MediaWiki
REL1_20
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00001 <?php 00027 class MWCryptRand { 00028 00032 const MIN_ITERATIONS = 1000; 00033 00040 const MSEC_PER_BYTE = 0.5; 00041 00045 protected static $singleton = null; 00046 00050 protected $algo = null; 00051 00055 protected $hashLength = null; 00056 00061 protected $strong = null; 00062 00066 protected function initialRandomState() { 00067 // $_SERVER contains a variety of unstable user and system specific information 00068 // It'll vary a little with each page, and vary even more with separate users 00069 // It'll also vary slightly across different machines 00070 $state = serialize( $_SERVER ); 00071 00072 // To try vary the system information of the state a bit more 00073 // by including the system's hostname into the state 00074 $state .= wfHostname(); 00075 00076 // Try to gather a little entropy from the different php rand sources 00077 $state .= rand() . uniqid( mt_rand(), true ); 00078 00079 // Include some information about the filesystem's current state in the random state 00080 $files = array(); 00081 00082 // We know this file is here so grab some info about ourself 00083 $files[] = __FILE__; 00084 00085 // We must also have a parent folder, and with the usual file structure, a grandparent 00086 $files[] = __DIR__; 00087 $files[] = dirname( __DIR__ ); 00088 00089 // The config file is likely the most often edited file we know should be around 00090 // so include its stat info into the state. 00091 // The constant with its location will almost always be defined, as WebStart.php defines 00092 // MW_CONFIG_FILE to $IP/LocalSettings.php unless being configured with MW_CONFIG_CALLBACK (eg. the installer) 00093 if ( defined( 'MW_CONFIG_FILE' ) ) { 00094 $files[] = MW_CONFIG_FILE; 00095 } 00096 00097 foreach ( $files as $file ) { 00098 wfSuppressWarnings(); 00099 $stat = stat( $file ); 00100 wfRestoreWarnings(); 00101 if ( $stat ) { 00102 // stat() duplicates data into numeric and string keys so kill off all the numeric ones 00103 foreach ( $stat as $k => $v ) { 00104 if ( is_numeric( $k ) ) { 00105 unset( $k ); 00106 } 00107 } 00108 // The absolute filename itself will differ from install to install so don't leave it out 00109 $state .= realpath( $file ); 00110 $state .= implode( '', $stat ); 00111 } else { 00112 // The fact that the file isn't there is worth at least a 00113 // minuscule amount of entropy. 00114 $state .= '0'; 00115 } 00116 } 00117 00118 // Try and make this a little more unstable by including the varying process 00119 // id of the php process we are running inside of if we are able to access it 00120 if ( function_exists( 'getmypid' ) ) { 00121 $state .= getmypid(); 00122 } 00123 00124 // If available try to increase the instability of the data by throwing in 00125 // the precise amount of memory that we happen to be using at the moment. 00126 if ( function_exists( 'memory_get_usage' ) ) { 00127 $state .= memory_get_usage( true ); 00128 } 00129 00130 // It's mostly worthless but throw the wiki's id into the data for a little more variance 00131 $state .= wfWikiID(); 00132 00133 // If we have a secret key or proxy key set then throw it into the state as well 00134 global $wgSecretKey, $wgProxyKey; 00135 if ( $wgSecretKey ) { 00136 $state .= $wgSecretKey; 00137 } elseif ( $wgProxyKey ) { 00138 $state .