Sim2DAudioEvent Class Reference

#include <gameConnectionEvents.h>

Inheritance diagram for Sim2DAudioEvent:

Inheritance graph
[legend]
List of all members.

Public Member Functions

 Sim2DAudioEvent (const SFXProfile *profile=NULL)
void pack (NetConnection *, BitStream *bstream)
void write (NetConnection *, BitStream *bstream)
void unpack (NetConnection *, BitStream *bstream)
void process (NetConnection *)
 DECLARE_CONOBJECT (Sim2DAudioEvent)

Private Attributes

const SFXProfilemProfile

Constructor & Destructor Documentation

Sim2DAudioEvent::Sim2DAudioEvent ( const SFXProfile profile = NULL  ) 


Member Function Documentation

void Sim2DAudioEvent::pack ( NetConnection ,
BitStream bstream 
) [virtual]

Implements NetEvent.

void Sim2DAudioEvent::write ( NetConnection ,
BitStream bstream 
) [virtual]

Implements NetEvent.

void Sim2DAudioEvent::unpack ( NetConnection ,
BitStream bstream 
) [virtual]

Implements NetEvent.

void Sim2DAudioEvent::process ( NetConnection  )  [virtual]

Implements NetEvent.

Sim2DAudioEvent::DECLARE_CONOBJECT ( Sim2DAudioEvent   ) 


Member Data Documentation