QForwardRenderer Class
(Qt3DExtras::QForwardRenderer)The QForwardRenderer provides a default FrameGraph implementation of a forward renderer. More...
Header: | #include <QForwardRenderer> |
qmake: | QT += 3dextras |
Since: | Qt 5.7 |
Instantiated By: | ForwardRenderer |
Inherits: | Qt3DRender::QTechniqueFilter |
Properties
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- 2 properties inherited from Qt3DCore::QNode
- 1 property inherited from QObject
Public Functions
QForwardRenderer(Qt3DCore::QNode *parent = nullptr) | |
~QForwardRenderer() | |
Qt3DCore::QEntity * | camera() const |
QColor | clearColor() const |
QSize | externalRenderTargetSize() const |
QObject * | surface() const |
QRectF | viewportRect() const |
- 6 public functions inherited from Qt3DRender::QTechniqueFilter
- 1 public function inherited from Qt3DRender::QFrameGraphNode
- 6 public functions inherited from Qt3DCore::QNode
- 31 public functions inherited from QObject
Public Slots
void | setCamera(Qt3DCore::QEntity *camera) |
void | setClearColor(const QColor &clearColor) |
void | setExternalRenderTargetSize(const QSize &size) |
void | setSurface(QObject *surface) |
void | setViewportRect(const QRectF &viewportRect) |
- 2 public slots inherited from Qt3DCore::QNode
- 1 public slot inherited from QObject
Signals
void | cameraChanged(Qt3DCore::QEntity *camera) |
void | clearColorChanged(const QColor &clearColor) |
void | externalRenderTargetSizeChanged(const QSize &size) |
void | surfaceChanged(QObject *surface) |
void | viewportRectChanged(const QRectF &viewportRect) |
- 3 signals inherited from Qt3DCore::QNode
- 2 signals inherited from QObject
Additional Inherited Members
- 11 static public members inherited from QObject
- 2 protected functions inherited from Qt3DCore::QNode
- 9 protected functions inherited from QObject
Detailed Description
The QForwardRenderer provides a default FrameGraph implementation of a forward renderer.
Forward rendering is what OpenGL traditionally uses. It renders directly to the backbuffer one object at a time shading each one as it goes.
QForwardRenderer is a single leaf FrameGraph tree which contains a Qt3DRender::QViewport, a Qt3DRender::QCameraSelector, and a Qt3DRender::QClearBuffers. The QForwardRenderer has a default requirement filter key whose name is "renderingStyle" and value "forward". If you need to filter out your techniques, you should do so based on that filter key.
By default the viewport occupies the whole screen and the clear color is white. Frustum culling is also enabled.
Property Documentation
camera : Qt3DCore::QEntity *
Holds the current camera entity used to render the scene.
Note: A camera is a QEntity that has a QCameraLens as one of its components.
Access functions:
Qt3DCore::QEntity * | camera() const |
void | setCamera(Qt3DCore::QEntity *camera) |
Notifier signal:
void | cameraChanged(Qt3DCore::QEntity *camera) |
clearColor : QColor
Holds the current clear color of the scene. The frame buffer is initialized to the clear color before rendering.
Access functions:
QColor | clearColor() const |
void | setClearColor(const QColor &clearColor) |
Notifier signal:
void | clearColorChanged(const QColor &clearColor) |
externalRenderTargetSize : QSize
Access functions:
QSize | externalRenderTargetSize() const |
void | setExternalRenderTargetSize(const QSize &size) |
Notifier signal:
void | externalRenderTargetSizeChanged(const QSize &size) |
surface : QObject *
Holds the current render surface.
Access functions:
QObject * | surface() const |
void | setSurface(QObject *surface) |
Notifier signal:
void | surfaceChanged(QObject *surface) |
viewportRect : QRectF
Holds the current normalized viewport rectangle.
Access functions:
QRectF | viewportRect() const |
void | setViewportRect(const QRectF &viewportRect) |
Notifier signal:
void | viewportRectChanged(const QRectF &viewportRect) |
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