Packageorg.papervision3d.materials
Classpublic class BitmapAssetMaterial
InheritanceBitmapAssetMaterial Inheritance BitmapMaterial Inheritance TriangleMaterial Inheritance MaterialObject3D Inheritance flash.events.EventDispatcher
ImplementsITriangleDrawer

The BitmapAssetMaterial class creates a texture from a Bitmap library symbol. Materials collects data about how objects appear when rendered.



Public Properties
 PropertyDefined by
 InheritedAUTO_MIP_MAPPING : Boolean = false
[static] Indicates if mip mapping is forced.
BitmapMaterial
 Inheritedbaked : Boolean = false
A Boolean value that determines whether the texture is cached, i.e.
MaterialObject3D
 Inheritedbitmap : BitmapData
A transparent or opaque BitmapData texture.
MaterialObject3D
 InheritedDEBUG : MaterialObject3D
[static]
MaterialObject3D
 InheritedDEBUG_COLOR : int = 0xFF00FF
[static] Color used for DEBUG material.
MaterialObject3D
 InheritedDEFAULT : MaterialObject3D
[static] Returns a MaterialObject3D object with the default magenta wireframe values.
MaterialObject3D
 InheritedDEFAULT_COLOR : int = 0x000000
[static] Color used for DEFAULT material.
MaterialObject3D
 InheriteddoubleSided : Boolean
A Boolean value that indicates whether the faces are double sided.
MaterialObject3D
 InheritedfillAlpha : Number = 0
An 8-bit alpha value fill the faces with.
MaterialObject3D
 InheritedfillColor : Number
A RGB color value to fill the faces with.
MaterialObject3D
 InheritedheightOffset : Number = 0
Holds the original size of the bitmap before it was resized by Automip mapping
MaterialObject3D
 Inheritedid : Number
[internal-use] [read-only] Unique id of this instance.
MaterialObject3D
 Inheritedinteractive : Boolean = false
Defines if this material will be interactive
MaterialObject3D
 Inheritedinvisible : Boolean = false
A Boolean value that indicates whether the faces are invisible (not drawn).
MaterialObject3D
 InheritedlineAlpha : Number = 0
An 8-bit alpha value for the faces outline.
MaterialObject3D
 InheritedlineColor : Number
A RGB color value to draw the faces outline.
MaterialObject3D
 InheritedlineThickness : Number = 1
An value for the thickness of the faces line.
MaterialObject3D
 InheritedmaxU : Number
Internal use
MaterialObject3D
 InheritedmaxV : Number
Internal use
MaterialObject3D
 InheritedminimumRenderSize : Number = 4
BitmapMaterial
 InheritedMIP_MAP_DEPTH : Number = 8
[static] Levels of mip mapping to force.
BitmapMaterial
 Inheritedname : String
The name of the material.
MaterialObject3D
 InheritedoneSide : Boolean = true
A Boolean value that indicates whether the faces are single sided.
MaterialObject3D
 Inheritedopposite : Boolean = false
A Boolean value that indicates whether the face is flipped.
MaterialObject3D
 InheritedpixelPrecision : int
BitmapMaterial
 Inheritedprecise : Boolean
BitmapMaterial
 Inheritedprecision : int
BitmapMaterial
 InheritedprecisionMode : int
Precision mode indicates how triangles are created for precise texture render.
BitmapMaterial
 Inheritedsmooth : Boolean = false
A Boolean value that determines whether the BitmapData texture is smoothed when rendered.
MaterialObject3D
  texture : Object
A texture object.
BitmapAssetMaterial
 Inheritedtiled : Boolean = false
A Boolean value that determines whether the texture is tiled when rendered.
MaterialObject3D
 InheriteduvMatrices : Dictionary
BitmapMaterial
 InheritedwidthOffset : Number = 0
Holds the original size of the bitmap before it was resized by Automip mapping
MaterialObject3D
Protected Properties
 PropertyDefined by
 Inheritedax : Number
BitmapMaterial
 Inheriteday : Number
BitmapMaterial
 Inheritedaz : Number
BitmapMaterial
 Inheritedbx : Number
BitmapMaterial
 Inheritedby : Number
BitmapMaterial
 Inheritedbz : Number
BitmapMaterial
 InheritedcullRect : Rectangle
BitmapMaterial
 Inheritedcx : Number
BitmapMaterial
 Inheritedcy : Number
BitmapMaterial
 Inheritedcz : Number
BitmapMaterial
 Inheriteddabx : Number
BitmapMaterial
 Inheriteddaby : Number
BitmapMaterial
 Inheriteddbcx : Number
BitmapMaterial
 Inheriteddbcy : Number
BitmapMaterial
 Inheriteddcax : Number
BitmapMaterial
 Inheriteddcay : Number
BitmapMaterial
 Inheriteddmax : Number
BitmapMaterial
 Inheriteddsab : Number
BitmapMaterial
 Inheriteddsbc : Number
BitmapMaterial
 Inheriteddsca : Number
BitmapMaterial
 Inheritedfaz : Number
BitmapMaterial
 Inheritedfbz : Number
BitmapMaterial
 Inheritedfcz : Number
BitmapMaterial
 Inheritedfocus : Number = 200
BitmapMaterial
 InheritedhitRect : Rectangle
[static]
BitmapMaterial
 Inheritedmabx : Number
BitmapMaterial
 Inheritedmaby : Number
BitmapMaterial
 Inheritedmabz : Number
BitmapMaterial
 Inheritedmbcx : Number
BitmapMaterial
 Inheritedmbcy : Number
BitmapMaterial
 Inheritedmbcz : Number
BitmapMaterial
 Inheritedmcax : Number
BitmapMaterial
 Inheritedmcay : Number
BitmapMaterial
 Inheritedmcaz : Number
BitmapMaterial
 Inheritedobjects : Dictionary
Inventory of registered objects
MaterialObject3D
 Inherited_perPixelPrecision : int = 8
BitmapMaterial
 Inherited_precise : Boolean
BitmapMaterial
 Inherited_precision : int = 8
BitmapMaterial
 InheritedrenderRecStorage : Array
BitmapMaterial
 InheritedtempPreBmp : BitmapData
BitmapMaterial
 InheritedtempPreGrp : Graphics
BitmapMaterial
 InheritedtempPreRSD : RenderSessionData
BitmapMaterial
 InheritedtempTriangleMatrix : Matrix
BitmapMaterial
 Inherited_texture : Object
BitmapMaterial
 Inherited_triMap : Matrix
[static]
BitmapMaterial
Public Methods
 MethodDefined by
  
