BaseMaterialInfo Struct Reference

#include <terrainEditor.h>

List of all members.

Public Attributes

StringTableEntry mMaterialNames [TerrainBlock::MaterialGroups]
U8 mBaseMaterials [TerrainBlock::BlockSize *TerrainBlock::BlockSize]


Member Data Documentation

StringTableEntry BaseMaterialInfo::mMaterialNames[TerrainBlock::MaterialGroups]

U8 BaseMaterialInfo::mBaseMaterials[TerrainBlock::BlockSize *TerrainBlock::BlockSize]