QAlphaCoverage Class
(Qt3DRender::QAlphaCoverage)Enable alpha-to-coverage multisampling mode More...
Header: | #include <QAlphaCoverage> |
qmake: | QT += 3drender |
Since: | Qt 5.7 |
Instantiated By: | AlphaCoverage |
Inherits: | Qt3DRender::QRenderState |
Public Functions
QAlphaCoverage(Qt3DCore::QNode *parent = nullptr) |
- 6 public functions inherited from Qt3DCore::QNode
- 31 public functions inherited from QObject
Additional Inherited Members
- 2 properties inherited from Qt3DCore::QNode
- 1 property inherited from QObject
- 2 public slots inherited from Qt3DCore::QNode
- 1 public slot inherited from QObject
- 3 signals inherited from Qt3DCore::QNode
- 2 signals inherited from QObject
- 11 static public members inherited from QObject
- 2 protected functions inherited from Qt3DCore::QNode
- 9 protected functions inherited from QObject
Detailed Description
Enable alpha-to-coverage multisampling mode
A Qt3DRender::QAlphaCoverage class enables alpha-to-coverage multisampling mode. When enabled, the fragment alpha value is used as a coverage for the sample and combined with fragment coverage value. Qt3DRender::QAlphaCoverage does nothing if multisampling is disabled. Alpha-to-coverage is most useful when order independent blending is required, for example when rendering leaves, grass and other rich vegetation.
See also Qt3DRender::QMultiSampleAntiAliasing.
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