BitmapAssetMaterial(linkageID:String, precise:Boolean = false)
The BitmapAssetMaterial class creates a texture from a Bitmap library asset.
BitmapAssetMaterial
 Inherited
Creates a copy of the material.
BitmapMaterial
 Inherited
copy(material:MaterialObject3D):void
Copies the properties of a material.
BitmapMaterial
 Inherited
destroy():void
BitmapMaterial
 Inherited
drawRT(rt:RenderTriangle, graphics:Graphics, renderSessionData:RenderSessionData):void
TriangleMaterial
 Inherited
drawTriangle(tri:RenderTriangle, graphics:Graphics, renderSessionData:RenderSessionData, altBitmap:BitmapData = null, altUV:Matrix = null):void
drawTriangle
BitmapMaterial
 Inherited
getObjectList():Dictionary
Returns a list of DisplayObject3D objects registered with the material.
MaterialObject3D
 Inherited
isUpdateable():Boolean
MaterialObject3D
 Inherited
registerObject(displayObject3D:DisplayObject3D):void
Registers the DisplayObject3D
MaterialObject3D
 Inherited
resetMapping():void
Resets the mapping coordinates.
BitmapMaterial
 Inherited
resetUVS():void
resetUVMatrices(); Resets the precalculated uvmatrices, so they can be recalculated
BitmapMaterial
 Inherited
toString():String
Returns a string value representing the material properties in the specified BitmapMaterial object.
BitmapMaterial
 Inherited
transformUV(face3D:Triangle3D):Matrix
Applies the updated UV texture mapping values to the triangle.
BitmapMaterial
 Inherited
Applies the updated UV texture mapping values to the triangle.
BitmapMaterial
 Inherited
unregisterObject(displayObject3D:DisplayObject3D):void
MaterialObject3D
 Inherited
updateBitmap():void
Updates the BitmapData bitmap from the given texture.
MaterialObject3D
Protected Methods
 MethodDefined by
 Inherited
correctBitmap(bitmap:BitmapData):BitmapData
BitmapMaterial
 Inherited
createBitmap(asset:BitmapData):BitmapData
BitmapMaterial
  
createBitmapFromLinkageID(asset:String):BitmapData
[internal-use]
BitmapAssetMaterial
 Inherited
BitmapMaterial
 Inherited
extendBitmapEdges(bmp:BitmapData, originalWidth:Number, originalHeight:Number):void
BitmapMaterial
 Inherited
renderRec(emMap:Matrix, v0:Vertex3DInstance, v1:Vertex3DInstance, v2:Vertex3DInstance, index:Number):void
BitmapMaterial
Protected Constants
 ConstantDefined by
 InheritedDEFAULT_FOCUS : Number = 200
[static]
BitmapMaterial
Property detail
textureproperty
texture:Object  [read-write]

A texture object.

Implementation
    public function get texture():Object
    public function set texture(value:Object):void
Constructor detail
BitmapAssetMaterial()constructor
public function BitmapAssetMaterial(linkageID:String, precise:Boolean = false)

The BitmapAssetMaterial class creates a texture from a Bitmap library asset.

Parameters
linkageID:String — The linkage name of the Bitmap symbol in the library.
 
precise:Boolean (default = false)
Method detail
createBitmapFromLinkageID()method
protected function createBitmapFromLinkageID(asset:String):BitmapData

[internal-use]

Parameters
asset:String

Returns
BitmapData