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Copyright © 2003-2009 ZeroC, Inc. |
Chapter 33
Asynchronous Programming
33.1 Chapter Overview
This chapter describes the asynchronous programming facilities in Ice. Section 33.2 gives a brief overview of the capabilities and demonstrates how to modify Slice definitions to enable asynchronous support in language mappings. The client-side facilities are presented in Section 33.3 and are followed by a discussion of the server-side facilities in Section 33.4.
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