QQmlApplicationEngine Class

QQmlApplicationEngine provides a convenient way to load an application from a single QML file. More...

Header: #include <QQmlApplicationEngine>
qmake: QT += qml
Since: Qt 5.1
Inherits: QQmlEngine.

Public Functions

QQmlApplicationEngine(QObject * parent = 0)
QQmlApplicationEngine(const QUrl & url, QObject * parent = 0)
QQmlApplicationEngine(const QString & filePath, QObject * parent = 0)
~QQmlApplicationEngine()
QList<QObject *> rootObjects()
  • 25 public functions inherited from QQmlEngine
  • 9 public functions inherited from QJSEngine
  • 31 public functions inherited from QObject

Public Slots

void load(const QUrl & url)
void load(const QString & filePath)
void loadData(const QByteArray & data, const QUrl & url = QUrl())
  • 1 public slot inherited from QObject

Signals

void objectCreated(QObject * object, const QUrl & url)

Additional Inherited Members

  • 1 property inherited from QQmlEngine
  • 1 property inherited from QObject
  • 4 static public members inherited from QQmlEngine
  • 11 static public members inherited from QObject
  • 1 protected function inherited from QQmlEngine
  • 9 protected functions inherited from QObject

Detailed Description

QQmlApplicationEngine provides a convenient way to load an application from a single QML file.

This class combines a QQmlEngine and QQmlComponent to provide a convenient way to load a single QML file. It also exposes some central application functionality to QML, which a C++/QML hybrid application would normally control from C++.

It can be used like so:

#include <QGuiApplication>
#include <QQmlApplicationEngine>

int main(int argc, char *argv[])
{
    QGuiApplication app(argc, argv);
    QQmlApplicationEngine engine("main.qml");
    return app.exec();
}

Unlike QQuickView, QQmlApplicationEngine does not automatically create a root window. If you are using visual items from Qt Quick, you will need to place them inside of a Window.

You can also use QCoreApplication with QQmlApplicationEngine, if you are not using any QML modules which require a QGuiApplication (such as QtQuick).

List of configuration changes from a default QQmlEngine:

  • Connecting Qt.quit() to QCoreApplication::quit()
  • Automatically loads translation files from an i18n directory adjacent to the main QML file.
  • Automatically sets an incubation controller if the scene contains a QQuickWindow.
  • Automatically sets a QQmlFileSelector as the url interceptor, applying file selectors to all QML files and assets.

The engine behavior can be further tweaked by using the inherited methods from QQmlEngine.

Member Function Documentation

QQmlApplicationEngine::​QQmlApplicationEngine(QObject * parent = 0)

Create a new QQmlApplicationEngine with the given parent. You will have to call load() later in order to load a QML file.

QQmlApplicationEngine::​QQmlApplicationEngine(const QUrl & url, QObject * parent = 0)

Create a new QQmlApplicationEngine and loads the QML file at the given url. This is provided as a convenience, and is the same as using the empty constructor and calling load afterwards.

QQmlApplicationEngine::​QQmlApplicationEngine(const QString & filePath, QObject * parent = 0)

Create a new QQmlApplicationEngine and loads the QML file at the given filePath, which must be a local file path. If a relative path is given then it will be interpreted as relative to the working directory of the application.

This is provided as a convenience, and is the same as using the empty constructor and calling load afterwards.

QQmlApplicationEngine::​~QQmlApplicationEngine()

Destroys the QQmlApplicationEngine and all QML objects it loaded.

[slot] void QQmlApplicationEngine::​load(const QUrl & url)

Loads the root QML file located at url. The object tree defined by the file is created immediately for local file urls. Remote urls are loaded asynchronously, listen to the objectCreated signal to determine when the object tree is ready.

If an error occurs, error messages are printed with qWarning.

[slot] void QQmlApplicationEngine::​load(const QString & filePath)

Loads the root QML file located at filePath. filePath must be a path to a local file. If filePath is a relative path, it is taken as relative to the application's working directory. The object tree defined by the file is instantiated immediately.

If an error occurs, error messages are printed with qWarning.

[slot] void QQmlApplicationEngine::​loadData(const QByteArray & data, const QUrl & url = QUrl())

Loads the QML given in data. The object tree defined by data is instantiated immediately.

If a url is specified it is used as the base url of the component. This affects relative paths within the data and error messages.

If an error occurs, error messages are printed with qWarning.

[signal] void QQmlApplicationEngine::​objectCreated(QObject * object, const QUrl & url)

This signal is emitted when an object finishes loading. If loading was successful, object contains a pointer to the loaded object. Otherwise the pointer is NULL. The url loaded is also provided, note that if a QString file path was initially passed to the QQmlApplicationEngine, this url will be the equivalent of QUrl::fromLocalFile(filePath).

QList<QObject *> QQmlApplicationEngine::​rootObjects()

Returns a list of all the root objects instantiated by the QQmlApplicationEngine. This will only contain objects loaded via load() or a convenience constructor.

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