject | [protected, virtual] |
onSceneRemove() | SceneObject | [protected, virtual] |
onStaticModified(const char *slotName, const char *newValue=NULL) | SimObject | [virtual] |
OpacityUpdate enum value | TerrainBlock | |
openPortal(const U32 portalIndex, SceneState *pCurrState, SceneState *pParentState) | SceneObject | [protected, virtual] |
overrideOptions | SceneObject | |
packEmptySquares() | TerrainBlock | |
packUpdate(NetConnection *conn, U32 mask, BitStream *stream) | TerrainBlock | [virtual] |
Parent typedef | TerrainBlock | [private] |
Pending enum value | SceneObject | |
postLight(Vector< TerrainBlock * > &terrBlocks) | TerrainBlock | [inline] |
prepRenderImage(SceneState *state, const U32 stateKey, const U32 startZone, const bool modifyBaseZoneState=false) | TerrainBlock | [protected, virtual] |
prev | Container::Link | |
processArguments(S32 argc, const char **argv) | SimObject | [virtual] |
processDeleteNotifies() | SimObject | |
readObject(Stream *stream) | SimObject | [virtual] |
rebuildEmptyFlags() | TerrainBlock | |
receiveLMLighting | SceneObject | |
receiveSunLight | SceneObject | |
refillClipmap() | TerrainBlock | |
refreshMaterialLists() | TerrainBlock | |
registerCachedInterface(const char *type, const char *name, SimComponent *interfaceOwner, ComponentInterface *cinterface) | SimComponent | |
registerInterfaces(SimComponent *owner) | SimComponent | [inline, protected, virtual] |
registerLights(LightManager *lm, bool lightingScene) | SimObject | [inline, virtual] |
registerObject() | SimObject | |
registerObject(U32 id) | SimObject | |
registerObject(const char *name) | SimObject | |
registerObject(const char *name, U32 id) | SimObject | |
registerReference(SimObject **obj) | SimObject | |
registerUnCachedInterface(const char *type, const char *name, SimComponent *interfaceOwner, ComponentInterface *cinterface) | SimComponent | |
removeComponent(SimComponent *component) | SimComponent | [virtual] |
removeField(const char *in_pFieldname) | ConsoleObject | [protected, static] |
removeFieldFilter(const char *fieldName) | SimObject | |
removeFromScene() | SceneObject | |
removeFromSet(SimObjectId) | SimObject | |
removeFromSet(const char *) | SimObject | |
removeNotify(void *ptr, Notify::Type) | SimObject | |
renderObject(ObjectRenderInst *ri, BaseMatInstance *overrideMat) | TerrainBlock | [protected] |
resetRenderWorldBox() | SceneObject | [protected] |
resetWorldBox() | SceneObject | [protected] |
save(const char *filename) | TerrainBlock | |
SceneObject::save(const char *pcFilePath, bool bOnlySelected=false) | SimObject | [virtual] |
ScaleMask enum value | SceneObject | |
SceneObject() | SceneObject | |
SceneObjectMasks enum name | SceneObject | |
ScopeAlways enum value | NetObject | [protected] |
ScopeLocal enum value | NetObject | [protected] |
scopeObject(const Point3F &rootPosition, const F32 rootDistance, bool *zoneScopeState) | SceneObject | [virtual] |
scriptThis() | SceneObject | |
SelectedOnly enum value | SimObject | |
setAutoDelete(bool val) | SimObject | [inline] |
setBaseMaterial(U32 x, U32 y, U8 matGroup) | TerrainBlock | |
setBaseMaterials(S32 argc, const char *argv[]) | TerrainBlock | |
setCanSaveDynamicFields(bool bCanSave) | SimObject | [inline] |
setClass(void *obj, const char *data) | SimObject | [inline, protected, static] |
setClassNamespace(const char *classNamespace) | SimObject | |
setContainerSeqKey(const U32 key) | SceneObject | [inline, protected] |
setDataField(StringTableEntry slotName, const char *array, const char *value) | SimObject | |
setDataFieldType(const U32 fieldTypeId, StringTableEntry slotName, const char *array) | SimObject | |
setDataFieldType(const char *typeName, StringTableEntry slotName, const char *array) | SimObject | |
setDetailTexture(const FileName &newValue) | TerrainBlock | [inline] |
setEnabled(void *obj, const char *data) | SimComponent | [inline, static] |
setEnabled(const bool enabled) | SimComponent | [inline, virtual] |
setExpanded(bool exp) | SimObject | [inline] |
