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java.lang.Objecthudson.model.AbstractDescribableImpl<ComputerLauncher>
hudson.slaves.ComputerLauncher
hudson.slaves.ComputerLauncherFilter
public abstract class ComputerLauncherFilter
ComputerLauncher
filter that can be used as a base class for decorators.
Using this class also protects you from method additions in ComputerLauncher
,
since these two classes are updated in sync.
SlaveComputer.grabLauncher(Node)
Nested Class Summary |
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Nested classes/interfaces inherited from interface hudson.ExtensionPoint |
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ExtensionPoint.LegacyInstancesAreScopedToHudson |
Field Summary | |
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protected ComputerLauncher |
core
|
Fields inherited from class hudson.slaves.ComputerLauncher |
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LIST |
Constructor Summary | |
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ComputerLauncherFilter(ComputerLauncher core)
|
Method Summary | |
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void |
afterDisconnect(SlaveComputer computer,
TaskListener listener)
Allows the ComputerLauncher to tidy-up after a disconnect. |
void |
beforeDisconnect(SlaveComputer computer,
TaskListener listener)
Allows the ComputerLauncher to prepare for a disconnect. |
ComputerLauncher |
getCore()
Returns the delegation target. |
Descriptor<ComputerLauncher> |
getDescriptor()
Gets the descriptor for this instance. |
boolean |
isLaunchSupported()
Returns true if this ComputerLauncher supports
programatic launch of the slave agent in the target Computer . |
void |
launch(SlaveComputer computer,
TaskListener listener)
Launches the slave agent for the given Computer . |
Methods inherited from class hudson.slaves.ComputerLauncher |
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afterDisconnect, beforeDisconnect, checkJavaVersion, launch |
Methods inherited from class java.lang.Object |
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clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
Field Detail |
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protected volatile ComputerLauncher core
Constructor Detail |
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public ComputerLauncherFilter(ComputerLauncher core)
Method Detail |
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public ComputerLauncher getCore()
public boolean isLaunchSupported()
ComputerLauncher
ComputerLauncher
supports
programatic launch of the slave agent in the target Computer
.
isLaunchSupported
in class ComputerLauncher
public void launch(SlaveComputer computer, TaskListener listener) throws IOException, InterruptedException
ComputerLauncher
Computer
.
If the slave agent is launched successfully, SlaveComputer.setChannel(InputStream, OutputStream, TaskListener, Channel.Listener)
should be invoked in the end to notify Hudson of the established connection.
The operation could also fail, in which case there's no need to make any callback notification,
(except to notify the user of the failure through StreamTaskListener
.)
Also note that the normal return of this method call does not necessarily signify a successful launch.
If someone programmatically calls this method and wants to find out if the launch was a success,
use Computer.isOnline()
at the end.
This method must operate synchronously. Asynchrony is provided by Computer.connect(boolean)
and
its correct operation depends on this.
launch
in class ComputerLauncher
listener
- The progress of the launch, as well as any error, should be sent to this listener.
IOException
- if the method throws an IOException
or InterruptedException
, the launch was considered
a failure and the stack trace is reported into the listener. This handling is just so that the implementation
of this method doesn't have to dilligently catch those exceptions.
InterruptedException
public void afterDisconnect(SlaveComputer computer, TaskListener listener)
ComputerLauncher
ComputerLauncher
to tidy-up after a disconnect.
This method is invoked after the Channel
to this computer is terminated.
Disconnect operation is performed asynchronously, so there's no guarantee
that the corresponding SlaveComputer
exists for the duration of the
operation.
afterDisconnect
in class ComputerLauncher
public void beforeDisconnect(SlaveComputer computer, TaskListener listener)
ComputerLauncher
ComputerLauncher
to prepare for a disconnect.
This method is invoked before the Channel
to this computer is terminated,
thus the channel is still accessible from SlaveComputer.getChannel()
.
If the channel is terminated unexpectedly, this method will not be invoked,
as the channel is already gone.
Disconnect operation is performed asynchronously, so there's no guarantee
that the corresponding SlaveComputer
exists for the duration of the
operation.
beforeDisconnect
in class ComputerLauncher
public Descriptor<ComputerLauncher> getDescriptor()
Describable
Descriptor
is a singleton for every concrete Describable
implementation, so if a.getClass()==b.getClass() then
a.getDescriptor()==b.getDescriptor() must hold.
getDescriptor
in interface Describable<ComputerLauncher>
getDescriptor
in class AbstractDescribableImpl<ComputerLauncher>
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