MirrorSubObject Class Reference#include <mirrorSubObject.h>
Inheritance diagram for MirrorSubObject:
[legend]List of all members.
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Public Member Functions |
| MirrorSubObject () |
| ~MirrorSubObject () |
| DECLARE_CONOBJECT (MirrorSubObject) |
Static Public Member Functions |
static void | initPersistFields () |
| Register dynamic fields in a subclass of ConsoleObject.
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Public Attributes |
U32 | mDetailLevel |
U32 | mZone |
F32 | mAlphaLevel |
Point3F | mCentroid |
U32 | surfaceCount |
U32 | surfaceStart |
Protected Member Functions |
U32 | getSubObjectKey () const |
bool | _readISO (Stream &) |
bool | _writeISO (Stream &) const |
bool | renderDetailDependant () const |
U32 | getZone () const |
void | noteTransformChange () |
InteriorSubObject * | clone (InteriorInstance *) const |
void | renderObject (SceneState *, SceneRenderImage *) |
void | transformModelview (const U32, const MatrixF &, MatrixF *) |
| This is used by a portal controling object to transform the base-modelview used by the scenegraph for rendering to the modelview it needs to render correctly.
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void | transformPosition (const U32, Point3F &) |
| Used to tranform the position of a point based on a portal.
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bool | computeNewFrustum (const U32 portalIndex, const F64 *oldFrustum, const F64 nearPlane, const F64 farPlane, const RectI &oldViewport, F64 *newFrustum, RectI &newViewport, const bool flippedMatrix) |
| Returns a new view frustum for the portal.
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void | openPortal (const U32 portalIndex, SceneState *pCurrState, SceneState *pParentState) |
| Called before things are to be rendered from the portals point of view, to set up everything the portal needs to render correctly.
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void | closePortal (const U32 portalIndex, SceneState *pCurrState, SceneState *pParentState) |
| Called after rendering of a portal is complete, this resets the states the previous call to openPortal() changed.
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void | getWSPortalPlane (const U32 portalIndex, PlaneF *) |
| Returns the plane of the portal in world space.
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Private Types |
typedef InteriorSubObject | Parent |
Private Member Functions |
bool | isInitialized () const |
void | setupTransforms () |
Private Attributes |
bool | mInitialized |
GFXTexHandle * | mWhite |
MatrixF | mReflectionMatrix |
Member Typedef Documentation
Constructor & Destructor Documentation
MirrorSubObject::MirrorSubObject |
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MirrorSubObject::~MirrorSubObject |
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Member Function Documentation
bool MirrorSubObject::isInitialized |
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const [inline, private] |
void MirrorSubObject::setupTransforms |
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[private] |
U32 MirrorSubObject::getSubObjectKey |
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const [protected, virtual] |
bool MirrorSubObject::_readISO |
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Stream & |
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[protected, virtual] |
bool MirrorSubObject::_writeISO |
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Stream & |
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const [protected, virtual] |
bool MirrorSubObject::renderDetailDependant |
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const [protected, virtual] |
U32 MirrorSubObject::getZone |
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const [protected, virtual] |
void MirrorSubObject::noteTransformChange |
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[protected, virtual] |
void MirrorSubObject::renderObject |
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SceneState * |
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SceneRenderImage * |
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void MirrorSubObject::transformModelview |
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const |
U32, |
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const MatrixF & |
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MatrixF * |
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This is used by a portal controling object to transform the base-modelview used by the scenegraph for rendering to the modelview it needs to render correctly.
- See also:
- MirrorSubObject
- Parameters:
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| portalIndex | Index of portal in the list of portals controlled by the object. |
| oldMV | Current modelview matrix used by the SceneGraph (in) |
| newMV | New modelview to be used by the SceneGraph (out) |
Reimplemented from SceneObject.
void MirrorSubObject::transformPosition |
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U32, |
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Point3F & |
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Used to tranform the position of a point based on a portal.
- Parameters:
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| portalIndex | Index of a portal to transform by. |
| point | Point to transform. |
Reimplemented from SceneObject.
bool MirrorSubObject::computeNewFrustum |
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const U32 |
portalIndex, |
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const F64 * |
oldFrustum, |
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const F64 |
nearPlane, |
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const F64 |
farPlane, |
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const RectI & |
oldViewport, |
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F64 * |
newFrustum, |
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RectI & |
newViewport, |
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const bool |
flippedMatrix | |
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Returns a new view frustum for the portal.
- Parameters:
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| portalIndex | Which portal in the list of portals the object controls |
| oldFrustum | Current frustum. |
| nearPlane | Near clipping plane. |
| farPlane | Far clipping plane. |
| oldViewport | Current viewport. |
| newFrustum | New view frustum to use. (out) |
| newViewport | New viewport to use. (out) |
| flippedMatrix | Should the object should use a flipped matrix to calculate viewport and frustum? |
Reimplemented from SceneObject.
Called before things are to be rendered from the portals point of view, to set up everything the portal needs to render correctly.
- Parameters:
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| portalIndex | Index of portal to use. |
| pCurrState | Current SceneState |
| pParentState | SceneState used before this portal was activated |
Reimplemented from SceneObject.
Called after rendering of a portal is complete, this resets the states the previous call to openPortal() changed.
- Parameters:
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| portalIndex | Index of portal to use. |
| pCurrState | Current SceneState |
| pParentState | SceneState used before this portal was activated |
Reimplemented from SceneObject.
void MirrorSubObject::getWSPortalPlane |
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const U32 |
portalIndex, |
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PlaneF * |
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Returns the plane of the portal in world space.
- Parameters:
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| portalIndex | Index of portal to use. |
| plane | Plane of the portal in world space (out) |
Reimplemented from SceneObject.
static void MirrorSubObject::initPersistFields |
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Member Data Documentation
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