Table of Contents
- Rule based model configuration
- Software model concepts
- Implementing model rules in a plugin
- Building Play applications
- Building native software
- Features
- Supported languages
- Tool chain support
- Tool chain installation
- Native software model
- Parallel Compilation
- Building a library
- Building an executable
- Assembling or building dependents
- Tasks
- Finding out more about your project
- Language support
- Configuring the compiler, assembler and linker
- Windows Resources
- Library Dependencies
- Precompiled Headers
- Native Binary Variants
- Tool chains
- Visual Studio IDE integration
- CUnit support
- GoogleTest support
- Extending the software model