hudson.slaves
Class DelegatingComputerLauncher
java.lang.Object
hudson.model.AbstractDescribableImpl<ComputerLauncher>
hudson.slaves.ComputerLauncher
hudson.slaves.DelegatingComputerLauncher
- All Implemented Interfaces:
- ExtensionPoint, Describable<ComputerLauncher>
public abstract class DelegatingComputerLauncher
- extends ComputerLauncher
Convenient base implementation of ComputerLauncher
that allows
subtypes to perform some initialization (typically something cloud/v12n related
to power up the machine), then to delegate to another ComputerLauncher
to connect.
- Since:
- 1.382
- Author:
- Kohsuke Kawaguchi
Methods inherited from class java.lang.Object |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
launcher
protected ComputerLauncher launcher
DelegatingComputerLauncher
protected DelegatingComputerLauncher(ComputerLauncher launcher)
getLauncher
public ComputerLauncher getLauncher()
launch
public void launch(SlaveComputer computer,
TaskListener listener)
throws IOException,
InterruptedException
- Description copied from class:
ComputerLauncher
- Launches the slave agent for the given
Computer
.
If the slave agent is launched successfully, SlaveComputer.setChannel(InputStream, OutputStream, TaskListener, Channel.Listener)
should be invoked in the end to notify Hudson of the established connection.
The operation could also fail, in which case there's no need to make any callback notification,
(except to notify the user of the failure through StreamTaskListener
.)
Also note that the normal return of this method call does not necessarily signify a successful launch.
If someone programmatically calls this method and wants to find out if the launch was a success,
use Computer.isOnline()
at the end.
This method must operate synchronously. Asynchrony is provided by Computer.connect(boolean)
and
its correct operation depends on this.
- Overrides:
launch
in class ComputerLauncher
listener
- The progress of the launch, as well as any error, should be sent to this listener.
- Throws:
IOException
- if the method throws an IOException
or InterruptedException
, the launch was considered
a failure and the stack trace is reported into the listener. This handling is just so that the implementation
of this method doesn't have to dilligently catch those exceptions.
InterruptedException
afterDisconnect
public void afterDisconnect(SlaveComputer computer,
TaskListener listener)
- Description copied from class:
ComputerLauncher
- Allows the
ComputerLauncher
to tidy-up after a disconnect.
This method is invoked after the Channel
to this computer is terminated.
Disconnect operation is performed asynchronously, so there's no guarantee
that the corresponding SlaveComputer
exists for the duration of the
operation.
- Overrides:
afterDisconnect
in class ComputerLauncher
beforeDisconnect
public void beforeDisconnect(SlaveComputer computer,
TaskListener listener)
- Description copied from class:
ComputerLauncher
- Allows the
ComputerLauncher
to prepare for a disconnect.
This method is invoked before the Channel
to this computer is terminated,
thus the channel is still accessible from SlaveComputer.getChannel()
.
If the channel is terminated unexpectedly, this method will not be invoked,
as the channel is already gone.
Disconnect operation is performed asynchronously, so there's no guarantee
that the corresponding SlaveComputer
exists for the duration of the
operation.
- Overrides:
beforeDisconnect
in class ComputerLauncher
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