setField(const char *fieldName, const char *value) | ConsoleObject | [inline] |
setFile(Resource< TerrainFile > file) | TerrainBlock | |
setGlobalBounds() | SceneObject | [inline] |
setHeight(const Point2I &pos, F32 height) | TerrainBlock | |
setHidden(bool b) | SimObject | |
setId(SimObjectId id) | SimObject | |
setInternalName(const char *newname) | SimObject | |
setLastState(SceneState *state, U32 key) | SceneObject | [inline, protected] |
setLightingPlugin(SceneObjectLightingPlugin *plugin) | SceneObject | [inline] |
setLocked(bool b) | SimObject | |
setMaskBits(U32 orMask) | NetObject | |
setMaterial(S32 idx, const String &newValue) | TerrainBlock | |
setMaterialAlpha(const Point2I &pos, const U8 alphas[MaterialGroups]) | TerrainBlock | |
setModDynamicFields(bool dyn) | SimObject | [inline] |
setModStaticFields(bool sta) | SimObject | [inline] |
setMomentum(const Point3F &momentum) | SceneObject | [virtual] |
setOverrideMaterial(BaseMatInstance *overrideMaterial) | TerrainBlock | |
setPosition(const Point3F &pos) | SceneObject | |
setProtectedParent(void *obj, const char *data) | SimObject | [protected, static] |
setRenderTransform(const MatrixF &mat) | SceneObject | [virtual] |
setScale(const VectorF &scale) | SceneObject | [virtual] |
setScopeAlways() | NetObject | |
setSelected(bool sel) | SimObject | [inline] |
setSquareSize(S32 squareSize) | TerrainBlock | [inline] |
setSuperClass(void *obj, const char *data) | SimObject | [inline, protected, static] |
setSuperClassNamespace(const char *superClassNamespace) | SimObject | |
setTerrainFile(const FileName &newValue) | TerrainBlock | [inline] |
setTiling(bool tiling) | TerrainBlock | [inline] |
setTransform(const MatrixF &mat) | TerrainBlock | [protected, virtual] |
setTraversalState(TraversalState s) | SceneObject | [inline, protected] |
setVelocity(const Point3F &v) | SceneObject | [virtual] |
SimComponent() | SimComponent | |
SimComponentIterator typedef | SimComponent | [protected] |
SimObject(const U8 namespaceLinkMask=0) | SimObject | |
SimObjectNSLinkType enum name | SimObject | |
smSceneObjectAdd | SceneObject | [static] |
smUpdateSignal | TerrainBlock | [static] |
SquareMaxPoints enum value | TerrainBlock | |
tabComplete(const char *prevText, S32 baseLen, bool) | SimObject | |
TerrainBlock() | TerrainBlock | |
TerrainChangedMask enum value | TerrainBlock | |
texManagerCallback(GFXTexCallbackCode code, void *userData) | TerrainBlock | [static] |
transformModelview(const U32 portalIndex, const MatrixF &oldMV, MatrixF *newMV) | SceneObject | [protected, virtual] |
transformPosition(const U32 portalIndex, Point3F &point) | SceneObject | [protected, virtual] |
TraversalState enum name | SceneObject | |
unlink() | Container::Link | |
unlinkNamespaces() | SimObject | |
unpackEmptySquares() | TerrainBlock | |
unpackUpdate(NetConnection *conn, BitStream *stream) | TerrainBlock | [virtual] |
unregisterObject() | SimObject | |
unregisterReference(SimObject **obj) | SimObject | |
updateGrid(const Point2I &minPt, const Point2I &maxPt) | TerrainBlock | |
updateGridMaterials(const Point2I &minPt, const Point2I &maxPt) | TerrainBlock | |
UpdateMaskBits enum name | TerrainBlock | |
updateOpacity() | TerrainBlock | |
updateReflection() | SceneObject | [inline, virtual] |
useAdaptiveSelfIllumination | SceneObject | |
useCustomAmbientLighting | SceneObject | |
VisibilityMask enum value | TerrainBlock | |
Working enum value | SceneObject | |
write(Stream &stream, U32 tabStop, U32 flags=0) | SimObject | [virtual] |
writeField(StringTableEntry fieldname, const char *value) | SimObject | [virtual] |
writeFields(Stream &stream, U32 tabStop) | SimObject | [virtual] |
WriteFlags enum name | SimObject | |
writeObject(Stream *stream) | SimObject | [virtual] |
~ConsoleObject() | ConsoleObject | [virtual] |
~NetObject() | NetObject | |
~SceneObject() | SceneObject | [virtual] |
~SimComponent() | SimComponent | [virtual] |
~SimObject() | SimObject | [virtual] |
~TerrainBlock() | TerrainBlock | |