SFXXAudioVoice Class Reference#include <sfxXAudioVoice.h>
Inheritance diagram for SFXXAudioVoice: ![]()
Constructor & Destructor Documentation
Member Function Documentation
Is this a 3D positional voice.
Friends And Related Function Documentation
Member Data Documentation
The device that created us.
The XAudio voice.
The buffer we're currently playing.
Used to know what sounds need positional updates.
Since 3D sounds are pitch shifted for doppler effect we need to track the users base pitch.
This is how we track our status.
This event is tripped by the XAudio thread callback when a source finishes playback.
The cached X3DAudio emitter data.
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