BaseMaterialInfo Struct Reference
#include <terrainEditor.h>
List of all members.
Public Attributes
StringTableEntry
mMaterialNames
[TerrainBlock::MaterialGroups]
U8
mBaseMaterials
[TerrainBlock::BlockSize *TerrainBlock::BlockSize]
Member Data Documentation
StringTableEntry
BaseMaterialInfo::mMaterialNames
[TerrainBlock::MaterialGroups]
U8
BaseMaterialInfo::mBaseMaterials
[TerrainBlock::BlockSize *TerrainBlock::BlockSize]