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Copyright © 2003-2010 ZeroC, Inc. |
Chapter 8
Server-Side Slice-to-C++ Mapping
8.1 Chapter Overview
In this chapter, we present the server-side Slice-to-C++ mapping (see Chapter 6 for the client-side mapping). Section 8.3 discusses how to initialize and finalize the server-side run time, sections 8.4 to 8.6 show how to implement interfaces and operations, and Section 8.7 discusses how to register objects with the server-side Ice run time. Finally, Section 8.8 shows how to implement operations asynchronously.
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