TSSortedMesh Member ListThis is the complete list of members for TSSortedMesh, including all inherited members.
addToHull(U32 idx0, U32 idx1, U32 idx2) | TSMesh | |
alwaysWriteDepth | TSSortedMesh | |
assemble(bool skip) | TSSortedMesh | [virtual] |
assembleMesh(U32 meshType, bool skip) | TSMesh | [static] |
Billboard enum value | TSMesh | |
billboardAxis | TSMesh | |
BillboardZAxis enum value | TSMesh | |
buildConvexHull() | TSSortedMesh | [virtual] |
buildPolyList(S32 frame, AbstractPolyList *polyList, U32 &surfaceKey, TSMaterialList *materials) | TSSortedMesh | [virtual] |
castRay(S32 frame, const Point3F &start, const Point3F &end, RayInfo *rayInfo, TSMaterialList *materials) | TSSortedMesh | [virtual] |
clearFade() | TSMesh | [inline] |
clearFlags(U32 flag) | TSMesh | [inline] |
clusters | TSSortedMesh | |
computeBounds() | TSMesh | |
computeBounds(MatrixF &transform, Box3F &bounds, S32 frame=0, Point3F *center=NULL, F32 *radius=NULL) | TSMesh | [virtual] |
computeBounds(Point3F *, S32 numVerts, MatrixF &transform, Box3F &bounds, Point3F *center, F32 *radius) | TSMesh | |
convertToSingleStrip(S16 *primitiveDataIn, S32 *primitiveMatIn, S16 *indicesIn, S32 numPrimIn, S32 &numPrimOut, S32 &numIndicesOut, S32 *primitivesOut, S16 *indicesOut) | TSMesh | |
convertToTris(S16 *primitiveDataIn, S32 *primitiveMatIn, S16 *indicesIn, S32 numPrimIn, S32 &numPrimOut, S32 &numIndicesOut, S32 *primitivesOut, S16 *indicesOut) | TSMesh | |
createTangents() | TSMesh | |
createVBIB() | TSMesh | |
DecalMeshType enum value | TSMesh | |
decodeNormal(U8 ncode) | TSMesh | [inline] |
disassemble() | TSSortedMesh | [virtual] |
encodedNorms | TSMesh | |
encodeNormal(const Point3F &normal) | TSMesh | |
findTangent(U32 index1, U32 index2, U32 index3, Point3F *tan0, Point3F *tan1) | TSMesh | |
firstTVerts | TSSortedMesh | |
firstVerts | TSSortedMesh | |
FlagMask enum value | TSMesh | |
getBounds() | TSMesh | [inline] |
getCamTrans() | TSMesh | [inline, static] |
getCenter() | TSMesh | [inline] |
getFeatures(S32 frame, const MatrixF &, const VectorF &, ConvexFeature *, U32 &surfaceKey) | TSMesh | [virtual] |
getFlags(U32 flag=0xFFFFFFFF) | TSMesh | [inline] |
getMeshType() | TSMesh | [inline] |
getNormals(S32 firstVert) | TSMesh | |
getNumPolys() | TSSortedMesh | [virtual] |
getOverrideFade() | TSMesh | [inline, static] |
getRadius() | TSMesh | [inline] |
getSharedData32(S32 parentMesh, S32 size, S32 **source, bool skip) | TSMesh | |
getSharedData8(S32 parentMesh, S32 size, S8 **source, bool skip) | TSMesh | |
getVertexBuffer() | TSMesh | [inline, virtual] |
HasDetailTexture enum value | TSMesh | |
indices | TSMesh | |
initialTangents | TSMesh | |
leaveAsMultipleStrips(S16 *primitiveDataIn, S32 *primitiveMatIn, S16 *indicesIn, S32 numPrimIn, S32 &numPrimOut, S32 &numIndicesOut, S32 *primitivesOut, S16 *indicesOut) | TSMesh | |
mBounds | TSMesh | [protected] |
mCenter | TSMesh | [protected] |
mDynamic | TSMesh | [protected] |
mergeBufferStart | TSMesh | |
meshType | TSMesh | [protected] |
mPB | TSMesh | [protected] |
mRadius | TSMesh | [protected] |
mVB | TSMesh | [protected] |
mVisibility | TSMesh | [protected] |
norms | TSMesh | |
NullMeshType enum value | TSMesh | |
numFrames | TSMesh | |
numMatFrames | TSMesh | |
numVerts | TSSortedMesh | |
overrideFadeVal | TSMesh | [protected, static] |
Parent typedef | TSSortedMesh | |
parentMesh | TSMesh | |
planeConstants | TSMesh | |
planeMaterials | TSMesh | |
planeNormals | TSMesh | |
planesPerFrame | TSMesh | |
primitives | TSMesh | |
registerLightPlugin(TSMeshLightPlugin *mlp) | TSMesh | [static] |
render(S32 frame, S32 matFrame, TSMaterialList *) | TSSortedMesh | [virtual] |
TSMesh::render() | TSMesh | [virtual] |
setCamTrans(const MatrixF &trans) | TSMesh | [inline, static] |
setCubemap(GFXCubemap *cm) | TSMesh | [inline, static] |
setFade(F32 fade) | TSMesh | [inline] |
setFlags(U32 flag) | TSMesh | [inline] |
setGlow(bool glow) | TSMesh | [inline, static] |
setMaterial(S32 matIndex, TSMaterialList *) | TSMesh | [static] |
setObject(SceneObject *obj) | TSMesh | [inline, static] |
setOverrideFade(F32 fadeValue) | TSMesh | [inline, static] |
setRefract(bool refract) | TSMesh | [inline, static] |
setSceneState(SceneState *state) | TSMesh | [inline, static] |
SkinMeshType enum value | TSMesh | |
smCamTrans | TSMesh | [protected, static] |
smCubemap | TSMesh | [protected, static] |
smDataCopied | TSMesh | [static] |
smEncodedNormsList | TSMesh | [static] |
smGlowPass | TSMesh | [protected, static] |
smLightPlugin | TSMesh | [protected, static] |
smMinStripSize | TSMesh | [static] |
smNormsList | TSMesh | [static] |
smObject | TSMesh | [protected, static] |
smRefractPass | TSMesh | [protected, static] |
smSceneState | TSMesh | [protected, static] |
smTVertsList | TSMesh | [static] |
smU8ToNormalTable | TSMesh | [static] |
smUseEncodedNormals | TSMesh | [static] |
smUseOneStrip | TSMesh | [static] |
smUseTriangles | TSMesh | [static] |
smVertsList | TSMesh | [static] |
SortedMeshType enum value | TSMesh | |
StandardMeshType enum value | TSMesh | |
startCluster | TSSortedMesh | |
support(S32 frame, const Point3F &v, F32 *currMaxDP, Point3F *currSupport) | TSMesh | [virtual] |
tangents | TSMesh | |
TSMesh() | TSMesh | [inline] |
TSSortedMesh() | TSSortedMesh | [inline] |
tverts | TSMesh | |
TypeMask enum value | TSMesh | |
unregisterLightPlugin(TSMeshLightPlugin *mlp) | TSMesh | [static] |
UseEncodedNormals enum value | TSMesh | |
verts | TSMesh | |
vertsPerFrame | TSMesh | |
VISIBILITY_EPSILON | TSMesh | [static] |
~TSMesh() | TSMesh | [virtual] |
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