index.html Example File
standalone/index.html<!DOCTYPE html> <html> <head> <meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> <script type="text/javascript" src="./qwebchannel.js"></script> <script type="text/javascript"> //BEGIN SETUP function output(message) { var output = document.getElementById("output"); output.innerHTML = output.innerHTML + message + "\n"; } window.onload = function() { var baseUrl = (/[?&]webChannelBaseUrl=([A-Za-z0-9\-:/\.]+)/.exec(location.search)[1]); output("Connecting to WebSocket server at " + baseUrl + "."); var socket = new WebSocket(baseUrl); socket.onclose = function() { console.error("web channel closed"); }; socket.onerror = function(error) { console.error("web channel error: " + error); }; socket.onopen = function() { output("WebSocket connected, setting up QWebChannel."); new QWebChannel(socket, function(channel) { // make dialog object accessible globally window.dialog = channel.objects.dialog; document.getElementById("send").onclick = function() { var input = document.getElementById("input"); var text = input.value; if (!text) { return; } output("Sent message: " + text); input.value = ""; dialog.receiveText(text); } dialog.sendText.connect(function(message) { output("Received message: " + message); }); dialog.receiveText("Client connected, ready to send/receive messages!"); output("Connected to WebChannel, ready to send/receive messages!"); }); } } //END SETUP </script> <style type="text/css"> html { height: 100%; width: 100%; } #input { width: 400px; margin: 0 10px 0 0; } #send { width: 90px; margin: 0; } #output { width: 500px; height: 300px; } </style> </head> <body> <textarea id="output"></textarea><br /> <input id="input" /><input type="submit" id="send" value="Send" onclick="javascript:click();" /> </body> </html>
© 2015 The Qt Company Ltd. Documentation contributions included herein are the copyrights of their respective owners. The documentation provided herein is licensed under the terms of the GNU Free Documentation License version 1.3 as published by the Free Software Foundation. Qt and respective logos are trademarks of The Qt Company Ltd in Finland and/or other countries worldwide. All other trademarks are property of their respective owners.