Table of Contents Previous Next
Logo
Chapter 33
Copyright © 2003-2009 ZeroC, Inc.

Chapter 33 

Asynchronous Programming

33.1 Chapter Overview

This chapter describes the asynchronous programming facilities in Ice. Section 33.2 gives a brief overview of the capabilities and demonstrates how to modify Slice definitions to enable asynchronous support in language mappings. The client-side facilities are presented in Section 33.3 and are followed by a discussion of the server-side facilities in Section 33.4.
Table of Contents Previous Next
Logo