GFXPrimitive Struct Reference

#include <gfxStructs.h>

List of all members.

Public Member Functions

 GFXPrimitive ()
 how many vertices... (used for locking, we lock from minIndex to minIndex + numVertices)

Public Attributes

GFXPrimitiveType type
U32 minIndex
U32 startIndex
 minimal value we will see in the indices
U32 numPrimitives
 start of indices in buffer
U32 numVertices
 how many prims to render


Constructor & Destructor Documentation

GFXPrimitive::GFXPrimitive (  )  [inline]

how many vertices... (used for locking, we lock from minIndex to minIndex + numVertices)


Member Data Documentation

minimal value we will see in the indices

start of indices in buffer

how many prims to render