| buildPolyList(S32 objectDetail, AbstractPolyList *, U32 &surfaceKey, TSMaterialList *materials)=0 | TSShapeInstance::ObjectInstance | [pure virtual] |
| castRay(S32 objectDetail, const Point3F &start, const Point3F &end, RayInfo *, TSMaterialList *materials)=0 | TSShapeInstance::ObjectInstance | [pure virtual] |
| getFeatures(S32 objectDetail, const MatrixF &mat, const Point3F &n, ConvexFeature *, U32 &surfaceKey)=0 | TSShapeInstance::ObjectInstance | [pure virtual] |
| getTransform() | TSShapeInstance::ObjectInstance | [inline] |
| nodeIndex | TSShapeInstance::ObjectInstance | |
| render(S32 objectDetail, TSMaterialList *)=0 | TSShapeInstance::ObjectInstance | [pure virtual] |
| smTransforms | TSShapeInstance::ObjectInstance | [static] |
| support(S32 od, const Point3F &v, F32 *currMaxDP, Point3F *currSupport)=0 | TSShapeInstance::ObjectInstance | [pure virtual] |
| ~ObjectInstance() | TSShapeInstance::ObjectInstance | [inline, virtual] |