SetHeightAction Class Reference

#include <terrainActions.h>

Inheritance diagram for SetHeightAction:

Inheritance graph
[legend]
List of all members.

Public Member Functions

 SetHeightAction (TerrainEditor *editor)
StringTableEntry getName ()
void process (Selection *sel, const Gui3DMouseEvent &event, bool selChanged, Type type)

Constructor & Destructor Documentation

SetHeightAction::SetHeightAction ( TerrainEditor editor  )  [inline]


Member Function Documentation

StringTableEntry SetHeightAction::getName (  )  [inline, virtual]

Implements TerrainAction.

void SetHeightAction::process ( Selection sel,
const Gui3DMouseEvent event,
bool  selChanged,
Type  type 
)