SceneState
::
ZoneState
SceneState::ZoneState Struct Reference
#include <sceneState.h>
List of all members.
Public Attributes
bool
render
F64
frustum
[4]
Winding order is: left, right, bottom, top.
RectI
viewport
bool
clipPlanesValid
PlaneF
clipPlanes
[5]
Member Data Documentation
bool
SceneState::ZoneState::render
F64
SceneState::ZoneState::frustum
[4]
Winding order is: left, right, bottom, top.
RectI
SceneState::ZoneState::viewport
bool
SceneState::ZoneState::clipPlanesValid
PlaneF
SceneState::ZoneState::clipPlanes
[5]