GuiGameListMenuCtrl::Row Struct Reference

#include <guiGameListMenuCtrl.h>

List of all members.


Detailed Description

Internal data representation of a single row in the control.


Public Attributes

StringTableEntry mLabel
 Text to display in the row as a label.
StringTableEntry mScriptCallback
 Script callback when row is activated.
S32 mIconIndex
 Index of the icon to display on the row (-1 = no icon).
S32 mHeightPad
 Extra amount to pad above this row.
bool mUseHighlightIcon
 Toggle the use of the highlight icon.
bool mEnabled
 If this row is enabled or not (grayed out).


Member Data Documentation

Text to display in the row as a label.

Script callback when row is activated.

Index of the icon to display on the row (-1 = no icon).

Extra amount to pad above this row.

Toggle the use of the highlight icon.

If this row is enabled or not (grayed out).