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quadFilters — Property in class org.papervision3d.render.QuadrantRenderEngine
quadrant — Property in class org.papervision3d.core.render.command.RenderableListItem
Reference to the last quadrant used by the drawing primitive.
QuadrantFilter — Class in package org.papervision3d.core.render.filter
Splits all intersecting triangles
QuadrantFilter(maxdelay) — Constructor in class org.papervision3d.core.render.filter.QuadrantFilter
Creates a new QuadrantFilter object.
QuadrantRenderEngine — Class in package org.papervision3d.render
BasicRenderEngine links Viewport3Ds, Scene3D, and Camera3Ds together by gathering in all of their data, rendering the data, then calling the necessary functions to update from the rendered data
QuadrantRenderEngine(type) — Constructor in class org.papervision3d.render.QuadrantRenderEngine
Creates and prepares all the objects and events needed for rendering
quadrantTree — Property in class org.papervision3d.core.render.data.RenderSessionData
QuadrantZFilter — Class in package org.papervision3d.core.render.filter
Corrects triangle z-sorting
QuadrantZFilter(maxdelay) — Constructor in class org.papervision3d.core.render.filter.QuadrantZFilter
Creates a new QuadrantZFilter object.
QUAD_SPLIT_FILTER — Static property in class org.papervision3d.render.QuadrantRenderEngine
quadTree — Property in class org.papervision3d.render.QuadrantRenderEngine
QuadTree — Final class in package org.papervision3d.core.render.data
Quadrant tree for storing drawing primitives
QuadTreeNode — Final class in package org.papervision3d.core.render.data
Quadrant tree node
QuadTreeNode(xdiv, ydiv, width, height, level, parent:org.papervision3d.core.render.data:QuadTreeNode, maxLevel) — Constructor in class org.papervision3d.core.render.data.QuadTreeNode
Creates a new PrimitiveQuadrantTreeNode object.
quarter(focus) — Method in class org.papervision3d.core.render.command.RenderableListItem
quarter(focus) — Method in class org.papervision3d.core.render.command.RenderTriangle
quarterFaces() — Method in class org.papervision3d.core.geom.TriangleMesh3D
Divides all faces into 4.
Quaternion — Class in package org.papervision3d.core.math
Quaternion(x, y, z, w) — Constructor in class org.papervision3d.core.math.Quaternion
constructor.
quaternion2matrix(x, y, z, w, targetmatrix:org.papervision3d.core.math:Matrix3D) — Static method in class org.papervision3d.core.math.Matrix3D
_queuedMaterials — Property in class org.papervision3d.objects.parsers.DAE
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