sgLightObjectData Class Reference#include <sgLightObject.h>
Inheritance diagram for sgLightObjectData: ![]() Detailed DescriptionThe datablock class for sgUniversalStaticLight.
Member Typedef Documentation
Reimplemented from fxLightData.
Constructor & Destructor Documentation
Member Function Documentation
Register dynamic fields in a subclass of ConsoleObject.
Reimplemented from fxLightData.
Reimplemented from fxLightData.
Reimplemented from fxLightData.
Member Data DocumentationEnables static lighting (baked into light maps) instead of Torque's default dynamic lighting.
Turns this light into a spotlight (only works with static lights).
The spotlight spread angle.
Selects the lighting model. The default lighting model uses (rad^2 / dist^2) and creates a distinct drop off. The advanced lighting model uses (1 - (dist^2 / rad^2)) and creates gradual / global illumination feel (does not perform radiosity). Allows this light to illuminate dts objects.
|