TerrainBlock::Material Struct Reference

#include <terrData.h>

List of all members.

Public Types

 Plain = 0
 Rotate = 1
 FlipX = 2
 FlipXRotate = 3
 FlipY = 4
 FlipYRotate = 5
 FlipXY = 6
 FlipXYRotate = 7
 RotateMask = 7
 Empty = 8
 Modified = BIT(7)
 PersistMask = BIT(7)
enum  Flags {
  Plain = 0,
  Rotate = 1,
  FlipX = 2,
  FlipXRotate = 3,
  FlipY = 4,
  FlipYRotate = 5,
  FlipXY = 6,
  FlipXYRotate = 7,
  RotateMask = 7,
  Empty = 8,
  Modified = BIT(7),
  PersistMask = BIT(7)
}

Public Attributes

U8 flags
U8 index


Member Enumeration Documentation

Enumerator:
Plain 
Rotate 
FlipX 
FlipXRotate 
FlipY 
FlipYRotate 
FlipXY 
FlipXYRotate 
RotateMask 
Empty 
Modified 
PersistMask 


Member Data Documentation