TSSortedMesh Member List

This is the complete list of members for TSSortedMesh, including all inherited members.

addToHull(U32 idx0, U32 idx1, U32 idx2)TSMesh
alwaysWriteDepthTSSortedMesh
assemble(bool skip)TSSortedMesh [virtual]
assembleMesh(U32 meshType, bool skip)TSMesh [static]
Billboard enum valueTSMesh
billboardAxisTSMesh
BillboardZAxis enum valueTSMesh
buildConvexHull()TSSortedMesh [virtual]
buildPolyList(S32 frame, AbstractPolyList *polyList, U32 &surfaceKey, TSMaterialList *materials)TSSortedMesh [virtual]
castRay(S32 frame, const Point3F &start, const Point3F &end, RayInfo *rayInfo, TSMaterialList *materials)TSSortedMesh [virtual]
clearFade()TSMesh [inline]
clearFlags(U32 flag)TSMesh [inline]
clustersTSSortedMesh
computeBounds()TSMesh
computeBounds(MatrixF &transform, Box3F &bounds, S32 frame=0, Point3F *center=NULL, F32 *radius=NULL)TSMesh [virtual]
computeBounds(Point3F *, S32 numVerts, MatrixF &transform, Box3F &bounds, Point3F *center, F32 *radius)TSMesh
convertToSingleStrip(S16 *primitiveDataIn, S32 *primitiveMatIn, S16 *indicesIn, S32 numPrimIn, S32 &numPrimOut, S32 &numIndicesOut, S32 *primitivesOut, S16 *indicesOut)TSMesh
convertToTris(S16 *primitiveDataIn, S32 *primitiveMatIn, S16 *indicesIn, S32 numPrimIn, S32 &numPrimOut, S32 &numIndicesOut, S32 *primitivesOut, S16 *indicesOut)TSMesh
createTangents()TSMesh
createVBIB()TSMesh
DecalMeshType enum valueTSMesh
decodeNormal(U8 ncode)TSMesh [inline]
disassemble()TSSortedMesh [virtual]
encodedNormsTSMesh
encodeNormal(const Point3F &normal)TSMesh
findTangent(U32 index1, U32 index2, U32 index3, Point3F *tan0, Point3F *tan1)TSMesh
firstTVertsTSSortedMesh
firstVertsTSSortedMesh
FlagMask enum valueTSMesh
getBounds()TSMesh [inline]
getCamTrans()TSMesh [inline, static]
getCenter()TSMesh [inline]
getFeatures(S32 frame, const MatrixF &, const VectorF &, ConvexFeature *, U32 &surfaceKey)TSMesh [virtual]
getFlags(U32 flag=0xFFFFFFFF)TSMesh [inline]
getMeshType()TSMesh [inline]
getNormals(S32 firstVert)TSMesh
getNumPolys()TSSortedMesh [virtual]
getOverrideFade()TSMesh [inline, static]
getRadius()TSMesh [inline]
getSharedData32(S32 parentMesh, S32 size, S32 **source, bool skip)TSMesh
getSharedData8(S32 parentMesh, S32 size, S8 **source, bool skip)TSMesh
getVertexBuffer()TSMesh [inline, virtual]
HasDetailTexture enum valueTSMesh
indicesTSMesh
initialTangentsTSMesh
leaveAsMultipleStrips(S16 *primitiveDataIn, S32 *primitiveMatIn, S16 *indicesIn, S32 numPrimIn, S32 &numPrimOut, S32 &numIndicesOut, S32 *primitivesOut, S16 *indicesOut)TSMesh
mBoundsTSMesh [protected]
mCenterTSMesh [protected]
mDynamicTSMesh [protected]
mergeBufferStartTSMesh
meshTypeTSMesh [protected]
mPBTSMesh [protected]
mRadiusTSMesh [protected]
mVBTSMesh [protected]
mVisibilityTSMesh [protected]
normsTSMesh
NullMeshType enum valueTSMesh
numFramesTSMesh
numMatFramesTSMesh
numVertsTSSortedMesh
overrideFadeValTSMesh [protected, static]
Parent typedefTSSortedMesh
parentMeshTSMesh
planeConstantsTSMesh
planeMaterialsTSMesh
planeNormalsTSMesh
planesPerFrameTSMesh
primitivesTSMesh
registerLightPlugin(TSMeshLightPlugin *mlp)TSMesh [static]
render(S32 frame, S32 matFrame, TSMaterialList *)TSSortedMesh [virtual]
TSMesh::render()TSMesh [virtual]
setCamTrans(const MatrixF &trans)TSMesh [inline, static]
setCubemap(GFXCubemap *cm)TSMesh [inline, static]
setFade(F32 fade)TSMesh [inline]
setFlags(U32 flag)TSMesh [inline]
setGlow(bool glow)TSMesh [inline, static]
setMaterial(S32 matIndex, TSMaterialList *)TSMesh [static]
setObject(SceneObject *obj)TSMesh [inline, static]
setOverrideFade(F32 fadeValue)TSMesh [inline, static]
setRefract(bool refract)TSMesh [inline, static]
setSceneState(SceneState *state)TSMesh [inline, static]
SkinMeshType enum valueTSMesh
smCamTransTSMesh [protected, static]
smCubemapTSMesh [protected, static]
smDataCopiedTSMesh [static]
smEncodedNormsListTSMesh [static]
smGlowPassTSMesh [protected, static]
smLightPluginTSMesh [protected, static]
smMinStripSizeTSMesh [static]
smNormsListTSMesh [static]
smObjectTSMesh [protected, static]
smRefractPassTSMesh [protected, static]
smSceneStateTSMesh [protected, static]
smTVertsListTSMesh [static]
smU8ToNormalTableTSMesh [static]
smUseEncodedNormalsTSMesh [static]
smUseOneStripTSMesh [static]
smUseTrianglesTSMesh [static]
smVertsListTSMesh [static]
SortedMeshType enum valueTSMesh
StandardMeshType enum valueTSMesh
startClusterTSSortedMesh
support(S32 frame, const Point3F &v, F32 *currMaxDP, Point3F *currSupport)TSMesh [virtual]
tangentsTSMesh
TSMesh()TSMesh [inline]
TSSortedMesh()TSSortedMesh [inline]
tvertsTSMesh
TypeMask enum valueTSMesh
unregisterLightPlugin(TSMeshLightPlugin *mlp)TSMesh [static]
UseEncodedNormals enum valueTSMesh
vertsTSMesh
vertsPerFrameTSMesh
VISIBILITY_EPSILONTSMesh [static]
~TSMesh()TSMesh [virtual]