= $wgProxyKey; 00139 } 00140 00141 return $state; 00142 } 00143 00151 protected function driftHash( $data ) { 00152 // Minimum number of iterations (to avoid slow operations causing the loop to gather little entropy) 00153 $minIterations = self::MIN_ITERATIONS; 00154 // Duration of time to spend doing calculations (in seconds) 00155 $duration = ( self::MSEC_PER_BYTE / 1000 ) * $this->hashLength(); 00156 // Create a buffer to use to trigger memory operations 00157 $bufLength = 10000000; 00158 $buffer = str_repeat( ' ', $bufLength ); 00159 $bufPos = 0; 00160 00161 // Iterate for $duration seconds or at least $minIerations number of iterations 00162 $iterations = 0; 00163 $startTime = microtime( true ); 00164 $currentTime = $startTime; 00165 while ( $iterations < $minIterations || $currentTime - $startTime < $duration ) { 00166 // Trigger some memory writing to trigger some bus activity 00167 // This may create variance in the time between iterations 00168 $bufPos = ( $bufPos + 13 ) % $bufLength; 00169 $buffer[$bufPos] = ' '; 00170 // Add the drift between this iteration and the last in as entropy 00171 $nextTime = microtime( true ); 00172 $delta = (int)( ( $nextTime - $currentTime ) * 1000000 ); 00173 $data .= $delta; 00174 // Every 100 iterations hash the data and entropy 00175 if ( $iterations % 100 === 0 ) { 00176 $data = sha1( $data ); 00177 } 00178 $currentTime = $nextTime; 00179 $iterations++; 00180 } 00181 $timeTaken = $currentTime - $startTime; 00182 $data = $this->hash( $data ); 00183 00184 wfDebug( __METHOD__ . ": Clock drift calculation " . 00185 "(time-taken=" . ( $timeTaken * 1000 ) . "ms, " . 00186 "iterations=$iterations, " . 00187 "time-per-iteration=" . ( $timeTaken / $iterations * 1e6 ) . "us)\n" ); 00188 return $data; 00189 } 00190 00195 protected function randomState() { 00196 static $state = null; 00197 if ( is_null( $state ) ) { 00198 // Initialize the state with whatever unstable data we can find 00199 // It's important that this data is hashed right afterwards to prevent 00200 // it from being leaked into the output stream 00201 $state = $this->hash( $this->initialRandomState() ); 00202 } 00203 // Generate a new random state based on the initial random state or previous 00204 // random state by combining it with clock drift 00205 $state = $this->driftHash( $state ); 00206 return $state; 00207 } 00208 00214 protected function hashAlgo() { 00215 if ( !is_null( $this->algo ) ) { 00216 return $this->algo; 00217 } 00218 00219 $algos = hash_algos(); 00220 $preference = array( 'whirlpool', 'sha256', 'sha1', 'md5' ); 00221 00222 foreach ( $preference as $algorithm ) { 00223 if ( in_array( $algorithm, $algos ) ) { 00224 $this->algo = $algorithm; 00225 wfDebug( __METHOD__ . ": Using the {$this->algo} hash algorithm.\n" ); 00226 return $this->algo; 00227 } 00228 } 00229 00230 // We only reach here if no acceptable hash is found in the list, this should 00231 // be a technical impossibility since most of php's hash list is fixed and 00232 // some of the ones we list are available as their own native functions 00233 // But since we already require at least 5.2 and hash() was default in 00234 // 5.1.2 we don't bother falling back to methods like sha1 and md5. 00235 throw new MWException( "Could not find an acceptable hashing function in hash_algos()" ); 00236 } 00237 00244 protected function hashLength() { 00245 if ( is_null( $this->hashLength ) ) { 00246 $this->hashLength = strlen( $this->hash( '' ) ); 00247 } 00248 return $this->hashLength; 00249 } 00250 00258 protected function hash( $data ) { 00259 return hash( $this->hashAlgo(), $data, true ); 00260 } 00261 00270 protected function hmac( $data, $key ) { 00271 return hash_hmac( $this->hashAlgo(), $data, $key, true ); 00272 } 00273 00277 public function realWasStrong() { 00278 if ( is_null( $this->strong ) ) { 00279 throw new MWException( __METHOD__ . ' called before generation of random data' ); 00280 } 00281 return $this->strong; 00282 } 00283 00287 public function realGenerate( $bytes, $forceStrong = false ) { 00288 wfProfileIn( __METHOD__ ); 00289 00290 wfDebug( __METHOD__ . ": Generating cryptographic random bytes for " . wfGetAllCallers( 5 ) . "\n" ); 00291 00292 $bytes = floor( $bytes ); 00293 static $buffer = ''; 00294 if ( is_null( $this->strong ) ) { 00295 // Set strength to false initially until we know what source data is coming from 00296 $this->strong = true; 00297 } 00298 00299 if ( strlen( $buffer ) < $bytes ) { 00300 // If available make use of mcrypt_create_iv URANDOM source to generate randomness 00301 // On unix-like systems this reads from /dev/urandom but does it without any buffering 00302 // and bypasses openbasedir restrictions, so it's preferable to reading directly 00303 // On Windows starting in PHP 5.3.0 Windows' native CryptGenRandom is used to generate 00304 // entropy so this is also preferable to just trying to read urandom because it may work 00305 // on Windows systems as well. 00306 if ( function_exists( 'mcrypt_create_iv' ) ) { 00307 wfProfileIn( __METHOD__ . '-mcrypt' ); 00308 $rem = $bytes - strlen( $buffer ); 00309 $iv = mcrypt_create_iv( $rem, MCRYPT_DEV_URANDOM ); 00310 if ( $iv === false ) { 00311 wfDebug( __METHOD__ . ": mcrypt_create_iv returned false.\n" ); 00312 } else { 00313 $buffer .= $iv; 00314 wfDebug( __METHOD__ . ": mcrypt_create_iv generated " . strlen( $iv ) . " bytes of randomness.\n" ); 00315 } 00316 wfProfileOut( __METHOD__ . '-mcrypt' ); 00317 } 00318 } 00319 00320 if ( strlen( $buffer ) < $bytes ) { 00321 // If available make use of openssl's random_pseudo_bytes method to attempt to generate randomness. 00322 // However don't do this on Windows with PHP < 5.3.4 due to a bug: 00323 // http://stackoverflow.com/questions/1940168/openssl-random-pseudo-bytes-is-slow-php 00324 // http://git.php.net/?p=php-src.git;a=commitdiff;h=cd62a70863c261b07f6dadedad9464f7e213cad5 00325 if ( function_exists( 'openssl_random_pseudo_bytes' ) 00326 && ( !wfIsWindows() || version_compare( PHP_VERSION, '5.3.4', '>=' ) ) 00327 ) { 00328 wfProfileIn( __METHOD__ . '-openssl' ); 00329 $rem = $bytes - strlen( $buffer ); 00330 $openssl_bytes = openssl_random_pseudo_bytes( $rem, $openssl_strong ); 00331 if ( $openssl_bytes === false ) { 00332 wfDebug( __METHOD__ . ": openssl_random_pseudo_bytes returned false.\n" ); 00333 } else { 00334 $buffer .= $openssl_bytes; 00335 wfDebug( __METHOD__ . ": openssl_random_pseudo_bytes generated " . strlen( $openssl_bytes ) . " bytes of " . ( $openssl_strong ? "strong" : "weak" ) . " randomness.\n" ); 00336 } 00337 if ( strlen( $buffer ) >= $bytes ) { 00338 // openssl tells us if the random source was strong, if some of our data was generated 00339 // using it use it's say on whether the randomness is strong 00340 $this->strong = !!$openssl_strong; 00341 } 00342 wfProfileOut( __METHOD__ . '-openssl' ); 00343 } 00344 } 00345 00346 // Only read from urandom if we can control the buffer size or were passed forceStrong 00347 if ( strlen( $buffer ) < $bytes && ( function_exists( 'stream_set_read_buffer' ) || $forceStrong ) ) { 00348 wfProfileIn( __METHOD__ . '-fopen-urandom' ); 00349 $rem = $bytes - strlen( $buffer ); 00350 if ( !function_exists( 'stream_set_read_buffer' ) && $forceStrong ) { 00351 wfDebug( __METHOD__ . ": Was forced to read from /dev/urandom without control over the buffer size.\n" ); 00352 } 00353 // /dev/urandom is generally considered the best possible commonly 00354 // available random source, and is available on most *nix systems. 00355 wfSuppressWarnings(); 00356 $urandom = fopen( "/dev/urandom", "rb" ); 00357 wfRestoreWarnings(); 00358 00359 // Attempt to read all our random data from urandom 00360 // php's fread always does buffered reads based on the stream's chunk_size 00361 // so in reality it will usually read more than the amount of data we're 00362 // asked for and not storing that risks depleting the system's random pool. 00363 // If stream_set_read_buffer is available set the chunk_size to the amount 00364 // of data we need. Otherwise read 8k, php's default chunk_size. 00365 if ( $urandom ) { 00366 // php's default chunk_size is 8k 00367 $chunk_size = 1024 * 8; 00368 if ( function_exists( 'stream_set_read_buffer' ) ) { 00369 // If possible set the chunk_size to the amount of data we need 00370 stream_set_read_buffer( $urandom, $rem ); 00371 $chunk_size = $rem; 00372 } 00373 $random_bytes = fread( $urandom, max( $chunk_size, $rem ) ); 00374 $buffer .