ProcessedDynamicLightMaterial Class Reference#include <processedDynamicLightMaterial.h>
Inheritance diagram for ProcessedDynamicLightMaterial: ![]() Detailed DescriptionThis processed material class is used for dynamic lighting.As such it contains only minimal modifications to the base ProcessedShaderMaterial class. Basically just sets the proper dynamic lighting features in addition to everything else we need.
Member Typedef Documentation
Reimplemented from ProcessedShaderMaterial.
Constructor & Destructor Documentation
Member Function Documentation
Fills in the GFXMaterialFeatureData for the given stage.
Reimplemented from ProcessedShaderMaterial.
Friends And Related Function Documentation
Member Data Documentation
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