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WebView instances.Wedge usage.WebView implementation for Windows.NamespaceContext which provides an XML
Namespace context necessary for parsing WMS documents, such as a WMS Capabilities document.WorldWindow class.WorldWindowGLCanvas for a specified GLDrawable.
WorldWindowGLCanvas is a heavyweight AWT component for displaying World Wind Models (globe and
layers).WorldWindowGLCanvas on the default graphics device.
WorldWindowGLCanvas on the default graphics device and shares graphics resources
with another WorldWindow.
WorldWindowGLCanvas on a specified graphics device and shares graphics resources
with another WorldWindow.
WorldWindowGLCanvas on a specified device with the specified capabilities and
shares graphics resources with another WorldWindow.
WorldWindowGLCanvas is a lightweight Swing component for displaying World Wind Models (globe and
layers).WorldWindowGLCanvas window on the default graphics device.
WorldWindowGLJPanel on the default graphics device and shares graphics resources
with another WorldWindow.
WorldWindowGLJPanel that shares graphics resources with another
WorldWindow and whose capabilities are chosen via a specified GLCapabilities object and a
GLCapabilitiesChooser.
WorldWindow interface.ByteBuffer with a BufferWrapper according to the specified primitive dataType and
byteOrder.
ByteBuffer with a BufferWrapper according to the specified primitive dataType.
ByteBuffer with a BufferWrapper according to the specified parameters.
File in the given format.
File in the given format.
Exportable object to the document.
Exportable object to the document.
Exportable objects to the document.
Exportable objects to the document.
String to a text file.
Buffer methods, all static.WorldWindow methods are delegated.
WorldWindow methods are delegated.
WorldWindow this controller listens to for select events and property change events.
WorldWindow in a Java Applet and interact with the
WorldWindow through JavaScript code running in the browser.WorldWindow in a Java Applet.WWObject functionality.WWObjectImpl.
BufferedImage.AVKey.PIXELS, AVKey.INSET_PIXELS, or AVKey.FRACTION
to the corresponding KML unit string ("pixels", "insetPixels", or "fraction").
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