= $random_bytes; 00375 fclose( $urandom ); 00376 wfDebug( __METHOD__ . ": /dev/urandom generated " . strlen( $random_bytes ) . " bytes of randomness.\n" ); 00377 if ( strlen( $buffer ) >= $bytes ) { 00378 // urandom is always strong, set to true if all our data was generated using it 00379 $this->strong = true; 00380 } 00381 } else { 00382 wfDebug( __METHOD__ . ": /dev/urandom could not be opened.\n" ); 00383 } 00384 wfProfileOut( __METHOD__ . '-fopen-urandom' ); 00385 } 00386 00387 // If we cannot use or generate enough data from a secure source 00388 // use this loop to generate a good set of pseudo random data. 00389 // This works by initializing a random state using a pile of unstable data 00390 // and continually shoving it through a hash along with a variable salt. 00391 // We hash the random state with more salt to avoid the state from leaking 00392 // out and being used to predict the /randomness/ that follows. 00393 if ( strlen( $buffer ) < $bytes ) { 00394 wfDebug( __METHOD__ . ": Falling back to using a pseudo random state to generate randomness.\n" ); 00395 } 00396 while ( strlen( $buffer ) < $bytes ) { 00397 wfProfileIn( __METHOD__ . '-fallback' ); 00398 $buffer .= $this->hmac( $this->randomState(), mt_rand() ); 00399 // This code is never really cryptographically strong, if we use it 00400 // at all, then set strong to false. 00401 $this->strong = false; 00402 wfProfileOut( __METHOD__ . '-fallback' ); 00403 } 00404 00405 // Once the buffer has been filled up with enough random data to fulfill 00406 // the request shift off enough data to handle the request and leave the 00407 // unused portion left inside the buffer for the next request for random data 00408 $generated = substr( $buffer, 0, $bytes ); 00409 $buffer = substr( $buffer, $bytes ); 00410 00411 wfDebug( __METHOD__ . ": " . strlen( $buffer ) . " bytes of randomness leftover in the buffer.\n" ); 00412 00413 wfProfileOut( __METHOD__ ); 00414 return $generated; 00415 } 00416 00420 public function realGenerateHex( $chars, $forceStrong = false ) { 00421 // hex strings are 2x the length of raw binary so we divide the length in half 00422 // odd numbers will result in a .5 that leads the generate() being 1 character 00423 // short, so we use ceil() to ensure that we always have enough bytes 00424 $bytes = ceil( $chars / 2 ); 00425 // Generate the data and then convert it to a hex string 00426 $hex = bin2hex( $this->generate( $bytes, $forceStrong ) ); 00427 // A bit of paranoia here, the caller asked for a specific length of string 00428 // here, and it's possible (eg when given an odd number) that we may actually 00429 // have at least 1 char more than they asked for. Just in case they made this 00430 // call intending to insert it into a database that does truncation we don't 00431 // want to give them too much and end up with their database and their live 00432 // code having two different values because part of what we gave them is truncated 00433 // hence, we strip out any run of characters longer than what we were asked for. 00434 return substr( $hex, 0, $chars ); 00435 } 00436 00443 protected static function singleton() { 00444 if ( is_null( self::$singleton ) ) { 00445 self::$singleton = new self; 00446 } 00447 return self::$singleton; 00448 } 00449 00457 public static function wasStrong() { 00458 return self::singleton()->realWasStrong(); 00459 } 00460 00473 public static function generate( $bytes, $forceStrong = false ) { 00474 return self::singleton()->realGenerate( $bytes, $forceStrong ); 00475 } 00476 00489 public static function generateHex( $chars, $forceStrong = false ) { 00490 return self::singleton()->realGenerateHex( $chars, $forceStrong ); 00491 } 00492 00493 }