SceneState
::
TransformPortal
SceneState::TransformPortal Struct Reference
#include <sceneState.h>
List of all members.
Detailed Description
Used to represent a portal which inserts a transformation into the scene.
Public Attributes
SceneObject
*
owner
U32
portalIndex
U32
globalZone
Point3F
traverseStart
bool
flipCull
Member Data Documentation
SceneObject
*
SceneState::TransformPortal::owner
U32
SceneState::TransformPortal::portalIndex
U32
SceneState::TransformPortal::globalZone
Point3F
SceneState::TransformPortal::traverseStart
bool
SceneState::TransformPortal::flipCull