GuiTextEditCtrl Class Reference#include <guiTextEditCtrl.h>
Inheritance diagram for GuiTextEditCtrl: ![]()
Member Typedef Documentation
Constructor & Destructor Documentation
Member Function Documentation
Register dynamic fields in a subclass of ConsoleObject.
Reimplemented from GuiTextCtrl. Reimplemented in GuiConsoleEditCtrl, and GuiTextEditSliderCtrl.
Called when this object is asked to wake up returns true if it's actually awake at the end.
Reimplemented from GuiTextCtrl.
Get the contents of the control. dest should be of size GuiTextCtrl::MAX_STRING_LENGTH+1. Reimplemented in GuiTextEditSliderCtrl.
Reimplemented in GuiTextEditSliderCtrl.
Happens when a key is depressed.
Reimplemented from GuiControl. Reimplemented in GuiConsoleEditCtrl, and GuiTextEditSliderCtrl.
Called when this objects parent is resized.
Reimplemented from GuiContainer.
Do special pre-render processing.
Reimplemented from GuiTextCtrl. Reimplemented in GuiTextEditSliderCtrl. Called when this control is to render itself.
Reimplemented from GuiTextCtrl. Reimplemented in GuiTextEditSliderCtrl.
Member Data Documentation
If set, any non-ESC key is handled here or not at all.
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